Brute Juke achievement in Dead Space 2

Brute Juke

Kill a Brute without taking damage

Brute Juke0
11 guidesOffline Game ModeSingle PlayerMissable

How to unlock the Brute Juke achievement

  • Removed Gamer
    Gamer has been removed
    21 3 2
    Very Very Easy way, at any difficulty level !!
    In the chapter 10 "same area in the video post by UndertakerAndre" when the brute jump out, just run back to the door !! the brute can not cross the door so he turn back and you can shot him in the front and in the back with your favorite weapon !! enjoy

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    TheJimiHippieA relaxing way to get way to get it, plus good for the harder playthroughs. Thx for this nice guide.
    Posted by TheJimiHippie on 30 Aug 11 at 01:20
    I don't know if this was pure luck, but on your first easy playthrough just stasis it once, shoot a detonator straight at his shoulder, instant death.
    Posted on 15 Nov 15 at 15:35
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  • Beelzebozo TimeBeelzebozo Time90,221
    27 Jan 2011 28 Jan 2011
    13 1 3
    The first brute appears in the transport hub in chapter 6. He will jump down into the arena-like area with you and start to perform charge attacks. Face him head on, and then as he begins to charge you, run toward him but an angle to one side or the other so that you pass each other. Wheel around and stasis the brute from behind and begin blasting the knee joint on one of his legs.

    When it gives out he will get up and start shooting exploding organic bombs at you from his chest. Catch the first bomb with telekinesis and fire it back at him. While he is stunned switch to the line gun and shoot its alt-fire mine at his feet. From here just continue to play pitch and catch with the bombs and replace the line gun mine at his feet whenever it detonates. He will not move anymore and, as long as you don't fail to catch one of his bombs, cannot damage you.

    If you're struggling with the bombs use more stasis to reduce the number of bombs he can launch in the time it takes to kill him. If you get hit by a charge attack during the first stage, restart the checkpoint, which will be just prior to his jumping into the transport hub.
    Showing all 3 comments.
    DresdenDilGood solution man, I was going to point out that there is one of those "stasis bombs" behind you when the Brute drops. It lasts ages and is a big help in saving your own stasis
    Posted by DresdenDil on 31 Jan 11 at 09:44
    Nick KevlarThumbs Up! Only thing I'd change is that I ran sideways when he charged. It also may be beneficial to add that he cannot charge through the pillars on the outside. I was able to use the alt-fire mines as you stated, but didn't bother to catch the bombs he throws at you, I just ducked behind cover to avoid the damage. Thanks!
    Posted by Nick Kevlar on 16 Feb 11 at 05:03
    MetroidkillahAlternately, you can use the Javelin Gun. Its electrical alt-fire (if improved a little) is fairly powerful, and you don't even have to worry about hitting the weak spots. Don' forget to use stasis.

    But yes, Chapter 6 is where I got the cheev, as well.
    Posted by Metroidkillah on 04 Feb 13 at 18:02
  • Rodeo LegendRodeo Legend92,276
    01 Apr 2011 01 Apr 2011 01 Apr 2011
    8 0 0
    Chapter 13

    I personally think that this would be the easiest brute to get the achievement on. You hopefully have upgrades to some guns and your stasis module.

    You will be in a large rectangular room at the very tell end of the level (comes after fighting a large number of guys on the two catwalks above this room.)

    There is a BLUE STASIS container in the room. When the brute attacks, launch the container at it. He will now be frozen for what seems like half a minute(exact duration of container unknown to me)

    Using the detonator mines, launch them at the brutes feet. should take 6-8 mines without upgrades and 3-4 mines fully upgraded. either way this brute can be killed before it regains movement. if it does come out of stasis, one blast from your stasis module should give you enough time to launch the last mine(s).

    alternatively: use 4-5 contact beam shots to one arm.

    should work great, however if you NEED to give a negative vote, please explain your reason, so i can post better solutions in the future. Thanks
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