Star Ocean: The Last Hope achievements

Star Ocean: The Last Hope

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There are 50 Star Ocean: The Last Hope achievements worth 3,530 (1,000)

21,713 tracked gamers have this game, 203 have completed it (0.93%)

Achievement Details

Secret Achievement in Star Ocean: The Last Hope

Secret Achievement178 (40)

Continue playing to unlock this achievement. (Secret)

  • Unlocked by 1,097 tracked gamers (5% - TA Ratio = 4.44) 21,763  

Achievement Guide for Secret Achievement

Octobot Super
269,613 (121,910)
Octobot Super
Achievement won on 10 Nov 12
TA Score for this game: 2,590
Posted on 23 July 09 at 12:06, Edited on 22 October 12 at 18:39
This solution has 20 positive votes and 1 negative vote. Please log in to vote.
If you're reading this solution, I'm assuming that you're far enough in the game to be interested in fighting the Queen. I'm also assuming that you're able to access the Wandering Dungeon. You may want to max out your levels, but my characters were only in the 180s when I used this strategy.

There are insanely cheap ways of utterly destroying the Queen. Here's what I did (my equipment requires an untouched Laser Weapon and Laser Armor, so skip ahead if you don't have them and want to get to the EQ strategy I used):

TIP: Magical Clay farming: You'll need a decent amount of Magical Clay. You can mine them from nodes, but there is a nice way of getting Magical Clay quicker. Synthesize three Slayer's Bangles to a fourth to increase the number of chances you'll have to steal per attack. Make sure Myuria's steal skill is maxed out and throw the Bangle on her. Head to the Cave of Seven Stars, and find a Skeleton monster group to fight. Kill off all the enemies around it (they won't come back because you won't be using Ocarina), and enter the battle. Controlling Myuria, get close to a skeleton and use her forward A attack (she thrusts with her staff) to steal. You can only steal one item per enemy, so steal once from each and then run away. Reenter the battle and repeat.

STEP 1: Get at least 80,000,000 Fol (72,000,000 if you plan on filling Santa's orders when you get to him). It is recommended that you bring even more Fol to buy Santa's weapons for the weapon achievement.

Getting this much Fol is much easier than it sounds. Buy a bunch of Sacrificial Dolls, and make sure the four characters you want to use for this trick each have any weapon with four empty synth factor slots (also, you're using Bacchus, so pick a WEAK weapon for him that has four empty slots).

Now, synthesize TWO Aquaberries to a Sac. Doll, and then synthesize one of Reimi's Mille-feuilles to it. Repeat this fifteen more times. Now synthesize all sixteen of these to your four character's weapons. This is 640% Fol after battle. You can keep going with accessories, but I found this number to be adequate.

Head to one of the bottom floors of the Cave of Seven Stars and find some Metal Scumbags. Set everyone to Manual and enter the battle. If there's a crab, run and re-enter. Use Bacchus' Black Hole to annoy the Metal Scumbags until they go Fury and start stealing from you. Just spam Black Hole like this until the battle ends. That 640% will go toward the money you EARNED BACK from the Scumbags, which can get you around 30,000,000 Fol per battle.

STEP 2: Make two Santa Runs in the WD. Santa is a merchant that randomly appears once you start getting to the higher floors. He always appears in dead end rooms, never in connecting hallways. Also, as you're working your way up to him, open every chest if you don't have an untouched Laser Weapon or Laser Armor. There's a chance you'll get one or both. Anyway, when you get to him each time, buy 20 tri-Emblems, and then leave. You'll have to do Step 3 in between each Santa run.

STEP 3: Cheap equipment time! Get a tri-EmblUm, dropped by the Scumbags on Roak. Synthesize eight tri-Emblems onto it. Grab something like an Anti-Stun Amulet and synth something like an Anti-Void or Anti-Stun amulet to it. Then, synth two tri-Emblems to it.

STEP 3.5: Duplicate your untouched Laser Weapon and Armor with Magical Clay (cost: 22 pieces). Add whatever factors you want to the duped Laser Weapon (Critical Hit chance up X 4 is good). Now, take your original Laser Weapon and synth the duped one to it. It now has the four factors you chose and still 15 slots for tri-Emblems, so synth 15 of those on (here's where you make the second Santa run). For the Laser Armor, add four factors to the duped one (Increased chance to survive incap via Fury, Regen 3% MP during battle, and 25% chance to avoid HP damage are all good, especially the last one). Again, synth the duped one to the original, and fill the original with your last 15 tri-Emblems.

STEP 4: Make three copies of your souped-up equipment using Magical Clay (cost: 72 pieces).

STEP 5: Make at least one Otherworldly Cuisine. Make more if you plan on facing the Queen more than once. You'll need one before each battle.

STEP 6: I used Meracle, Arumat, Reimi, and Sarah. Set everyone (except Sarah, who should stay out of trouble) to gang up on the enemy with full force. Turn off all of Sarah's symbols except the healing ones. Meracle should have four X Claws configured, Arumat should have three Dragon Roars, and Reimi should have one Savage Sparrows and the rest Crimson Squalls.

STEP 7: Use the Otherworldly Cuisine on Sarah right before the EQ battle. So important. Combined with step 6, this makes it literally impossible for you to lose, provided you position Sarah correctly.

STEP 8: The battle. When it begins, have either Arumat or Meracle taunt the EQ and run into a corner. Once the EQ is there, switch to Sarah, and run her in to the opposite corner, where she'll stay forever. Now Sarah cannot be hit or even targeted, as long as the EQ stays on the other side.

Now just comes the HP grind. To be super insanely cheap, use a Savage Sparrows with Reimi will instantly fill her rush gauge. Use a chain combo immediately, and repeat until you start laughing about how cheap you are being. If all three of your fighters die, just wait patiently until Sarah resurrects one of them. Immediately control them, as the EQ will target them.

The only part of the battle that stinks is when she starts draining everyone's MP. You can either have Sarah use items to restore it, or just wait until your MP regen on your armor kicks in. At this point, use Reimi's Savage Sparrows and launch into a rush combo again.

I've tested this strategy on the 2, 4, and 6 wing forms of the queen. The only difference is the length of the battle.

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