Tony Hawk: SHRED achievements

Tony Hawk: SHRED

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There are 50 Tony Hawk: SHRED achievements worth 5,354 (1,000)

1,773 tracked gamers have this game, 31 have completed it (1.75%)

Achievement Details

House of Horrors in Tony Hawk: SHRED

House of Horrors174 (35)

Survival Mode: Survive the Huckjam Park Combo Level

  • Unlocked by 72 tracked gamers (4% - TA Ratio = 4.96) 1,773  

Achievement Guide for House of Horrors

v Reincarnate v
152,090 (71,630)
v Reincarnate v
Achievement won on 02 Jan 12
TA Score for this game: 5,354
Posted on 04 January 12 at 02:21
This solution has 0 positive votes and 1 negative vote. Please log in to vote.
I strongly advise you to take the right path at the start. This is the first Huckjam level.

First Part - Rail Ride
1.)Get on the left rail.
2.)After you've started going down, lean right and transfer to next rail.
3.)Now, transfer right again when you're comfortable (before the jump, during, or after.)
4.) Transfer right 1 last time. You'll be on the far right rail.
5.) You'll stay on this rail the rest of the time. Two jumps you can just fall off or ollie if you want. The large jump require an ollie
6) After you get to the checkpoint spot [where it curves left], theres a few small jumps. Don't lean, just ollie. It may seem like you're going too slow after coming around the left hand curve, but trust me you can make all the jumps. Ollie as late as possible on the rail.
7.)Now, it will come to the very large jump. I've found this lane to by most successful when it comes to landing it which is why I chose it. Ollie at the very top of the rail-ramp. This should provide enough air to make it to the other side.

2nd Part - Funhouse

1.) As you come off the rail it sometimes glitches and requires an ollie. The games is just terrible like this. Rails glitch a lot.
2.) Your path will tell you to jump on the first desk. Don't. When you come to the second jump, jump on the desk. Do not jump again taking the ceiling path. Just let your grind keep going.
3.) For the next few parts, you can just get away with riding. There may be a part to jump or two, but nothing hard.
4.) When you get to the trippy looking part where you can take the left or right paths, yellow rails on the side - take left.
Don't jump on the rails, just ride
5.) When this ends, there's a ramp which leads to a rail on the ground. Jump on it.
6.) Rail goes around the building, comes back in and curves left. As soon as you get on the straight portion, Ollie the gap. This was my least successful part of the run.
7.) Now the run has 1 last obstacle. Ollie at the top of the ramp to clear the black hole. Too early and you won't make it.
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