Achievement Details

Firestarter

Score 50,000 points in Firefight on any map.

Firestarter0
4 guides

How to unlock the Firestarter achievement

  • JAGERMEISTER TXJAGERMEISTER TX559,276
    15 Sep 2010 26 Sep 2010
    30 1 0
    Trying to help out TA get its solution database back up to speed.

    Credit to rabidkitty4

    Download this gametype to your fileshare to get these achievements with ease:

    http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21550...

    If you are unable to download the gametype from Bungie.net. Then from the Main Menu of Halo: Reach, Press Start> Go to "File Browser"> Go down to "New Custom Search"> then search the Gamertag: "rabidkitty4" without quotes. Then download the Gametype titled "Firefight Achievements".


    If you want to put in the settings yourself, refer to this: Firefight Game Settings

    The gametype variant lets you have infinite ammo without reloading, infinite health, infinite jet pack, the max point multiplier with Legendary difficulty, and all the skulls turned on. You want to stick with the Rocket Launcher as it is given to you in the loadout screen. This will take you about 1 hour to do this on your own with ease. To get this done faster, get about 2-3 friends to join you.
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  • 16 0 0
    The following options will get you this achievement in no time, and possibly more.

    Set your Difficulty to Legendary (for a score multiplier)

    Under Game Options, choose Firefight Settings and Wave Properties and change these settings for Round 1, 2 AND 3 Round Properties. You have to change the settings for EACH ROUND.

    Turn on these skulls: Mythic, Catch, Tough Luck, Famine, Tilt, Black Eye, Grunt Birthday, Cowbell, IWHBYD. These skulls will increase your multiplier. Note: You can turn on Cloud if you want, but having radar helps you anticipate enemy drops and score more points.
    Now, for each Wave, Initial, Main and Boss, change these settings:
    Uses Dropship: Enabled (You will be able to hit clumps of enemies dropping from Phantoms for high scores)
    Squad Selection Order: Ordered
    All Squads 1-5: Elites (Elites are worth more points than Grunts and you can kill them in one missile hit, unlike Brutes)
    After adjusting the settings and Skulls for ALL 3 ROUNDS, enter the Bonus Wave settings and make these changes.

    Bonus Wave Duration: 2 Minutes
    Uses Dropship: Enabled
    Turn on these skulls: Mythic, Catch, Tough Luck, Famine, Cloud, Tilt, Black Eye, Grunt Birthday, Cowbell, IWHBYD.
    Squad Selection Order: Random
    All Squads: Elites
    Back out of the Wave Properties menu and make these settings in the Game Options/Firefight Settings menu.

    Wave Limit: No Limit
    Turn Count: No Turns
    Time Limit: No Limit
    Enter the Generator Properties menu and make the following changes.

    Generator Count: Disabled
    Spawn Order: Sequence
    Loss Condition: Lose All
    Enter the Scenario Settings Menu and make the following changes.

    Hazards: Disabled
    Weapon Drops: Enabled
    Ammo Crates: Enabled
    You do not need to adjust the Custom Skull Settings. Back out to the Game Options Menu and choose Spartan Settings. Ignore the options here -- they won't matter -- and choose the Base Traits Menu.

    Choose Shields and Health and makes the following changes:
    Damage Resistance: Invulnerable
    Immune to Headshots: Enabled
    Immune to Assassination: Enabled (This is important -- even if you are invulnerable you can still be killed unless you enable this option)

    Back out to the Spartan Settings / Base Traits Menu and choose Weapons and Damage and make the following changes.

    *Damage Modifier: 300%
    *Melee Modifier: 300%
    *Primary Weapon: Rocket Launcher (or Fuel Rod)
    *Secondary Weapon: Any (I like the needler)
    *Starting Equipment: Jet Pack
    *Infinite Ammo: Bottomless Clip (Crucial: No reloading!)
    *Equipment Usage: Unlimited

    For Loadouts, I would usually just go with the jet pack, and the rockets. You can use any weapon that may help with a daily/weekly challenge, or a needler for the supercombine achievement.

    Since you are invulnerable and your rocket launcher will take out Elites in one hit, this just takes time. Your ultimate goal is to just hit clumps of Elites for high scores. After playing for a bit you'll learn the locations of Elite drops. Watch for the drop near the center of the map on the cement platform -- 8 Elites drop here at once! It took about 30 minutes and 750 kills for us to get 1,000,000 points, so 50,000 points should be all the easier.
  • ManberlinManberlin94,185
    15 Sep 2010 16 Sep 2010
    11 3 0
    IGN made a video for easy Achievements in the Firefight mode. You can get about 9 Achievements in one game of Firefight.

    Follow this video exactly and in about an hour an a half you will have 9 new cheevies including this one. =)

    I highly recommend using the map Corvette and picking up the rocket launcher as it is way easier and faster to kill everything.
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