Absolute King of the Turbo Duel achievement in Yu-Gi-Oh! 5D's Decade Duels Plus

Absolute King of the Turbo Duel

Defeat Jack

Absolute King of the Turbo Duel0
3 guidesOffline Game ModeSingle Player

How to unlock the Absolute King of the Turbo Duel achievement

  • TheTitanovaTheTitanova66,808
    04 Nov 2010 05 Nov 2010 11 Nov 2010
    13 0 10
    Jack Atlas is significantly harder than most opponents you face until now (the one exception in my mind is Sayer and his psychic deck, though it must be said by pure luck I've yet to face Akiza). He is also significantly better than Yusei. If it's possible for you to beat Yusei first so that you have the Stardust Dragon/multiple copies if you want them, you should definitely do so. Obviously, if you're about to lose, quit to main menu.

    Jack himself uses a dragon deck, as you'd expect. He has remarkable luck to draw either future fusion or gold sarcophagus (which he'll use to retrieve future fusion), which he'll use to summon F.G.D (for those who don't know, 5000 attk, 5000 def, only killable in battle by light monsters). Be wary of the possibility of more than one F.G.D, possibly at the same time. Not only can Jack use Dragon's mirror to remove from play the dragons he sends to the grave to summon another one instantly, but even when they're in the grave, Jack is a keen user of Red Eyes Darkness Metal Dragon (2800 attk, special summonable by sacrificing any one dragon, can use its effect to special summon one dragon from his grave or hand per turn), so they can easily come back. This is another move Jack is capable of doing on his first turn, and does so about half the time. I'm fairly sure he has red dragon archfied in his extra deck, but Jack's tendency to focus on his strongest dragons rather than magna drago means that you won't see any syncrhos (I have beaten Jack in 3 matches now and have yet to see a synchro).

    A counter deck. This is different to playing in a strictly defensive manner, as eventually, Jack can happily beat down many defenses if not by the fact he's likely to set up 8,000 pts worth of damage before any reasonable shield can be set up, so stock up on bottomless trap hole and any other monster destroyers as odds are you won't be in many battles with your monsters against his. Clearing his back row isn't much of a problem. The spells he uses are future fusion, gold sarcophagus and dragon's mirror as I've previously mentioned, bringing a magic jammer or similar could save yourself a huge 5000 attk problem later. I'm not claiming this to be his only trap, but the only trap he's ever used against me is solemn judgement, which is often a blessing not a curse. Once he uses a solemn judgement, it's very possible to do 4,000 pts in effect damage. Save your magic cylinder for a F.G.D unless it's going to finish you off, and I'd personally advise bringing a lot of the normal monsters you started with and justi-break. Unless you got some amazingly good cards like I did running up to him (namely mirror force and Obelisk the Tormentor), you're going to struggle to kill off his monsters otherwise. Focusing on monster destruction is absolutely crucial as not only are they strong, but they swarm quite well, also. To be honest monster destruction isn't a bad idea for the beginning of the game anyways while you don't have enough cards to make up a real themed deck so this needn't be a pain.

    Should you be struggling against Jack, there's no harm in going through single player and losing to Jack just for the cards you get. Best of luck (Y)

    EDIT: Undead Immortal has since said that Jack can use mirror force. I myself haven't seen it in 3 matches against him so it's not as common as some of his other cards but it's worth bearing in mind.

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    Showing most recent comments. View all comments.
    TheTitanovaI recommend trying out some of what the other commenters have recommended. You might find yourself having to do story mode, and lose, multiple times just to get some decent cards.
    Posted by TheTitanova on 23 Feb 13 at 11:17
    XF34Rx KiNGzzhow long does it take to get to jack
    Posted by XF34Rx KiNGzz on 09 Sep 13 at 01:21
    TheTitanovaYou've got 5 opponents before you face Jack. Of the first 3, it's 1 round each and you only have to win 2 out of the 3 matches to progress. The next 2 have to be beaten in a best 2/3 rounds match. There's a 50/50 shot of getting Yusei or Jack
    Posted by TheTitanova on 09 Sep 13 at 17:07
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  • NonfaithNonfaith588,954
    06 Aug 2011 08 Aug 2011 13 Apr 2012
    5 0 1
    Deck Build & Tips for Beating Jack

    You can exit any match at any time prior to the WIN/LOSE screen by pushing the START button and exiting. If things are looking grim just exit and try again.

