G.I. JOE: The Rise of Cobra achievements
1,890
(1,000)

G.I. JOE: The Rise of Cobra

2.4 from 443 votes

There are a maximum of 43 G.I. JOE: The Rise of Cobra achievements worth 1,890 (1,000)

5,490 tracked gamers have this game, 545 have completed it (9.93%)

Achievement Details

Turret Syndrome in G.I. JOE: The Rise of Cobra

Turret Syndrome46 (20)

Operate the turret in every vehicle in the game (P1 only)

  • Unlocked by 1,053 tracked gamers (19% - TA Ratio = 2.28) 5,490  

Achievement Guide for Turret Syndrome

AuthorSolution
KSU BIGMIKE
344,609 (208,139)
KSU BIGMIKE
Achievement won on 13 Aug 09
TA Score for this game: 1,890
Posted on 12 August 09 at 06:38, Edited on 13 August 09 at 06:03
This solution has 2 positive votes and 1 negative vote. Please log in to vote.
Make sure you switch characters after you are in a vehichle.
SnowCat-2nd arctic level
Missle jeep (Runner)-1st desert level
Cannon Jeep (Cougar)- 1st desert level
Mini Tank (Panther)- 2nd desert level (note turret does not move)
TigerCat-Secert desert level (Weather Dominator)
Mobat (big tank)-4th jungle level
Please log in to comment on this solution.
xD Dante Ssp
787,083 (509,661)
xD Dante Ssp
Achievement won on 23 Mar 12
TA Score for this game: 1,890
Posted on 23 March 12 at 10:14
This solution has 2 positive votes and 1 negative vote. Please log in to vote.
Drive every G.I. JOE vehicle in the game (P1 only) (1)
Look for the glowing green laser circles on the ground that allow you to summon a vehicle. Much the same as air support. Get in and drive. Do not forget to use your alternative fire, Press and then hit to switch characters and hit again. They are 2 separate weapons. This is important for Turret Syndrome.

Vehicle List And Locations:

Snow Cat - Arctic: Genesis
Towards the end of the 3rd checkpoint. Automatically drops down in front of the large base that Stalker tells you to blow up the towers/generators.

???- Arctic: Ooze (Bonus Mission)
Go through the initial area, blowing up the two generators. Once you blow up the generators a gate will open up at the end of the area. Go through the gate and you will see a glowing green circle. Enter it and press Y

Runner - Desert: Arrival
Right in front of you at the start of the mission.

Cougar - Desert: Arrival
At the start of the 3rd checkpoint there will be a green glowing circle. Enter it and press Y

Armored Panther - Desert: Rise
At the beginning of the second checkpoint, go through the first large gate. You will now face 2 turrets, one on each side, and a few of those human sized robots. Once you defeat them walk through the open area ( the path between the 2 turrets) and at the upper left hand side of your screen you will see that oh so familiar glowing green circle. If you are having a hard time, there is a small bunker to your immediate left after you pass the turrets, it's to the left of that bunker. Enter it and press Y

Tiger Cat - Desert: Bonus Delta
Play through the level as you normally would. Once you fight the robot enemy (one that can only be shot in the back), you will go through a tunnel. The end of the tunnel will be blocked by rocks but soon opened up by a Mole Pod. As soon as you exit the tunnel you will see a glowing green circle in front of you. That's air support. Off to your left will be another glowing green circle, enter it and press Y

Mobat - Jungle: Primal Shrine
Drops down at the very start of the mission.

Armored Panther - Tundra: COBRA Island
Immediately at the beginning of the level. Just enter the glowing green circle and press Y

Mobat - Tundra: Cryodome
Right in front of you at the start of the mission.

Be sure to finish the missions so driving/firing the turrets counts
Please log in to comment on this solution.
Do you have a question about this achievement? Please post it in the G.I. JOE: The Rise of Cobra Forum

Related Achievements and Trophies