PowerGig: Rise of the SixString achievements
2,805
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PowerGig: Rise of the SixString

2.4 from 171 votes

There are a maximum of 37 PowerGig: Rise of the SixString achievements worth 2,805 (1,000)

1,976 tracked gamers have this game, 41 have completed it (2.07%)

Achievement Details

Swift Victory in PowerGig: Rise of the SixString

Swift Victory144 (50)

This is a rare achievementComplete all of Unite The Clans solo, playing only 80 songs.

  • Unlocked by 237 tracked gamers (12% - TA Ratio = 2.87) 1,976  

Achievement Guide for Swift Victory

AuthorSolution
Sqwark
136,927 (87,245)
Sqwark
Achievement won on 23 Apr 11
TA Score for this game: 2,222
Posted on 24 April 11 at 18:06
This solution has 5 positive votes and 1 negative vote. Please log in to vote.
Unfortunately, the songs demanded by the crowd in Act 1 & 2 seem to be randomized (at least they were for me) so you won't be able to follow the other guide verbatim.

The only other advice I can offer is to pay attention to the triangular symbol in the orb in the upper right corner. This determines the songs that you'll actually get rewarded for. Play anything else and you're just wasting time. Also, make sure to use at least one member of the clan that owns the club you're playing in (I actually made sure to always have both, just in case). It takes about 10 songs per venue to fill the gauge at the lower right.

In Act 2, you'll notice there are now lines that can be to the right, left or underneath the triangle. This means that you still have to match the symbol while now making sure that the song's symbol also has at least one of the same lines around it. Preferably, both if you get lucky. OfficerBarbrady's guide makes an excellent reference at this stage, though you may have to switch the clubs (i.e. play Sanctuary instead of Grove, Riffside Alley instead of the Heap, or Axeworks instead of Tilt). Again, it should only take 9-10 songs per clan to fill each clan's unification gauge at the bottom right (so long as you focus on filling both sides equally).
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