Alien Breed Episode 3: Descent achievements
336
(200)

Alien Breed Episode 3: Descent

3.3 from 157 votes

There are a maximum of 12 Alien Breed Episode 3: Descent achievements worth 336 (200)

899 tracked gamers have this game, 116 have completed it (12.90%)

Achievement Details

The Informed in Alien Breed Episode 3: Descent

The Informed16 (10)

This is a rare achievementCollect all the logs throughout the game

  • Unlocked by 362 tracked gamers (40% - TA Ratio = 1.57) 899  

Achievement Guide for The Informed

AuthorSolution
DROGTURIST
309,930 (162,670)
DROGTURIST
Achievement won on 14 Feb 13
TA Score for this game: 336
Posted on 12 February 13 at 12:26, Edited on 12 February 13 at 12:26
This solution has 6 positive votes and 0 negative votes. Please log in to vote.
The following solution was stolen without permission from DigitALxBullets over at x360a; all credit goes to him and the other gamers who contributed to his guide. I'm just posting it so we have the info collected here at TA as well.

Level 1 - Subversion

Larval Burst – You’ll come across this shortly after turning on the Fire Halon system to put out the fire that blocks your path. The Log will be in the same room where you fight your very first enemies in the game, the Larval Bursts.
Mauler – After lowering down the water levels so you can run across this grating to continue, you’ll be required to shoot down a glass window to continue. Break it, kill the Maulers and Larvals that await you, and the Log will be sitting in this room.
Healer – Shortly after powering down and overloading the Gyro, you’ll be tasked to go back to the Maintenance Core. Head on in to the next room and the Log will be on your right, whereas an Intext Terminal will on your right.
Corrupted Mia - Obtained automatically at the end of this level.

Level 2 - Re-entry

Ranged – Shortly after 1 minute forced battle and going across the fans, you'll enter some vents. Facing the boarded up wall with two electric currents in the room behind it, turn left to see some fire canisters that you can blow up. The Log is inside this tiny room. You'll face this boarded up wall again when you have to plant explosives on it to continue.
Screamer - After going through the first vacuum portion in this level you'll cross two bridges and enter a room with a power node in the middle and be required to activate some consoles to get a bridge up in order to progress further. The Log will be on your right, in the room directly across an Intex Terminal.
Boney Shield - After traversing through a second vacuum portion, you'll go up an elevator. Head into the bathroom on your left, and you'll see some fire canisters you can blow up again. The Log is inside this newly revealed tunnel.

Level 3 - Determination

Webber - Right at the start, this Log is in the room to your right.
Wentworth, C. - After going through a long tunnel on the Cargo Platform, you'll go across a bridge and take an elevator down (which is destroyed shortly after) into some walkways submerged in water. This Log will be to your left, can't miss it.
Electro Shocker - Shortly after the previous Log, you will have to turn two valves to lower the water level to activate a console. A cutscene will ensure and you'll land right on top of this Log.

Level 4 - Vengeance

Stunner - Near the very beginning, you'll go walk across some fallen platforms and eventually reach a dead end, where an elevator will shortly rise up for you to ride on. The Log is sitting right beside it, can't miss it.
Barnes, C. - This Log will be lying next to Barnes' body, shortly after you opened a door with a Key-Card . They will be in an open area to your left. Impossible to miss, since you'll have to use another Key-Card on a door next to him.

Level 5 - Resolution

Klein, W. E. - At the very beginning, this Log will be directly behind you.
Alien Queen - Obtained automatically in the mid way through this level.
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