Elite1111111111 said:Im kind of High said:These garbage 1 hour 1ks seriously need to have a massive TA score reduction. And I honestly believe they should only be worth 2-400 GS just like a XBL arcade title. I mean hell there are literally 360 Arcade games that are 100x harder than these indie games and have less TA score? There’s something wrong when a 3.0 ratio game on the 360 is 10x harder to 100% than a 4.0 XB1 game.
Ratio does not equal difficulty.
Especially considering the fact that collectable and grindy achievements are prone to have high ratios.
Also, to the first guy, a lot of 360 games have much lower ratios than they would if it was just up to difficulty because the population of people that have played the games can be pretty small. And, of course, there are multiple crazy people who completed extremely difficult games.
For example:
No Time To Explain is much, much easier than
CloudBerry Kingdom but has a higher ratio.
Cloudberry Kingdom simply has way less people who started the game. Of course, this is a lot more complicated in this case cuz No Time to Explain had a free 30(?) minute demo where a fuckton of people earned one achievement and never played it again. This made all of the other achievements more bloated.
I still used this game in my example however cuz it's basically the only noticeably easy 4.0+ ratio game and even it's not
that easy