Achievement Details

Addict

Win 20 sessions of Cops & Robbers (Ranked Match).

Addict+0.6
3 guides

How to unlock the Addict achievement

  • NovusRedemptorNovusRedemptor213,783
    22 Feb 2013 06 Feb 2013 22 Feb 2013
    19 1 6
    Kane & Lynch 2: Dog Days
    Addict - 20G
    Win 20 sessions of Cops & Robbers

    In order to obtain this achievement, the player must be on the winning team in 20 sessions of multiplayer mode Cop & Robbers. One session is comprised of four rounds wherein each team will have the opportunity to be cops or robbers twice. As a robber, the player's objective is to grab as much loot as possible and safely make it to the getaway vehicle. As a cop, the player's objective is to stop the robbers. The team with the most stolen money at the end of the four rounds wins.

    Seeing as how the online community is almost non-existent at this point and the only two guides on TA for this achievement describe how to do it legitimately, this guide will focus on how to boost wins in a timely manner.

    A session of Cops & Robbers needs to have at least six players to begin and I would suggest keeping with the bare minimum so as not to complicate reconvening the lobby between matches (as I will describe below). Set up the session on the Airport map as it has one of the most direct runs to the getaway vehicle with minimal AI interference. To get to the roof of the Airport map (as robbers), run out of the garage you spawn in and head right. After encountering 1-2 AI cops, veer left by the wheeled transport unit. You'll likely encounter another 2-4 AI cops before running into a gap in the fence leading to the side of the hangar. Climb the stairs you find here, kick open the door at the top and head right. Take this path to the nearest door, kick it open and head left. Go around and up the stairs in front of you and look for the red smoke. The helicopter will pick you up here. As for the looting player, follow the previous directions but instead of going through the gap in the fence, find your way to the hangar entrance left of the gap. You'll encounter 1-2 AI cops in this room and a few more in the hangar to the left (the loot area). After gathering the money, take the stairs on far side of the room and get to the top. Run along the catwalk until you come to a four-way point with two rooms on either side of you preceded by a few stairs. Run to the far end of either room, kick open the door, find the staircase to the roof and run toward the red smoke. If my directions are hard to understand, give it a try in Arcade mode a few times.

    EDIT (02.22.13): After a recent boosting session, I have found that Subway is actually about 15-20 seconds quicker. So, go with whichever you prefer.

    It has been my experience that Alpha Team always spawns as robbers first, so the rest will be written assuming that to be the case.

    If Alpha Team is getting the win:
    Round One- Alpha Team (robbers) has one player run to the loot area (inside the hangar) while the others run to the roof. Looting player need only collect a small amount ($200,000 - $400,000 just for safe measure) before heading to the roof. Beta Team (cops) stays at spawn.
    Round Two- Alpha Team (cops) stays at spawn. Beta Team (robbers) runs directly to the roof.
    Round Three- Alpha Team (robbers) runs directly to the roof. Beta Team (cops) stays at spawn
    Round Two- Alpha Team (cops) stays at spawn. Beta Team (robbers) runs directly to the roof.

    If Beta Team is getting the win:
    Round One- Alpha Team (robbers) runs directly to the roof. Beta Team (cops) stays at spawn.
    Round Two- Alpha Team (cops) stays at spawn. Beta Team (robbers) has one player run to the loot area (inside the hangar) while the others run to the roof. Looting player need only collect a small amount ($200,000 - $400,000 just for safe measure) before heading to the roof.
    Round Three- Alpha Team (robbers) runs directly to the roof. Beta Team (cops) stays at spawn
    Round Two- Alpha Team (cops) stays at spawn. Beta Team (robbers) runs directly to the roof.

    Once you get this process down, the looting player is often able to join his/her teammates on the roof before the getaway helicopter has even arrived. Each round should only last about two minutes each; however, after factoring in the downtime between rounds, loading time and the countdown at the start of each round, you're looking at about three minutes for every well-executed round. This equates to 5 wins each team in the course of two hours.

