Stormrise achievements
4,343
(1,000)

Stormrise

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There are a maximum of 43 Stormrise achievements worth 4,343 (1,000)

4,810 tracked gamers have this game, 65 have completed it (1.35%)

Achievement Details

Telepathic in Stormrise

Telepathic44 (20)

Establish a portal in Mission 3: Double Jeopardy

  • Unlocked by 972 tracked gamers (20% - TA Ratio = 2.21) 4,810  

Achievement Guide for Telepathic

AuthorSolution
Mtld
866,657 (466,191)
Mtld
Achievement won on 20 Jun 12
TA Score for this game: 3,956
Posted on 27 June 12 at 16:46
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
This is story related.

In mission 3, you start on a broken bridge. First, walk to the command center with your commander and establish a base with some troops. Then walk north with your commander to take down the 2 control nodes (1 in front on the large path, and 1 on the rubbles). Once you have them both, proceed to cross the broken bridge.

On the other side, you'll see the node you need to capture for the achievement. If you went over the bridge, it will be behind you when you get down the slope (there's also a node in front of you with a turret, but you'll capture it later). If you went under the bridge, it will be the first node you see.

Once you capture it, the game will ask you to make a warp. Select the node and build the warp (4th option, at the bottom). You can use the warp to bring troops from this node.
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Strategy One
541,421 (228,098)
Strategy One
Achievement won on 20 Jul 12
TA Score for this game: 4,343
Posted on 28 July 12 at 10:19
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
Telepathic

This solution is to beat this mission on hard, the achievement will be obtained

First off this mission was annoying the first time, but when you know how to do it, incredibly easy.

After getting your base make some infiltrators and put them into groups by using LB. Take the infiltrators and send them to the first Node to your right, when they take it make sure to put them on the edge of the broken road at the top so they can shoot down at any units. Make sure to upgrade the node for Resources no need to make the turret or shield.

Take your hero and some infantry and send them to the next node which will be easy also with the infiltrators giving cover fire. After you capture this node fully upgrade it to make more resources, have a turret, and shield. Then build more units at your main base, all infantry, make sure to max out infiltrators(6 maximum).

Once you have an army send them all to the next point by clicking on the Green target ahead. You will capture a node that you can upgrade to a Warp, immediately do this. Make sure to put all your men next to the Node in the middle of the broken ground. This node should also be fully upgraded to give resources and hold the line.

Once you have both nodes upgraded make sure you have max infiltrators and max infantry. Put them all in groups, make sure to save and send them all and the next node in view. Once you capture this node it is over. Upgrade the node while sending your army to the Green Target.

After the green target is captured you will have 1 more node to capture. Just send the army(if almost dead build with the new Node more infantry) to the final node marked with a Green marker. If you capture it too fast like it did you will wait for the other 2 AI's to capture theirs so don't freak out. After thats done the mission will be over.

This mission was simple when I knew what I was doing, just follow my strategy and save alot, in good moments. GL Have fun!
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