007: Blood Stone achievements
2,305
(1,000)

007: Blood Stone

3.5 from 1544 votes

There are a maximum of 50 007: Blood Stone achievements worth 2,305 (1,000)

20,045 tracked gamers have this game, 199 have completed it (0.99%)

Achievement Details

Virtuoso in 007: Blood Stone

Virtuoso182 (20)

This is a rare achievementObtain all Game Medals in online ranked multiplayer

  • Unlocked by 241 tracked gamers (1% - TA Ratio = 9.10) 20,045  

Achievement Guide for Virtuoso

AuthorSolution
Pyro Endy
284,138 (171,700)
Pyro Endy
Achievement won on 08 Feb 11
TA Score for this game: 2,305
Posted on 15 January 11 at 17:52, Edited on 08 February 11 at 09:04
This solution has 24 positive votes and 3 negative votes. Please log in to vote.
Last week i discovered a way to kick people from your lobby in a ranked match. This made boosting this game much, much easier. However, the sad news is...you can't kick them in game.

1. Okay so the first thing you need to do is have you and a friend in a party.

2. Next you need to find an empty lobby (objective or last stand are usually easy enough to find this in). If you can't find an empty lobby, avoid a few people in your game and try again.

3. When you find an empty lobby, you need to press 'Y' to invite your friend into the lobby.

4. When your friend enters the lobby, wait around 10 seconds before quitting. Your friend should see 'Host migrating'.

5. Then get your friend to invite you back into the lobby using the 'Y' to invite party.

6. When you join, your friend will now have the ability to kick people from the lobby by using 'X' and scrolling through the player list.

This helps a great deal when you want an empty game to boost the efficiencies.

If the same player keeps joining over and over again, try giving them bad feedback before kicking them. Eventually they will either give up or be forced into another game.

Also just to make clear. For the virtuoso achievement you actually need all the medals. That's weapon AND game medals. And yes, this will take you over 100 hours.

For boosting kills, 3 is the best number. Go to objective mode, get the kicking ability, have two people on one team, 1 on the other (you can change teams through the preference page). Then just spawn kill the two people on the other team. When the timer gets to around 1 minute, go and complete the next objective. Continue killing until it gets to around 1 minute again, repeat until the end. This will net you around 125-140 kills per game.

For getting the efficiencies, last man standing is a good mode. Just get 1 kill with each weapon type whilst doing the related action. So for pistol - get a headshot, sniper - long range, SMG - run and shoot from hip, assault rifle - standing fire, shotgun -point blank. This will net you both the weapon efficiency but also the game medal efficiency at the same time. The only bad thing about this is there is no grenade launcher on last man standing.

Enjoy.

Thanks to FNL 4EVA and dez1729 for helping to perfect this.

Virtuoso:

Weapons

Melee - 500 Kills
Pistol - 500 Kills
Shotgun - 500 Kills
SMG - 500 Kills
Assault Rifle - 500 Kills
Sniper Rifle - 500 Kills
Grenade Launcher - 200 Kills

Game Medals

Longevity (# of Matches Played) - 500 matches
Meritorious Service (# of wins) - 200 wins
Objective (# of Objective Wins) - 50 to max out
TDM (# TDM Wins) - 50 to max out
Last Man Standing (# LMS Wins) - 50 to max out
Pistolero (# Headshot Kills w/ Pistol) - 200 to max out
Point Blank (# Close Up Kills w/ Shotgun) - 200 to max out
Run and Gun (# kills while running and shooting) - 200 to max out
Standing Fire (# kills w/ Assault Rifle while standing or in cover) - 200 to max out
Long Range (# kills w/ Sniper from a long distance) - 200 to max out
Active Service (# kills) - 500 to max out
Assist (# assists) - 200 to max out
Operator (# Objective Captured in Objective) - 50 to max out
Defender (# Objective Defences in Objective) - 50 to max out
Marksman (# Headshots) - 200 to max out
Ally (Assisting same teammate more than 5x in a match) - 50 to max out
Nemesis (Killing same enemy 5x in a match) - 50 to max out
Avenger (Killing your nemesis) - 50 to max out
Oppressor (Killing your Victim (opposite of nemesis)) - 50 to max out
Protector (Assisting an Ally (5+ assists w/ same teammate))
Tracker (Killing enemy who is sprinting) - 50 to max out
Survivor (Remain alive at end of LMS round) - 200 to max out
Command (Become commander (Bond on MI6) at least once in a match) - 50 to max out
Combat Excellence (Largest # Points at end of match) - 50 to max out
Operator Efficiency (Largest # of Operator medals at end of match (EoM)) - 50 to max out
Guardian (Largest # of Defender Medals at EoM) - 50 to max out
Conspicuous Gallantry (Largest # of Assist Medals at EoM) - 50 to max out
Marksman Efficiency (Largest # of Marksman Medals at EoM) - 50 to max out
Melee Efficiency (Largest # of Melee kills at EoM) - 50 to max out
Pistol Efficiency (Largest # of Pistol kills at EoM) - 50 to max out
Shotgun Efficiency (Largest # of Shotgun kills at EoM) - 50 to max out
SMG Efficiency (Largest # of SMG kills at EoM) - 50 to max out
Assault Efficiency (Largest # of Assualt kills at EoM) - 50 to max out
Sniper Efficiency (Largest # of Sniper kills at EoM) - 50 to max out
Grenade Efficiency (Largest # of Grenade kills at EoM) - 50 to max out
Pistol Specialist (Largest # of Pistolero Medals at EoM) - 50 to max out
Shotgun Specialist (Largest # of Point Blank Medals at EoM) - 50 to max out
SMG Specialist (Largest # of Run and Gun Medals at EoM) - 50 to max out
Assault Specialist (Largest # of Standing Fire Medals at EoM) - 50 to max out
Sniper Specialist (Largest # of Long Range Medals at EoM) - 50 to max out
Valorous Service (Largest # of Ally Medals at EoM) - 50 to max out
Adversarial Efficiency (Largest # of Victims at EoM) - 50 to max out
Brave Conduct (Largest # of Avenger Medals at EoM) - 50 to max out
Oppressive Efficiency (Largest # of Oppressor Medals at EoM) - 50 to max out
Protector Efficiency (Largest # of Protector Medals at EoM) - 50 to max out
Tracker Efficiency (Largest # of Tracker Medals at EoM) - 50 to max out
Commander Efficiency (# times finishing a match as the Commander) - 50 to max out
Combat Survival (# times winning a match without dying) - 50 to max out
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