Worms 2: Armageddon achievements

Worms 2: Armageddon

3.7 from 2739 votes

There are 25 Worms 2: Armageddon achievements (12 without DLC) worth 865 (350)

34,539 tracked gamers have this game, 1,156 have completed it (3.35%)

Achievement Details

Ranked Master in Worms 2: Armageddon

Ranked Master128 (30)

Achieve 17 wins in each of the following Ranked Match types: Standard, Pro, Crazy Crates and Fort

  • Unlocked by 1,895 tracked gamers (5% - TA Ratio = 4.26) 34,587  

Achievement Guide for Ranked Master

77,242 (45,115)
Achievement won on 01 Aug 09
TA Score for this game: 484
Posted on 02 August 09 at 09:53, Edited on 26 April 12 at 07:56
This solution has 43 positive votes and 3 negative votes. Please log in to vote.
EDIT, April 2012: Apparently the game has been patched to award wins even if the other player quits. This may no longer be the most efficient way to win or even boost. View comments for more info, reply with any additional advice for each other. GLHF.

To get this achievement, you can ether play legitimately (which will take a LONG time) or boost (which will still take a decent amount of time).

I chose the boost option, and here are some hints for how to boost with a friend. If you are planning on playing legitimately, it will still be very helpful to take note of this first thing:

Record your wins! The worms recording system records games when the enemy quit as a win, but they do not count towards the achievement! >:(

Why you should keep your own record of Wins/not-really-wins-due-to-quitters:
When you are trying to get this achievement, you will not know how many wins you have that count towards the achievement vs. don't count towards the achievement. If you don't keep track you will not know when to switch to the next gametype.

This is what happened to my friend and me: (I had never played multiplayer online when we started boosting, he had played appropriately 15 games, some recorded as wins).
we boost for several hours over a few different days, each getting 17 wins in each lobby. on my last 17, the achievement unlocks. but for him, it did not. We could not figure out why until we figured out (by asking around) that sometimes (all the time?) enemy quitting is recorded as a win but does not count towards the achievement. Because we did not know what wins did or did not count, we had to go play another 10-20 games (spread across all the gametypes) in order for his achievement to unlock.

TL;DR version:
record your wins on a piece of paper or something. Quitters =/= wins.

Ok, now that I am done talking about that, here are some hints for boosting...
- Get in a party chat, both have microphones, etc...
- If you are having trouble finding each other (finding others instead): Have one person 'hold' (fill up) the hosting spot of the other person, while the other searches (trying to get a 'no matches found, want to create? y/n').
- If you are having trouble getting your friend into the lobby you have hosted... Wait to hit 'yes i want to host a lobby' until your boosting buddy is ready to search. Then host/search at approx. the same time.
- Approx time for boosting: 4-6 hours (it was over a few different days, so im not sure exactly. But this did include getting the sheep achievement)
- Surrender - it does not count as quitting, so the other person gets the win. (obviously faster than killing all your worms one-by-one).
- When going back into the 'custom search', if you accidentally hit the other one (i think it is quick match) be aware that it resets the gametype you are searching for back to standard. (which would make it hard to find your boosting buddy if you were trying to do fort, crazy creates or pro.)
- the game sometimes gets really laggy when searching, or canceling a search. you can always quit to dashboard if needed.
- the game sometimes crashes. No idea why (happened once to both my friend and I, when we were searching at different times)
- when surrendering, just remember: B+Up+Left+A+A (brings up weapon selection, goes to the bottom left item, goes to surrender, picks surrender, uses surrender).

If you have any additional questions, comments, concerns, or love, please comment or message :)
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