Shank achievements


3.7 from 1136 votes

There are 12 Shank achievements worth 334 (200)

13,365 tracked gamers have this game, 845 have completed it (6.32%)

Achievement Details

Backstory in Shank

Backstory49 (25)

Complete the co-op campaign.

  • Unlocked by 3,457 tracked gamers (26% - TA Ratio = 1.96) 13,366  

Achievement Guide for Backstory

131,172 (81,239)
Achievement won on 30 Dec 10
TA Score for this game: 241
Posted on 30 December 10 at 10:17
This solution has 16 positive votes and 1 negative vote. Please log in to vote.
The co-op is pretty straightforward but the bosses are what makes this a real cooperative effort.

1st boss: Denny and Dusty--These two are difficult only because they're together for the majority of the fight but after a while they jump to either side of the screen. The trick is for you and your partner to stay in the middle and hit RB over their heads. They crash and once they're knocked out, attack both with RT. Notice that Denny loses more health so when your fighting, go for him first.

2nd boss: Masked Butcher--The walls will not save you at fact you're putting yourself in danger by climbing the walls. Trust me. Basically, aside from putting damage on him with your weapons, he will go to either side of the screen and throw barrels at you. You can shoot them or throw a grenade. Once he's stunned, steer him into the wall.

3rd boss: SWAT boss--This fight is probably the hardest one. Not only does this guy have a grenade launcher and a stun gun, he has 3 backup guys with him. When he engages you with the stun gun, make sure you hit LT and counter him. This will knock you out but your partner can go over to him and hit RT. The backup guys might interrupt but rinse and repeat the counters.

4th boss: Bodyguard--This is simple enough but hard to do when you're getting kicked against the wall. Climb the walls and jump over him. He'll jump high and land with his foot in the ground. Jump him and go back to the walls. If he grabs your partner, grenade or shotgun will release him.

Side note--If your partner is down but surrounded by an enemy, let him sit for a while, go for the enemy and then pick him up. Saves time and keeps you alive longer
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