The Chronicles of Riddick: Assault on Dark Athena achievements
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The Chronicles of Riddick: Assault on Dark Athena

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There are a maximum of 50 The Chronicles of Riddick: Assault on Dark Athena achievements worth 3,492 (1,000)

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Explosive Master in The Chronicles of Riddick: Assault on Dark Athena

Explosive Master90 (20)

This is a rare achievementBOOM!

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Achievement Guide for Explosive Master

AuthorSolution
The Dear Hunter
375,266 (237,396)
The Dear Hunter
Achievement won on 01 Mar 10
TA Score for this game: 1,280
Posted on 02 March 10 at 11:16, Edited on 02 March 10 at 11:18
This solution has 16 positive votes and 0 negative votes. Please log in to vote.
While it's handy to have the requirements outlined, I thought I'd just lend a little bit of insight as to what are some of the ways you can go about achieving these goals.

Okay.

1. Get a direct grenade launcher kill.

As far as I know, this simply means scoring a kill by hitting your opponent on the full with your grenade launcher. So, with that obviously being the case you have two options. You can play your chosen game-mode, and get this legitimately, or you can do what everyone has had to resort to - boost.

So simply get your boosting partner to stand against a wall, line up your crosshair and cut loose. It may take two grenades, depending on his health, but as long as it explodes upon impact, you should net this one.
2. A direct SCAR gun kill.

I believe this is very similar to the grenade launcher component of this achievement. So I'd recommend getting your boosting partner to, once again, stand against a wall and simply stick him with about three (that oughta do it) orbs to him (RT) and then proceed to explode him from a safe distance (LT).

This should net a direct kill with your SCAR gun.
3. A blind fire explosion kill.

This one had me confused for the longest while, as I tried a number of techniques. Then me and my boosting buddies worked out a good one. Find a hallway, or alcove that has a corner with an adjacent wall; then have your prey stand out of sight around the corner.

You'll then want to shoot a grenade from your launcher at the wall opposite him, so it bounces in his direction, damaging him consequently. This will take two shots if he is at full health, but as long as he is out of sight - you should register a blind fire explosives kill.
4. A explosion double kill.

This one is simple, get two boosting buddies and have them stand together backs to a wall (execution style). Then once again, using your grenade launcher, lob a grenade at them. If they're at full health this won't kill them, but will scatter them.

So have them group back up with whatever remaining health they have and finish the job. Presto, double kill.
5. Deal out over 600 explosives damage in one round/life.

This one is easy if you're boosting, and even if you're not. It basically means you need to get a total of six kills on your opponents with explosives in one life - presuming that they're all at full health.

Though, it could work out less if they also are wearing armour. There is obviously no way of knowing if you've managed to accumulate the required amount, so aim to overshoot it just in case you miscalculate and fall short. It's easier to just boost it and have a partner come to you repeatedly and surrender his life until you reach your target.
And that's all you need to do to net the Explosives Master achievement. Good luck, and thanks for reading.
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