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Rational Mind achievement in The Dark Pictures Anthology: Little Hope

Rational Mind

Unlock John's Rational Trait

Rational Mind0
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How to unlock the Rational Mind achievement

  • Alex SobeckiAlex Sobecki
    02 Nov 2020 02 Nov 2020 03 Nov 2020
    There are several ways to accomplish this and I’ll detail a few depending on whether you’re playing Solo Theatrical Cut, Shared Story, or Solo Curator’s Cut. All of these involve making sure to pick only the head decisions as John as this is the best way to prevent him from believing in the supernatural.

    Solo Theatrical:
    - Head decisions only
    - Have Andrew gets the gun and keep it.
    - Make sure Angela survives her encounters with her demon and gets lost in the sewers.
    - Don't even interact with the poppet in the museum.
    - Once you get to the chapter “Low Point” and the group sees the “demon” in the distance, encourage Andrew to shoot. If done right, John should become rational at this point and the achievement will trigger.
    - If you don't get it there, further into the chapter you'll play as Andrew and have to decide between helping Daniel or Taylor fight their demon. Select to help Daniel, but fail all the QTEs so that he dies. This will make it so you play as John later in spots you should've been Daniel.
    - Once you get to "Ruined", upon being outside the factory, say to the group that you have to stop Mary and then select the "It might only be a theory, but it's all we've got" line as John. This line also provides a boost to the Rational trait that should unlock it if you didn't get enough previously.

    Shared Story:
    - Head decisions only
    - Once you get to the museum where you play as John and Andrew, make sure the person playing as John select to leave the poppet alone rather than taking a look at it. This should be enough to make him rational and trigger the achievement.

    Solo Curator’s Cut:
    - Head decisions only
    - Basically the same deal as above, except unlike the solo theatrical cut, you’ll be playing as John in the museum, so you can select to leave the poppet alone rather than avoiding it altogether.

    Guide not helping? View 1 more guide for this achievement.

    Showing most recent comments. View all comments.
    Apostle92627I got it in the museum during my head playthrough in Curator mode, thank you! +1
    Posted by Apostle92627 on 16 Jul 22 at 18:24
    BloodGodAlucardGreat guide. Thank you. toast
    Posted by BloodGodAlucard on 07 Aug 22 at 06:54
    thatNoseyParkerDon't waste your time in curator mode, not enough information here to guarantee it. Now I need yet another playthrough ffs
    Posted by thatNoseyParker on 21 Jan 23 at 18:42
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  • vShockzivShockzi
    28 May 2022 28 May 2022 23 Oct 2022
    I did this in movie night, and focused on saving all characters for the “everyone lives” achievement. I also picked options that maximized relationship status between the characters. I also picked up the gun earlier in the game. That being said, when I got to the chapter “low point” where the achievement is supposed to unlock when you instruct Andrew to wait for a clear shot, the achievement didn’t pop for me. The solution is much simpler than just picking head decisions. Once the rational trait appears on John’s trait screen, the trait/achievement will unlock after you perform another rational action. The key to getting this achievement does indeed lie within the chapter low point, and I will tell you a simple way of how to do it.



    When you begin the chapter, John will say that he needs to have a break. Shortly after, your first dialogue choice as John will be either a head or a heart choice. The key here is to pick (HEAD OPTION) *Practical - none of us is safe.* This will update your bearings for the authority figure section and update it as “John was practical with the others about the danger they were in”. At this point in time, If you check John’s character trait screen you should see Rational in the background floating in and out of visibility. Once you see that this trait has appeared, John will have to select two more dialogue options before the encounter with Angela. It’s important here that you select “SAY NOTHING” both times because if you select any heart or head options here the rational trait will disappear from John’s trait screen. From here, you will instruct Andrew to “wait for a clear shot” when the figure appears from the mist, the achievement will immediately pop as you’ve selected two rational options in a row.


    I hope this helps with this extremely ambiguous achievement. I don’t think that anything you do as John before this point matters.
    Showing both comments.
    liner bronsonWorked perfectly. Thanks!
    Posted by liner bronson on 16 Jul 22 at 10:23
    oONeonDemonOoThanks! Saved me another playthrough laugh
    Posted by oONeonDemonOo on 17 Jul 22 at 19:12
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