Here’s a solution from the graveyard! I wrote this over six months ago and never got around to posting it here. Enjoy, and skip to the end if you want to get to the
There are some great tips here already, but I feel that my own advice regarding this achievement warrants more than a simple comment—more specifically, the second half. I’ve divided this solution into two parts, the LEGITIMATE SOLUTION
and the EASY MODE SOLUTION
.LEGITIMATE SOLUTIONGeneral Tips:
You’re going to want to upgrade Whipfist and Musclemass for offense, invest in the Critical Pain Devestator, and then purchase all health, critical mass, throw, and movement upgrades. The rest is basically gravy.Boss Fights:First Encounter with Hunters:
Take your time, avoid damage, and just whittle them down by any means. These guys took me a while to finish off, and I used the guns scattered around even though the damage was less than spectacular. This is the first time Hard difficulty bares its teeth, so be ready.Captain Cross:
Whipfist is your friend, but watch out for Cross’s stun baton. It will fry your whip, and you by extension, if you attack him while he’s brandishing it. Keep your distance, dodge, and smack him when he doesn’t have his baton out. Once you get the timing down, he’s not too tough.First Encounter with the Leader Hunter:
Jump around and use charged whip attacks while avoiding damage. He goes down rather quickly.First Encounter with the Supreme Hunter:
Jump around and avoid his attacks, using charged whip attacks in mid-air. When the military arrives, hijack their tanks and whittle down his health. If your disguise is compromised, jump around the corners of the map until you can safely disguise yourself again.Elizabeth Greene:
Be prepared to spend about a half-hour during this one. Use charged whip attacks while jumping to bring down Greene for the first time, and then switch to a military disguise once the military joins the fight. Hijack tanks easily while undetected in a military disguise and get in as many solid hits as you can before your tank explodes; be sure to fire your secondary turret at all times to maximize your output! Run away when you’re close to death or your disguise becomes compromised. When Greene’s armor is down and she’s vulnerable, use your tank to dish out as much damage as possible. Rinse and repeat.The Final Confrontation:
All of the other solutions here have great tips; I have absolutely nothing to add. Musclemass charged throw and critical pain generators are your friend during the 3-minute countdown.EASY MODE SOLUTIONSix Simple Steps:
1.) Buy soap—lots of soap. You may need it later to rid yourself of the dirty feeling.
2.) Start any KILL or WAR event in which you are not in a vehicle.
3.) Let the enemies whittle you down until Alex is almost dead and Adrenaline Surge activates.
4.) Pause the game, select “Restart Event” from the QUIT menu.
5.) Once the event starts again, select “Abort Event” from the QUIT menu.
6.) Alex is now invincible; devastators will remove critical mass, but enemy attacks of any kind will not hurt him and achievements are not disabled.
As far as I have explored (which, admittedly, is not much), the only methods of deactivating this glitch is either quitting the game or failing a mission or event. I can confirm that this glitch turns any boss or mission into a cakewalk, as I watched my roommate defeat the final boss on hard, finally nabbing this achievement after giving up long ago.
I do not claim the initial discovery of this glitch, but I happened upon it quite innocently while doing my zero death playthrough on Normal. I wasn’t paying attention and started an event with virtually no health and quickly found myself near death. I panicked and restarted the event, then quit. I was then invincible, but didn’t make the connection between the two events until my roommate expressed interest in the exploit; we then brainstormed and testing on his profile confirmed that achievements are not disabled.
Once invincible, “Hard Mode” quickly devolves into a laughable affair. Just be forewarned that this method has the tendency to remove any satisfaction or sense of accomplishment.