Alan Wake achievements

Alan Wake

4.3 from 12477 votes

There are 67 Alan Wake achievements (50 without DLC) worth 2,680 (1,500)

136,856 tracked gamers have this game, 11,669 have completed it (8.53%)

Achievement Details

Alan, Wake Up in Alan Wake

Alan, Wake Up134 (50)

Complete the game on Nightmare difficulty.

  • Unlocked by 19,072 tracked gamers (14% - TA Ratio = 2.67) 137,050  

Achievement Guide for Alan, Wake Up

108,345 (60,769)
Achievement won on 04 Jun 10
TA Score for this game: 1,829
Posted on 04 June 10 at 01:59
This solution has 115 positive votes and 2 negative votes. Please log in to vote.
Getting this achievement will require two playthroughs, because Nightmare difficulty is only unlocked if you've already beaten the game once on another difficulty. In Nightmare, enemies deal more damage, take longer to "de-dark", and take more hits to kill. Ammo will also be slightly more scarce. Everything else is exactly the same.

Some tips
--Don't be afraid to run. This conserves ammo and can actually be easier than fighting. If you stay and fight every single enemy you see, you'll find yourself running out of ammo very quickly.
--Use the "tap flashlight" trick. When you tap the left trigger to boost your flashlight (as opposed to holding it down), the enemy recoils and slows down significantly at minimum expense to your batteries. Generally, try to pick one enemy that you focus your flashlight on, then use the tap trick on anyone else who is rushing you to keep them at bay while you take out the primary target.
--Dodge, dodge, dodge! Dodging in this game is rather easy and infinitely useful. Just hit LB and run in any direction away from the attack. You'll get a nice cinematic, take no damage, and feel like a badass.
--Collect all of the supply crates. Even if you already have this achievement, the added ammo from supply crates is extremely helpful on Nightmare.
--Take advantage of how the Taken spawn. Some areas spawn infinite Taken as long as you are there, but they only re-spawn if you kill everyone. A good strategy in the longer stretches is to take out all but one of a group of Taken, and then let him follow you until the next checkpoint (use the "tap flashlight" trick to keep him at a distance). It's very easy to keep one Taken at bay, and you won't spawn any others until the checkpoint.
--Don't be too stingy with your ammo. While you should carefully manage your ammo, it's not as scarce as you might think. If you run away from 1/3 of all enemy encounters, you'll still finish chapters with a surplus of ammo. Feel free to use flashbangs, flares, and hunting rifles in any situation with multiple enemies. Overly hoarding ammo can hurt you just as much as not having it at all.
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