Dragon Ball: Raging Blast 2 achievements
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Dragon Ball: Raging Blast 2

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There are a maximum of 50 Dragon Ball: Raging Blast 2 achievements worth 2,151 (1,000)

11,203 tracked gamers have this game, 400 have completed it (3.57%)

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Ultimate among Ultimates in Dragon Ball: Raging Blast 2

Ultimate among Ultimates98 (30)

Complete all of the Ultimate Zones.

  • Unlocked by 1,047 tracked gamers (9% - TA Ratio = 3.25) 11,203  

Achievement Guide for Ultimate among Ultimates

AuthorSolution
Der Roi
680,506 (402,324)
Der Roi
Achievement won on 29 Aug 11
TA Score for this game: 2,151
Posted on 11 August 11 at 07:08
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
A few notes that I've made while working on the Ultimate Zones.

1. The transformation strategy as said in Fizban the Grea's solution works pretty well. I for example have been using Vegeta, as I have plenty of points on him from Galaxy mode. On my base form, I have Health Up S and L, and Battle Drive. On my others (though I go straight to SS2) I have Ki Charge Speed Up, Super Attack Power Up S, M, and L, and Defense Up S (31 points total). With the basic strategy of spamming Super Attacks (namely Big Bang Attack from SS2 Vegeta). You won't get medals, but it gets the job done. This should also be adjusted accordingly, and typically you should spam ultimates and not supers, but do whatever works.

2. Maybe more important than 1, but at any time, between fights, you can make a temporary save and go back to the main menu. After doing so, you can go out to dashboard and make a back up save. This meaning, if you lose the next fight, and the game wants you to start the Ultimate Zone over, you can just go copy that other save. You'll just need a USB drive or the memory unit.

Generalized Zone Help:
Zone 1: The handicap here is Ultimate Attack Power Down, so I used supers as stated above.

Zone 2: The handicap here is Health Carries Over. With 3 extra bars of health on Vegeta's first form, this zone isn't too hard if you're lucky. If you run into trouble, you could also use back up saves. Not sure how though how returning effects your health you had (assuming though it stays as it was).

Zone 3: The handicap here is Super Health Power Down. What that basically amounts to is that you have only 1 bar of health. With the 2 power ups on base Vegeta, that's 4. This zone can be pretty difficult, and is where I actually picked up the backup save method.

Zone 4: The handicap here is Amount of Ki Restricted. This amounts to you basically not being able to charge up to High Tension, so no Ultimates. But Supers will work just fine.

Zone 5: The handicap here is Defense Power Down. I don't use them, but I'm assuming this results in your defense power ups not being as effective. You also may take more damage from attacks. In short, I don't know, just keep spamming and play it safe and you'll make it through.

Zone 6: The handicap here is Ki Consumption Up. As you might imagine, this means that each of your attacks now cost more ki. Supers now cost enough that you need some blue to fire em, so I suggest sticking to ultimate spamming.

Zone 7: The handicap here is RS Seal. There is no spamming now, as you don't have that as an option. There are going to be a lot of ways to do this one, but here's mine. Equip the raging soul items (attack up and time extension) and go to town. My first fight I tried just using melee items, and I won with barely any time left. The second fight I didn't even have the clock come up. My upgrades (base Vegeta is the same) for SS2 Vegeta were Raging Soul Attack Up, Raging Soul Time Extension, Ki Charge Speed Up, and Defense Up S. Don't forget to make use of the backups for this one too.

Zone 8: Each fighter has a different handicap. The handicaps here are Super Health Power Down, All Dash Ki Consumption Up, Ki Charge Speed Down, Defense Power Down, Rush Attack Down, Super Attack Power Down, and Amount of Ki Restricted. For this zone, definitely make use of the backup saves. As for load outs, I used the raging soul setup again and actually made quick work of most of the fighters. Vegeta near the end gave me trouble, but everyone else was relatively easy. As for Goku, the raging soul strategy doesn't work, since you can't really power up to it. For him I went back to the tried and true strategy of spamming supers. Watch out when he gets to his last bar, as he goes into raging soul, and twice he got me with 20+ hit combos. Try your best to get out of it, and finish him off.
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