Split/Second achievements


3.7 from 3425 votes

There are a maximum of 46 Split/Second achievements worth 2,461 (1,000)

56,562 tracked gamers have this game, 2,363 have completed it (4.18%)

Achievement Details

High Five in Split/Second

High Five63 (25)

Spend a total of five minutes airborne.

  • Unlocked by 9,046 tracked gamers (16% - TA Ratio = 2.50) 56,574  

Achievement Guide for High Five

415,181 (246,082)
Achievement won on 23 May 10
TA Score for this game: 1,794
Posted on 23 May 10 at 16:35, Edited on 10 May 14 at 18:54
This solution has 24 positive votes and 2 negative votes. Please log in to vote.
This is a time-consuming achievement, as there are no huge jumps in the game. The largest ones will only give you a full second, plus a few tenths each time.

The easiest way to accumulate air time is to start up a Quick Race on Downtown Central. When the race starts, you will notice two things - the Space Needle is right there at the beginning of the lap and the race is only two laps, so you can only trigger the Level 2 Power Play at the start of the second lap.

Just hang out at the back of the pack at the start and boost your Power Play bar using Draft. Once it is completely full, use ONLY Level 1 Power Plays for the first lap but MAKE SURE you are back to full before you get to the Start/Finish line, as that is where the Level 2 Power Play for the Space Needle is triggered.

Once the Route Change is triggered, the Needle will fall, allowing you to take out several Rivals at the same time. Also, this gives you the path through it that will give you FOUR jumps of at least one second each. Remember to take the right-hand ramp once your clear the Needle (it's the ramp under the billboard) From here, just finish the race as normal, using Level 1 or 2 Power Plays to take out racers. It doesn't matter whether you win or lose.

The achievement will unlock once the race is over that puts you over the five minutes.

This method allows you to get approximately 5 seconds of Air Time, one Route Change, 7 miles of distance, and between 8-15 Rivals Wrecked per race. You can look at the statistics under the Extras menu, or check at the end of each race.

UPDATE: As noted by Confused Shelf, you can also try the following tracks that will allow you to accumulate time more quickly. As I no longer have the game, I cannot be more descriptive on details on any of these:

Power Plant gets you 6 seconds a race.
Dry Docks gets you 7 seconds a race.
Storm Drain gets you 7 seconds a race.
Canyon gets you 8 seconds a race.
Ferry Wharf gets you 10 seconds a race!
And Storm Drain and Ferry Wharf both take less time than Downtown Central.
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