Game Discussion: Earth Defense Force 2025 Forum

Help, Tips, and Mission Reference (Spoilers?)

AuthorMessage

Removed Gamer
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Posted on 06 March 14 at 14:43, Edited on 07 March 14 at 17:53 by
I can't remember everything I wanted to mention, but I'll try to update some later. For now, I've made a few notes, and I'll put up a quick reference of all the missions that simply shows what enemies appear in them and how many of the big ones. I find it helpful sometimes. If notihng else, you can use it to track down enemies for the kill count achievements. If you get hung up on a specific mission, post here and maybe I can offer ideas.

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Things To Know
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Basics:
1. Armor - There is no practical armor limit. It's something over a billion. You can farm it until you can beat Inferno.

2. Classes gain armor at different rates. The boxes are NOT 1 to 1 gain.

3. Online missions have weapons and armor restrictions until you reach 70% online completion. Offline missions do NOT have this limit.

4. Kills count instantly toward achievements, but items are only saved if you complete the mission. This means you can restart to get the kill count achievements.

5. There are 85 missions offline and 94 online. The 9 online only missions are randomly mixed in, so the online missions are numbered different. All the same ones as offline are there though.

6. Missions online scale enemy health based on number of players in the lobby. 1 player or 4 players is a 3x multiplier, 2 player is 1.87x, and 3 player is 2.5x. Yes, one player is just as hard as 4 player. Numbers are from the JP wiki.

7. Save a Shield Bearer. Random EDF AI will pretty much never kill a Shield Bearer while you're trying to collect items.


Split-Screen:
1. Bringing 2 classes through on split-screen will complete the missions for both, BUT you need to switch the 2nd class to your main controller for one mission after to pop the achievement for it.

2. If playing offline you only get weapons for the one that picks them up. If playing online, both classes get weapons.

3. Armor counts for both classes, and running 2 of the same class gets you double armor.

4. Kills on the second controller do NOT count in your battle history. Only the kills on the main controller count for achievements.

5. Don't overlook how useful the 2nd controller can be. For example, Air Raider can drop tanks, sentries, or power posts to help Ranger. You can also use one controller for a quick suicide run to eliminate one or more annoyances at the start of a mission.

6. Only Ranger and Air Raider can drive vehicles. For this reason, I advise running them together and putting Wing Diver with Fencer in most cases.


Inferno:

1. Don't be afraid to run a mission 3 times instead of 2 if you find it a lot easier with one class than another. The Wing Diver's Gungnir sniper does 150k damage and her mobility can make certain missions substantially easier. For example, I beat that crazy spider mission (52 offline, 56 online) with a 2900 armor Wing Diver on Inferno, but I couldn't do it with a 32,000 armor Ranger on the JP version. I also used Wing Diver to finish the final mission for all 3 classes with stupid low armor and some luck.

2. Find the right weapons for the job. Mission 11 is considered one of the easiest farming missions. 31 (34 online) and 70/71 (75/76 online) are considered good as well. I always liked 83 and 84 (90 and 93 online) later on. The 16th mission of the 2nd DLC mission pack has the most weapon and armor drops per run, but it's rather difficult starting off.

3. Don't piss off everything on the map all at once if you don't need to. Sometimes a sniper is much better than homing rockets. Most of the explosives are terribly underpowered by later missions on Inferno anyway.

4. The mission with the single bee hive to kill and the final mission can be completed flat on your back. If you kill them before you die, it will still say mission clear when they're finished dying.


Good Weapons:

Ranger - AF100, Lysander Z, Hercules

Wing Diver - Idunn-FF, Thunderbow XD, Monster-S, SIG Sniper, Gungnir (150k damage, painful reload), RZR Plasma Launcher, Mirage 15WR, Fenrir 3-Way. --The high damage, short range weapons like Hreidmarr and Luonnotar can be incredibly useful in the right situations as well. I love using them to down tunnel exits. Plus, they're good to knock away red ants/dragons since it's like a 1 hit kill even for those. It's also great for dealing with those Retiarius bastards.

Air Raider - Power Post ZM, ZEXR-GUNs, Epsilon Armored Blast Railgun E. --I haven't tried soloing much as Air Raider, but his limpet guns and air strikes can be rather powerful. Also note that Power Posts, sentry guns, and other things can be mounted on vehicles (and pretty much anything) and will stay there. I've even stuck them to enemies. It's hilarious watching a dead enemy flail around cause there's a turret stuck to it still firing.

Fencer - Jackhammer MA, 35mm Gallic Heavy Cannon (10k damage, but nasty recoil), FGZ Hand Gatling, Dexter Automatic Shotgun. --Again, I've barely used him, but these are what I've found useful so far. Dual wielding the Jackhammer MA will kill damn near anything point blank in seconds.

