Posted on 05 April 19 at 16:43, Edited on 05 April 19 at 16:45 by Chakaal StarrEssCee UK said:You’d think in todays world of “Cloud computing” they’d have figured out a way to keep a small single VM running to maintain the online service.In future, maybe the online servers should be designed to employ server less architecture instead (it’s not difficult)Where I work, I had the opportunity to tour a Q9 facility where a number of our cloud servers are kept. It was pretty cool, you got id'ed at a gate, then to get into the building, then you had to get fingerprinted and weighed to get past reception where there they had bulletproof glass, giant steel doors, then you had to get them to open the cage where your cloud servers are stored. To get into our cage, someone in another city has to authorize the cage to be opened as well. You also go weighed and used your fingerprint to get out back to reception too. There are cameras everywhere, multiple fire suppression systems, multiple power sources and multiple backup generators. The place was dust free, temperature controlled, they even take up the tiles in the floor to clean dust under there. They mean business and the building was built from the ground up with data center in mind, and the location was picked because certain types of natural disasters are not likely in that area, such as flood or earthquakes.As big as our cage was, and some of the other cages in the area, the space isn't unlimited and the more room you take up, the more it costs. Each of these games may not take up a lot of space in the grand scheme of things, but it adds up, and has to be monitored, maintained, backed up, and supported still. There is definitely a way keep it going, as to whether it is worth the cost is another question.Twincats said:When will those responsible for these delistings in the industry realize that announcing a delisting before acting upon it could potentially boost last-minute sales?Seems a bit pointless for online-only titles, but surely people would still purchase the game to grab those fleeting achievements.The group of buyers do not represent the typical gamer, the boost would be insignificant, and not even worth the extra accounting for all but the smallest developer. For example, TA lists it, and a subset of a subset of TA may even be interested enough to comment, and another subset might act on buying. Most of TAs userbase won't even notice with them mentioning it, how many people that just play games and don't read sites like TA would notice? To counter that, they would have to buy advertising and even prominence on the xbox dashboard isn't free.