Alan Wake achievements
2,638
(1,500)

Alan Wake

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There are a maximum of 67 Alan Wake achievements (50 without DLC) worth 2,638 (1,500)

120,461 tracked gamers have this game, 10,755 have completed it (8.93%)

Achievement Details

Meet the Deadline in Alan Wake

Meet the Deadline71 (30)

This is a rare achievementIn "Mirror Peak," make it from the Coal Mine Museum to Cauldron Lake in 30 minutes.

  • Unlocked by 21,359 tracked gamers (18% - TA Ratio = 2.36) 120,461  

Achievement Guide for Meet the Deadline

AuthorSolution
smallest kiss
49,605 49,605 GamerScore
smallest kiss
Achievement not yet won
Posted on 25 June 10 at 17:07, Edited on 20 January 12 at 07:53
This solution has 97 positive votes and 7 negative votes. Please log in to vote.
"Mirror Peak" is in chapter three. When you start towards Cauldron Lake, the timer starts—thirty minutes. Essentially, you'll need to evade every battle that you can, and the run will still be relatively tight. (You'll most likely come within five minutes of the deadline.) Try to only bother with the Taken/poltergeists DIRECTLY in your way. This run is good practice for doing Nightmare mode.

Technique-wise: (1) Complete the level once, first. You won't be able to reasonably collect everything AND make the time on your first run. If you do a second run right afterwards, you'll be familiar with the locations of the ladders and switches. I linked a great collectibles guide for other Alan Wake solutions. (2) When you replay the episode (from the title screen), set the difficulty low. This will reduce the amount of health for each Taken/poltergeist on the chance that you need to defeat one. (3) Hit up the supply crates that do not take you far off the path, as your flares and flare gun ammo are extremely precious. Hold flares for escaping packs of Taken and for burning away poltergeist walls while under attack. Most of the time, you'll need to just run for the next light. If it's a generator, always throw down a flare while you start it up. (4) Either fight poltergeist objects with an object in your path (so they don't hit you), or dodge them so you can make a run for it. This goes for the train, unless you need the achievement for destroying it. (5) The car will protect you, stay inside of it.

YES, you can pause the game, or even turn it off. It's counting the seconds you're running. I'm not sure how it handles deaths—you can certainly die a handful of times, and it has been said that your run times are based on your checkpoint times and not on your cumulative time in the level. This has been confirmed in the comments.

And if you want a visual, here's a three parter from YouTube by Flikffxi:
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