    If you're looking for any opportunities to cut time, make sure you and the people you are boosting with are prepared to ready up between matches. If all players toggle "Ready," the next round will begin without having to wait for the timer to run out, shaving off about 10 seconds per round.

    If you're looking to avoid confusion and eliminate the risk of a player unfairly missing out on wins, do not push the A button ("Rejoin lobby") at the end of a match. Failure to do this would result in players being unsequentially brought back into the lobby, thereby changing the team rosters. Instead, all players (except the host) should press the B button ("Quit") and the host should instruct the players to search for their lobby in the original order so that teams remain unchanged. As such, I would say that the host should either commit the teams to memory or just write them down. Either way, this should only take 30-45 seconds per session when done properly.

    If you vote negatively, please let me know why.

    Blame yourselves or god
    \m/ Dan \m/

    Guide not helping? View 2 more guides for this achievement.

    Showing most recent comments. View all comments.
    DJ RJesterI can never understand why people vote negatively when it's a very good guide & cannot even put a reason why they voted negatively, so the owner of the guide might be able to change something!
    Posted by DJ RJester on 17 Nov 15 at 07:21
    jak72I'm at 28/20 wins with no achievement , anyone else have this issue and got any solutions?
    Posted by jak72 on 30 May 19 at 13:15
    jak72Update: I got the achievement to unlock, I believe the win may not count if you didnt get any money. So on the first round of your team winning just make sure you grab little bit of money before escaping.
    Posted by jak72 on 30 Jul 19 at 07:36
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  • Scubbasteve223Scubbasteve223515,522
    07 Sep 2010 07 Sep 2010
    7 0 6
    As stated above, this achievement is a pain due to poor sports, etc.

    Some tips to make it as painless as possible:

    *Airport seems to be one of the best maps to do this on because there are several routes to get to the escape vehicle, instead of one or two.
    *If you host, force start it at three people per team. If your team begins to dominate, there is a good chance at least one person leaves from the other team. Meaning you can end their robber rounds very quickly due to no respawns.
    *Always aim to be on the hosts team (the host is always on the Alpha team). That way (because it is very rare that the host leaves if he is losing), if the host leaves, you were losing anyway.
    *Only buy one weapon, not two. People tend to buy two "top" weapons, and it drains money. I've seen two-million go down the drain just from weapons.
    *If it is a guaranteed win (Ex. You have 6 mil. going into the fourth round), don't run out and dominate the other team. Let them get some kills. Give them some incentive to stay, because if the entire team leaves, the game ends.
    Showing most recent comments. View all comments.
    GatorFistSame question: can you start a game with 1 person per team?
    Posted by GatorFist on 28 Jul 12 at 02:42
    GTAmissions1You need a minimum of six people or 3 per team. I just got the 20 wins, but no unlock even though it says on the stats screen. I am hoping it pops out in the next few wins. I will keep everyone posted here.
    Posted by GTAmissions1 on 22 Feb 13 at 04:21
    GTAmissions1I just popped it at 21 wins. It was even though someone disconnected, it still popped for me.
    Posted by GTAmissions1 on 22 Feb 13 at 18:07
  • CounterInsurgntCounterInsurgnt435,077
    27 Aug 2010 24 Aug 2010
    10 6 2
    You should really try to get host as the community is filled with poor sports who quit the game when they are losing. This just might be one of the harder achievements as there is no host migration and so many quitters.

    As the crooks run to loot spot and grab up maybe 2 icons worth of loot then rush to get to the van. If you don't die the cops can't get any cash.

    If you are the cops rush the loot area with most of the team while at least one person hangs back at escape area to babysit it.

    I have won many games like this, but sadly only 2 have counted thanks to quitters. Soooo like I said get host its worth it, and goodluck.
    Showing both comments.
    grasn reloadedhow many people do you need min to start the match? 4 or 6?
    Posted by grasn reloaded on 13 Mar 11 at 02:50
    ZurbumYou need 6.
    Posted by Zurbum on 18 May 11 at 08:17
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