Pinball FX2 (Xbox 360) achievements
10,737
(2,200)

Pinball FX2 (Xbox 360)

3.9 from 2997 votes

There are a maximum of 100 Pinball FX2 (Xbox 360) achievements (0 without DLC) worth 10,737 (2,200)

34,122 tracked gamers have this game, 599 have completed it (1.76%)

185
(50)
2.8 from 18 votes

This DLC has been removed from the Xbox LIVE Store and is no longer available for purchase.

7,950 tracked gamers have this dlc pack, 720 have completed it (9.06%)

There are a maximum of 3 achievements worth 185 (50)

There is 1 review | Estimated completion: 1-2 hours

Achievement Details

Pilot Goggles in Pinball FX2 (Xbox 360)

Pilot Goggles26 (15)

This is a rare achievementMake a Super Combo or beat 5 Friends' score on Rocky & Bullwinkle! (Single player only)

  • Unlocked by 5,366 tracked gamers (67% - TA Ratio = 1.74) 7,950  

Achievement Guide for Pilot Goggles

AuthorSolution
spletchie
433,220 (277,080)
spletchie
Achievement won on 08 Nov 10
TA Score for this game: 2,202
Posted on 09 November 10 at 03:20, Edited on 22 November 10 at 02:01
This solution has 11 positive votes and 0 negative votes. Please log in to vote.
Try as I might, I was not able to get this by only hitting the two ramps mentioned in Retro's solution. It finally popped for me after I hit all three Combo ramps/lanes (the ones that have a blinking "Combo" light at their entrance) in succession - the Ship Ramp (upper left), the Fairy Ramp (right) and the Spinner lane (lower left).

When it popped for me I had actually done 5 consecutive runs - Ship, Fairy, Ship, Fairy, Spinner - but I'm inclined to believe it was just the final three that counted for the achievement.

The first thing to know is that a successful run up either ramp will deposit the ball to the flipper that's lined up with the opposite ramp.

So, during gameplay, once you have your ball rolling down the inlane to your right flipper, target the Ship Ramp by pulling your trigger just after the ball rolls past the flipper's midway point.

Then go for the Fairy Ramp by pulling your trigger when the ball reaches the very end of the left flipper.

Then go for the Spinner by pulling your trigger when the ball reaches the very end of the right flipper (and if it doesn't unlock for you this way, then try doing the "5 run" method I mentioned above - adding another "Ship Ramp/Fairy Ramp" run before going for the Spinner).

It may take a little trial-and-error to get used to when you need to pull the trigger to hit each ramp, so just hang in there.
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