Warhammer 40,000: Dawn of War II (PC) achievements

Warhammer 40,000: Dawn of War II (PC)

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There are 73 Warhammer 40,000: Dawn of War II (PC) achievements (49 without DLC) worth 5,507 (2,000)

18,157 tracked gamers have this game, 352 have completed it (1.94%)

4.3 from 12 votes

This DLC has been removed from the Microsoft Store, but is still available physically.

7,761 tracked gamers have this dlc pack, 356 have completed it (4.59%)

There are 24 achievements worth 2,978 (1,000)

There are no reviews | Estimated completion: 50-60 hours

Achievement Details

Usurper in Warhammer 40,000: Dawn of War II (PC)

Usurper262 (60)

Beat wave 20 in The Last Stand with the Hive Tyrant or Sorcerer in Chaos Rising.

  • Unlocked by 623 tracked gamers (8% - TA Ratio = 4.36) 7,761  

Achievement Guide for Usurper

Bigli Mezzana
66,693 (34,932)
Bigli Mezzana
Achievement won on 14 Aug 11
TA Score for this game: 3,626
Posted on 14 August 11 at 23:13, Edited on 14 August 11 at 23:16
This solution has 22 positive votes and 3 negative votes. Please log in to vote.
Video credit to D3mesis on Youtube. Solution inspired by their video.

Quite possibly the worlds easiest method, using the still active glitch that allows you to escape the map, much as acedawg4 described in his guide. The easiest team to handle it this way though, is three Chaos Sorcerers.

Minimum realistic stats to pull this off without issues are:

Chaos Sorcerer lv15
Staff Of Daemonic Flame (Gives ability: Let The Galaxy Burn) given at lv15
Armor of Might Undivided (Prevents Knockback. A lifesaver with numerous waves that could easily knock you back into the main arena. Also give Narcissism)
Sigil Of Greater Sorcery (Effectively doubles the efficiency of your Let The Galaxy Burn attack by firing two fireballs instead of one.)
Mark Of Tzeentch (More energy = more DPS, which is pretty much needed to defeat the Chaos Sorcerer before he uses his life leech attack)
Icon Of Summoning (+125hp. At this level, you're gonna need it)

You've one accessory slot free in this build, which can be given a lot of leeway...we did it with one person having Doombolt for even more DPS, one with Scroll Of Blood, and one with Scroll Of Vengeance, although none of these skills were really necessary. If you are level 18, you will want to fill this slot with Sigil Of Master Sorcery, adding yet another fireball to your Let The Galaxy Burn! spell. If you happen to be level 19 or above, replace Mark Of Tzeentch with Daemonic Gift Of Sustenance, as just using Let The Galaxy Burn will pretty much keep you at full health and energy throughout, assuming you equip both of the sigils with it.

Everyone having similar loadouts, proceed to use the glitch as demonstrated in the video below (it makes a lot more sense when watched than when you read it.) Proceed to just in front of the wall, and simply spam away with Let The Galaxy Burn, making sure to run away if your health reaches 60% or so. Do not go too close to the arena as you will fall back into it. Also, the spawn points are rather difficult to attack with your gear setup, so leave them alone. Should any mobs get trapped and not come towards you, simply walk as close as possible to the left gate. You'll know you are close enough as the gate should come down even though you are in the air. If the mob fails to come to you when this happens, you will have to go back into the arena to kill them, and perform the glitch again.

You shouldn't encounter any issues until you reach wave 16. Here, spread out from your teammates as the clones will fight back with the same methods you do, however they'll stay bunched together. Spam them with LTGB, and eventually they will all die, even if they resurrect one another your DPS is far too much for them to heal through. If you're getting shot at, move south of range, heal, and get back to it. You should be in no rush to do this, take your time and all will be good.

Wave 19 introduces our friend the Terminator, who actually has the ability to destroy his own teammates. If you want to play it safe against the dreadnaughts, move your entire team to as far south and east as you can go without leaving the elevated area. All of the enemy units should head into the south spawn point, and will attempt to shoot at you through the wall. All will miss, and the Terminators rockets will blast against it, damaging anyone who is stood right next to it. When you're done softening them up with their own troops, return to the position you were firing from before, and finish off the wave.

Come wave 20, you won't be teleported to a random part of the map like happens in the game normally. Thus, fully charge up, and DPS your clones as soon as possible to prevent any respawns. The Chaos Lord will be pretty much useless against you, until you drop his HP below 50% where he will get desperate and at times use a life leech ability that can restore him to 100% if he catches two of you at the same time.

Simply charge your energy to full, and spam the same spot you've been spamming the entire game, until you're down to just the chaos lord. Recharge, spread apart from each other a little so he can't grab you all with his life leech, and DPS him down. Result.

Sometimes when you reach wave 20, your entire team can be instantly killed. I've know idea why this happens, but have had it happen to me on no less than two attempts, so if it happens, just start again. The method is a lot quicker than it sounds.

The reason for the gear recommendation is we have tried this with 3 more lower levelled sorcerers. We initally got to wave 20 with just a Chaos lord standing with 2 people at level 12 and one at level 8, using Doombolt for our DPS. The problem with this is you cannot effectively DPS the chaos lord down fast enough before he gets his life leech attack in and recharges back to full. Level up a bit, wait til you're fifteen, and it'll be a breeze.

Given how fast this method is, you may want to use it to get the Overlord achievement as well, as you can effectively get 5000xp in less than twenty minutes.
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