Assassin's Creed: Revelations achievements
2,696
(1,490)

Assassin's Creed: Revelations

4.1 from 11099 votes

There are 69 Assassin's Creed: Revelations achievements (49 without DLC) worth 2,696 (1,490)

153,511 tracked gamers have this game, 9,467 have completed it (6.17%)

545
(250)
Add-on:

The Lost Archive

2.7 from 241 votes

Buy now from the Microsoft Store

16,548 tracked gamers have this dlc pack, 7,154 have completed it (43.23%)

There are 10 achievements worth 545 (250)

Reviews

AuthorDLC Review
Anxsighety
1,187,379 (656,250)
Anxsighety
Posted on 29 February 12 at 07:31, Edited on 29 February 12 at 07:34
This dlc review has 21 positive votes and 1 negative vote. Please log in to vote.
(Just figured I'd throw together a quick review for anybody on the fence, or curious about what this DLC includes.)

"The Lost Archive" is a set of seven missions that don't follow the typical Assassin's Creed gameplay. Instead, they are based off of the "Desmond Sequences" from the main game, where you play in first-person while using blocks to help you reach your destinations.

I'll be honest up front - if you hated the Desmond sequences, you will not like this. They aren't very much different from what you played in the main game, aside from the fact that they follow Subject 16 instead. They do, however, give a little bit of story information that ties up a certain loose end that I will not spoil here.

The missions don't venture very far from the sequences found in the main game, with only one real new ability that's limited in use. While the later missions are slightly complicated, there is nothing more easy or difficult then what you've already played.

For achievement hunters (so mostly all of you) - There are 10 achievements included with the DLC. Some are story related, others are for collecting the fragments, and then two are for doing certain sections without dying. Shouldn't take more than a couple hours.

While the DLC isn't bad, it hardly brings anything new to the table... and quite frankly, isn't worth $10.
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LegendaryNoCon
92,152 (58,670)
LegendaryNoCon
Posted on 01 July 12 at 01:14
This dlc review has 10 positive votes and 5 negative votes. Please log in to vote.
The other review for this DLC has quite a fair amount of points. Yes, if you hated the Desmond sequences in the main game, you will not enjoy the gameplay of this DLC. The only new feature is indeed limited in use, and this whole DLC gameplay wise isn't much different. I must disagree on his view of the achievements, however. I felt they were pretty balanced. An achievement for each milestone of the single player, one collectible achievement, and a few that are challenging, real achievements.

The other thing that the review fails to mention is the DLC's strongest aspect. The story. The story of this DLC is fantastic, and will reveal one of the greatest secrets of the present-day timeline. You also finally get to find out the origins of Subject 16, how he ended up where he is, and what happened to him that made him nuts. There really isn't a whole lot to review on this DLC, but if you are in it for the story and love the AC storyline, get this DLC without a second thought, because 10 dollars is completely worth it. However, if you aren't that interested and hated the Desmond sequences, you might want to wait for a sale. My rating for the gameplay would be 2/5 because I hated the Desmond sequences, but the story for this is so great I'd give it 5/5. So to balance it out, 4/5.
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Scavanga78
69,767 (42,855)
Scavanga78
Posted on 11 February 13 at 15:43
This dlc review has 5 positive votes and 8 negative votes. Please log in to vote.
Without a doubt the most annoying and frustrating concept for a game mode ever.

A FP platform game is a horrible combination.

Good points are few and far between - a back story to subject 16 and a bit of insight to the events leading up to AC 1.

Luckily this is the final outing for thsi mode as AC3 dropped it like a bad habbit.

The two cheevos which are hardest to obtain, are simply down to poor game programming and a bad game concept.

Eaxmple:

crossing the river styx, you have to set a jumo platfrom, jumo to the next section and spwan and land on a new jump platform.

easy enough - that is until you crash through your platform for no apparent reason and die, having to start the level from the begining.
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