Street Fighter IV (PC) achievements
2,691
(1,000)

Street Fighter IV (PC)

4.0 from 281 votes

There are a maximum of 48 Street Fighter IV (PC) achievements worth 2,691 (1,000)

2,398 tracked gamers have this game, 60 have completed it (2.50%)

Achievement Details

Medals Get! in Street Fighter IV (PC)

Medals Get!72 (30)

Collect all Medal types.

  • Unlocked by 416 tracked gamers (17% - TA Ratio = 2.39) 2,398  

Achievement Guide for Medals Get!

AuthorSolution
UltimateDespair
686,685 (352,119)
UltimateDespair
Achievement won on 26 Nov 13
TA Score for this game: 2,691
Posted on 19 July 14 at 03:00
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
This guide is assuming that you have a Xbox 360 Controller plugged into your Computer. If you do not, then refer to the in-game Controls for the respective inputs.

While playing Online on Street Fighter IV, you will notice that after each game you are presented with a screen filled with 'Medals' showing you how many of each Medal you have obtained in that match. Every Medal can be obtained in a Private Match, so set up a lobby and find a partner to obtain the following requirements:

Win a round
- Just winning a Round will unlock this, regardless of how you win.

Win a round with 81-100% vitality
- Set your Handicap to 4 Stars, giving you 100% health. Win the round.

Win a round with 61-80% vitality
- Set your Handicap to 3 Stars, giving you 75% health. Win the round.

Win a round with 41-60% vitality
- Set your Handicap to 2 Stars, giving you 50% health. Win the round.

Win a round with 21-40% vitality
- Set your Handicap to 2 Stars then have your Opponent hit you once with a Heavy Punch to knock you into the correct range, then win the round.

Win a round with 11-20% vitality
- Set your Handicap to 1 Star and have your Opponent hit you with one Heavy Punch to knock you into the correct range, then win the round.

Win a round with 0-10% vitality
- Set your Handicap to 0 Stars, which will leave you with almost no health. Win the round without getting hit.

Win a round with a Perfect
- Having 4 stars of Handicap will give you full health; win a game without getting hit to receive a perfect.

Win a round with Chip Damage
- Set your health to 3 Stars and your Opponents to 0. Have them walk backwards into the corner and attack them with any Special Move (Inputs can be found in the pause menu)

Win a round with an Ultra Combo Finish
- Pick Ryu with a 4 Star Handicap and have your Opponent with a 0 Star Handicap. Have them attack Ryu until he is able to use his Ultra, then input Two Quarter Circles Forward + Triple Punch (LB).

Win a round with a Super Combo Finish
- Pick Ryu with a 3 Star Handicap and have your Opponent with a 0 Star Handicap. Have them walk into the Corner and hold the Opposite direction so that they are Constantly blocking; use Forward + RB with Ryu until you gain a full Super Metre, then input Two Quarter Circles Forward + Light Punch (X).

Win a round with a Regular Move
- While going for any of the other Medals, make sure that at least one of your Victories is with a Regular Move (Not a Special Move).

Win a round by Judgment
- Start a 30 Second game, set your Handicap to 3 Stars and your Opponents to 2 Stars. Stand and wait for the timer to end and give you the victory.

Perform a Tech
- There are two ways to do this, you can either escape a throw or perform a Quickstand. The latter is a lot easier and can be done easily by getting your Opponent to knock you down, then repeatable press buttons to raise up quicker.

Perform a Reversal
- As soon as you get up, perform a special move. The best example of this would be Ryu; get your opponent to knock you down, then perform a Shoryuken just as you get up, which will cause you to perform the move a few frames earlier, and gain a Reversal.

Perform a Counter-Hit
- Easiest way to do this would be to get your Opponent to Charge their Focus Attack (Medium Punch + Medium Kick(Y+B)), and hit them twice very quickly, which will cancel the Attack and count as a Counter.

Dizzy an Opponent
- Start a game with your Opponents Handicap at 4 stars; play the game as Zangief and just use his Double Lariat Move (Triple Punch/ LB), after 4 or 5 hits, you will Dizzy the Opponent.
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