Supreme Commander 2 achievements
2,739
(1,000)

Supreme Commander 2

3.4 from 573 votes

There are a maximum of 47 Supreme Commander 2 achievements worth 2,739 (1,000)

11,790 tracked gamers have this game, 292 have completed it (2.48%)

Achievement Details

Completist in Supreme Commander 2

Completist122 (25)

This is a rare achievementComplete all hidden campaign objectives

  • Unlocked by 491 tracked gamers (4% - TA Ratio = 4.89) 11,790  

Achievement Guide for Completist

AuthorSolution
burnthelamb
291,140 (161,375)
burnthelamb
Achievement won on 08 Jan 11
TA Score for this game: 2,739
Posted on 16 April 10 at 16:44, Edited on 21 February 15 at 15:40
This solution has 14 positive votes and 1 negative vote. Please log in to vote.
Possibly the toughest achievement in the game even on Easy.
Thanks to VectorShift at gamefaqs.com for the list. http://www.gamefaqs.com/boards/genmessage.php?board=954989&a...

UEF 1 - Prime Target
Survivor (also an achievement): Don't lose any units during the "sneak attack".

UEF 2 - Off Base
Economic Opportunist: Build mass extractors over the mass spots to the west of the enemy base (or capture theirs).

UEF 3 - Strike While Cold
Master of the Seas: Build an Atlantis II.

UEF 4 - Titans of Industry
Brutal Conqueror: Kill Coleman without the aid of the Fatboy II's before he leaves his base.

UEF 5 - Factions or Family Plan
Experimenter: Have 4 experimental units alive at once.

UEF 6 - End of an Alliance
Nuke King: Fire a nuke.

None Shall Pass!: Destroy all of the enemy King Kriptors before they walk down the ramp.


Illuminate 1 - Delta Force
Blockhead: Prevent the blockade from taking more than 25% damage.

Illuminate 2 - Lethal Weapons
Master Tactician: Complete the mission without building more than 30 mobile units.

Illuminate 3 - Back on the Chain Gang
Not the Bees!: Capture the security station on the north-west island outpost.

Pro Anti-Air: Capture the security station on the south-east island outpost.

Agent Provocateur: Capture both security stations.

The description of the secondary objective, Insecure, tells you to both destroy the shield generators and capture the security stations at each outpost, but you only need to destroy the shield generators to complete the Insecure objective. Capturing the security stations completes hidden objectives, and does not contribute to the Insecure objective.


Illuminate 4 - Steamed
Experimental Fanatic: Have 8 experimental units alive at once.


Illuminate 5 - Cliff Diving
Supremest Commander: Acquire full veterency with your ACU.


Illuminate 6 - Prime Time
A Czar is Born: Build a Darkenoid.

Bot Lord (also an achievement): Complete the mission using only assault bots. You may build and use the following units and structures: Harvog assault bots, engineers, land factories, mass extractors, energy generators, research stations, mass converters, and rogue nanites. You may build any of the add-ons at your land factories. You may use your ACU offensively, but you may not eject. You may use the Electroshock ability. You may use the two Crahdow mobile anti-air guns that you start with. Building anything else will prevent you from earning the objective. I don't know whether you are allowed to capture any enemy units or structures.


Cybran 1 - Fact Finder
Survivalist (also an achievement): After the download completes, stay and survive until you see the message, "Objective Completed: Survivalist".


Cybran 2 - The Trouble With Technology
Master Thief: Capture an engineer.

Great Escapist: Complete the mission without any of your units or structures being captured.


Cybran 3 - The Great Leap Forward
Cache and Carry: Acquire all of the tech caches.


Cybran 4 - Gatekeeper
Sultan of Soul: Have 4 Soul Ripper II's alive at once.


Cybran 5 - Surface Tension
Master of the Deep: Build a Kraken.


Cybran 6 - The Final Countdown
Research Savant: Research everything.

Master of Pawns: Complete the mission without building any experimental units or structures.
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