Revenant achievement in Damnation

Revenant

Complete the Game on Insane.

Revenant+1.3
4 guidesOnline/OfflineSingle PlayerCooperativeMain StorylineDifficulty SpecificStackable

How to unlock the Revenant achievement

  • Buckmarley155Buckmarley1551,151,009
    31 Jul 2009 26 Jul 2009
    19 0 7
    Enter "Revenant" as a code to unlock the Insane difficulty. that way you only have to play the game once achievements are stackable also Enter "BlowOffSomeSteam" as a code to unlock a gun with a blade attached to the bottom of the barrel that kills in one hit. codes do not affect achievements

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    Unfortunately none of these codes work, aside from the code to unlock insane, in co-op. I also noticed that the enemies tend to target the host more often, so whoever is the person that joins in should be the one doing most of the work and getting the collectibles.
    Posted on 06 Feb 11 at 08:34
    BadBoyBungleAll 3 of these codes worked fine for me.
    Posted by BadBoyBungle on 17 Mar 11 at 15:00
    PriorKarmaHere's a list of all the cheat codes

    Revenant - Insane Difficulty Unlocked
    BlowOffSomeSteam - Super Weapon Unlocked
    LincolnsTopHat - Big Head Mode Unlocked
    PeoplePerson - Custom Characters Unlocked
    LockNLoad - Custom Loadout Unlocked
    Posted by PriorKarma on 23 Mar 11 at 21:21
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  • SludgeworthSludgeworth489,694
    14 Jul 2009 22 Aug 2011 22 Aug 2011
    7 0 4
    While the other solution is excellent if you don't have a co-op partner, Insane difficulty is made a complete breeze if you can play in co-op. Unfortunately, you cannot use the supergun in online co-op, but entering "Revenant" in the code screen will still unlock Insane difficulty off the bat, just as it would for single player.

    That said, the biggest tip for co-op is to always have one player be the scout and rush groups of enemies and the other be the sniper and kill enemies from a distance. This is useful for two major reasons.

    1) The scout can intentionally engage enemies and get downed with that cluster of enemies around him to make the sniper's job easier. Enemies do not disengage and/or look for new targets just because someone goes down. This makes enemies easier to snipe, or if you're lazy, to drop a trip mine on top of.

    2) If the scout goes down, the sniper can use spirit vision to resurrect him from any distance. And because the sniper is sitting at a suitably far distance, he doesn't need to worry about being attacked while doing so. The caveat to this is that unless most of the enemies in a section are dead, there's little point in resurrecting because the scout will likely just get downed again almost instantly.

    If you don't have a co-op partner, but you do have two controllers, the sniper can become your safety net. Just use him to resurrect yourself anytime you're downed, and you should have little problems progressing. The sniper will also be automatically teleported along occasionally when the scout advances, so little work needs to be done to continually reposition your safety net.

    Update: Playing in split-screen co-op also has the added bonus of still allowing the primary profile to use the supergun while also having the safety net of a second player. Enter the code "BlowOffSomeSteam" at the code screen and you then have access to a one shot, one kill weapon.
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    Mr RodsterI have not tried it with an online co-op partner, but with a local split-screen co-op partner you can use the supergun. Only the main profile can use it, though.
    Posted by Mr Rodster on 22 Aug 11 at 17:27
    SludgeworthGood catch! I had forgotten about that. I updated the solution to mention it. Outside of the hilariousness that can be playing co-op with a friend in this game, playing split-screen co-op by just plugging in a second controller is probably the best option for making it through the campaign given that.
    Posted by Sludgeworth on 22 Aug 11 at 23:12
    SludgeworthI suppose it has to do with how familiar you are with the levels. One of the major complaints with the game was often having no good idea where you were supposed to go. Assuming you aren't spending a ton of time wandering aimlessly, I don't think it's unreasonable to say this could be done in 5-8 hours.
    Posted by Sludgeworth on 01 Sep 11 at 07:16
  • Jedi ObijoeJedi Obijoe268,766
    09 Apr 2012 12 Apr 2012
    4 0 0
    In addition to the other guides here is what I found helped me.

    While playing solo use cover and spirit vision. Don't discount the normal pistol - it will kill the enemies from a distance with relative ease.

    The final boss fight was a pain in the ass for me. Before you get to the boss fill up on explosive arrows. When you start the fight run straight across the map behind the three buildings (through the third) then cut to the back of the map toward the tall building. Go behind that building to attack the boss. Use the arrows - fire then head for cover behind the wall. After you have done enough damage elevators will raise and enemies will appear. Stay behind the building until the boss faces away from you and concentrates on Jack. Make your way back around the building on the side facing away from the boss. Be careful killing the enemies - try not to shoot in the direction of the boss. I found that a couple of time he would face Jack and not turn toward me when I tried to do the jumping on the platform. If he does turn toward you stand behind one of the metal supports for the platform until you heal - he will loose sight of you behind the support. When you make it above him stand at the back and jump over the rail to catch the pipe - continue the swing and jump off to the crate. If you stop and have to get the momentum back he will kill you. I'm not sure how the second half of the boss fight is on single player because I finally gave up. He kept killing me on top of the platform. I restarted that mission on two player split screen. I kept Jack in the elevator in the back corner so he would not shoot her then made my way around as I had before. The enemies ignored Jack in the elevator and came after me - I used spirit revive to bring myself back. After the people were killed the boss would not even look at Jack - he kept his focus on me. I was able to walk by him using the second controller - he never even shot at me - I continued the process to drop the crate on him. After the robot suit was destroyed I ran the second controller up into the building to stay safe. Prescott never even took a shot at me while I was on the ground. I picked up one of the rocket launchers and killed him with ease.

    My suggestion if you are having trouble on Insane - put it on split screen and breeze through.
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