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Soldier of Fortune achievement in Starfield

Soldier of Fortune

Mod 50 Weapons

Soldier of Fortune-1.0
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How to unlock the Soldier of Fortune achievement

  • UBERS1LKROADUBERS1LKROAD
    01 Sep 2023 01 Sep 2023 01 Sep 2023
    70 13 8
    you dont need to mod 50 weapons, you can change a mod 50 times on 1 gun if you have the resources. I did this down staris in the lodge (the place you take the 1st artifact).

    Guide not helping? View 3 more guides for this achievement.

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    Trych MasterDon't forget that you can have your resources on your ship. Distance makes no difference to accessing them while crafting.

    It also pays to be a loot hoarder. :P

    I did a save just before going for the cheevo so that I didn't waste resources. You only get 1xp per mod, so "losing" 50xp at my stage of the game (I'm currently level 39) is inconsequential.
    Posted by Trych Master on 27 Sep 23 at 20:29
    vShockziEither patched or bugged. Probably patched. Crafted 200+ mods on same weapon = no achievement
    Posted by vShockzi on 19 Feb at 06:47
    vShockziUpdate: unlocked after reloading previous save that had less than 50 weapon mods crafted, checked by pressing start then y, scroll down to crafting, weapon mods crafted is at the top. I crafted how many I needed to reach 50 then it popped. Used the same 2 mods on the same weapon to reach my 50
    Posted by vShockzi on 19 Feb at 07:21
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  • Maka91Maka91
    04 Sep 2023 04 Sep 2023
    51 1 3
    The easiest way to do this and get it out of the way is to go to the Mercantile on Jemison: New Atlantis. Make a manual save before starting so you can reload when you're done. Buy out all the resources the Mercantile sells, and wait for 24 hours on a park bench for them to refresh their inventory. Buy them out 2 or 3 times.

    Now, use the transit system to travel to MAST district, and head to the Lodge. Go down into the basement, and to the weapons workbench. Here you can just buy the same mods 50 times back and forth, and should have more than enough resources to do so.

    Once the achievement unlocks, reload your manual save.
    Showing all 3 comments.
    OrfeasDourvasFantastic solution that leaves nothing to the imagination.
    Posted by OrfeasDourvas on 10 Sep 23 at 18:36
    Darklord1899Awesome guide. Maka does it again. 10 out 10.
    Posted by Darklord1899 on 26 Oct 23 at 11:54
    RockAngel252This isn't working for me. According to in game stats I have crafted 79 weapon mods but the achievement hasn't popped.
    Posted by RockAngel252 on 13 Feb at 21:23
  • EDMath24EDMath24
    01 Sep 2023 03 Sep 2023 03 Sep 2023
    12 0 0
    This achievement sounds daunting but is not actually daunting at all. There are spoilers, but they're only applicable if you haven't yet completed the very first main mission "One Small Step."

    You do not need 50 unique weapon mods. You can create the same modification 50 times (which is what I did.)

    An easy opportunity to do this is right after arriving at
    *** Spoiler - click to reveal ***
    and there you will have access to a weapons bench.
    *** Spoiler - click to reveal ***


    Simply go to the workbench there, find what available mods you have for your weapons. Identify the least expensive in terms of resources required. Identify how many you need. Save.
    *** Spoiler - click to reveal ***
    After that, return to the workbench. Create the weapon mod then select no mod in the weapons modification menu. Then create the mod again. Then select no mod again. Repeat until the achievement pops. Return to your earlier save if you don't want to waste your money and resources.
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