    Any significantly strong deck can beat Jack's deck. You never want a deck with more than 40 cards and a good ratio to follow is:

    20 Monsters
    10 Traps
    10 Spells

    This ensures that when your hand is dealt that you will consistently get cards you can use.

    I beat Jack with a 6 Samurai Deck with these cards if you want to copy me:

    Monsters x20:

    Armed Samurai - Ben Kei
    D.D. Survivor x2
    Enishi, Shiens's Chancellor
    Grandmaster of the Six Samurai
    Great Shogun Shien
    Hand of the Six Samurai x2
    The Immortal Bushi
    Mataza the Zapper x2
    The Six Samurai - Irou x2
    The Six Samurai - Nisashi
    The Six Samurai - Yaichi x2
    The Six Samurai - Yariza
    The Six Samurai - Zanji x2
    Spirit of the Six Samurai

    Traps x9:

    Bottomless Trap Hole
    Dimensional Prison
    Double Edged Sword Technique
    Kunai with Chain x2
    Magic Cylinder
    Magic Jammer
    Sakuretsu Armor
    Scrap-Iron Scarecrow

    Spells x11:

    Axe of Dispair x2
    Heavy Storm
    Legendary Ebon Steed
    Level Limit - Area B
    Monster Reborn
    Six Scrolls of the Samurai
    Smashing Ground
    Swords of Revealing Light
    Wave-Motion Cannon

    Bare in mind I played over a hundred matches before I had all of these cards.
    Showing only comment.
    Lord Rahl 81Very well put together deck that i have barely lost using.
    Posted by Lord Rahl 81 on 21 Mar 15 at 08:40
  • A Navy of DucksA Navy of Ducks627,606
    24 Apr 2014 24 Apr 2014
    1 1 0
    I just beat Jack and beat him in 8 turns and 13 turns respectively. God damn is he cheap so I built this deck to out cheap him. This deck is meant to count and hurt him before he can even summon a dragon and if he does to make it your bitch. He never used a Solomen Judgement against me either time and i managed to go first each time also which helped set up my field.

    14 Monster Cards -

    x2 Mask of Darkness
    x1 Exploder Dragon
    x1 Swarm of Scarabs
    x1 D.D. Assailant
    x1 Drillroid
    x1 Elemental Hero Stratos
    x1 Elemental Hero Wildheart
    x1 Exiled Force
    x1 Goblin Attack Force
    x1 Indomitable Fighter Lei Lei
    x2 Submarineroid
    x1 Evil Hero Malicious Edge
    x1 Brain Control
    x1 Creature Swap

    10 Magic -

    x1 Giant Trunade
    x1 Heavy Storm
    x1 Lightning Vortex
    x1 Monster Reborn
    x1 Mystical Space Typhoon
    x1 Riryoku
    x1 Smashing Ground
    x1 Swords of Revealing Light

    19 Traps -

    x2 Bottomless Trap Hole
    x2 Compulsory Evacuation Device
    x2 Dimensional Prison
    x1 Draining Shield
    x2 Dust Tornado
    x1 Magic Cylinder
    x1 Magic Drain
    x2 Magic Jammer
    x1 Mirror Force
    x2 Sakaretsu Armor
    x1 Trap Hole
    x1 Torrential Tribute

    I didn't need to restart any games or quit during middle, got really lucky but mostly countered everything he did and attacked when could. Monster Reborn got me his Blue Eyes and Brain Control helped me suicide strike his dragons.
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