Useful links:
JP Weapon list - http://translate.google.com/translate?js=n&prev=_t&i...
AFK/idle Armor farming video - https://www.youtube.com/watch?v=ckjY2Foz0RA
100% Onyx MAX on Halo: Reach 6/19/2012: 200+ DAYS playtime, 57+ million credits. 1 million FF kills.

Removed Gamer
Gamer has been removed
Posted on 06 March 14 at 14:44, Edited on 13 March 14 at 13:12 by
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Offline Mission List
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1. Ants
2. Ants
3. Ants
4. Retiarius
5. Ants, Retiarius.
6. Ants, Spiders.
7. Spiders
8. Spiders
9. Ants, Spiders, Retiarius.
10. Ants, Drones, Transports, Mothership. Ends when Ants and Drones are cleared. Other stuff just for show.
11. Drones
12. Ants and Transports. 3 waves.
13. Ants and Transports(3).
14. Drones and Hectors.
15. Ants with Tunnel Exits(3), Spiders with Tunnel Exit.
16. Walking Fortress with Hectors and Drones. (timed?)
17. Spiders and Transports (4).
18. Hectors. 2 waves.
19. Hectors, Shield Bearers.
20. Black and Red Ants with Tunnel Exits(3), Shield Bearers,
21. Ants, Red Ants, Spiders.
22. Ants and Spiders.
23. Hectors
24. Ants, Spiders, Drones, Transports(4).
25. Spiders with Tunnel Exit, Retiarius.
26. Red Ants
27. Red Drones
28. Hectors, Black and Red Ants, Shield Bearer.
29. Black and Red Ants, Spiders.
30. Ants, Spiders.
31. Ants, Spiders, Queen Ant(2).
32. Hectors, Black and Red Ants, Shield Bearers, Mothership.
33. Spiders with Tunnel Exit(3), Retiarius.
34. Hectors, Drones, Red Ants, Spiders, Transports(5).
35. Black and Red Ants, Drones, Red Drones, Queen Ant.
36. Mothership (This one actually dies when you shoot it)
37. Ants, Red Ants, Spiders, and Tunnel Exits(6).
38. Ants and Spiders with Tunnel Exits(3), Hectors.
39. Ants, Bees.
40. Ants, Spiders, Bees, Tunnel Exits(5).
41. Black and Red Ants, Bees, Flying Machines. Panels in the sky and Large Transports.
42. Drones, Flying Vehicles.
43. Deroys, Panels in the sky.
44. Black and Red Ants, Spiders, Large Transports(6).
45. Blue Hectors, Large Transports(2).
46. Black and Red Ants, Spiders, Bees, Shield Bearers.
47. Ants, Spiders, Bees, Retiarius.
48. Walking Fortress with Red Ants and Drones. Timed?
49. Ants, Hectors, Blue Hectors.
50. Red Ants, Spiders, Bees, Tunnel Exits(6).
51. Drones, Red Drones, Flying Vehicles.
52. Spidergeddon
53. Red Ants, Spiders, Flying Vehicles, Large Transports(5?).
54. Spiders, King Spiders.
55. Deroys, Flying Vehicles, Panels in the sky.
56. Ants, Hectors, Transports(3).
57. Ants, Dragons.
58. Dragons
59. Dragons, Deroys.
60. Spiders with Tunnel Exit, Retiarius.
61. Bees
62. Walking Fortress, Ants, Hectors.
63. Black and Red Ants, Spiders, Dragons.
64. Drones, Red Drones, Flying Vehicles, Spiders, Large Transports(4).
65. Deroy Walker, Blue Hectors, Ants, Transport.
66. Red Ants with Tunnel Exit, Dragons, Large Transport.
67. Argo, Flying Vehicles.
68. Black and Red Ants, Spiders, Tunnel Exits(4), Shield Bearers.
69. Bees, Hive. Kill the hive.
70. Spiders, King Spiders.
71. Spiders, Bees, Death Queens.
72. Deroys
73. Dragons
74. Ants, Drones, Shield Bearers, Deroys, Large Transports(2).
75. Black and Red Ants, Bees.
76. Black and Red Ants, Spiders, Dragons.
77. Ants, Flying Vehicles, Shield Bearers, Hectors, Blue Hectors.
78. Bees, Dragons. Large Transports(3).
79. Ants, Spiders, Bees, Transports, Large Transports.
80. Dragons, Greater Dragon.
81. Black and Red Ants, Spiders, Bees.
82. Argo, Flying Vehicles, Blue Hectors, Large Transports(2).
83. Ants, Spiders, Hectors, Blue Hectors, Deroys, Flying Vehicles, Large Transports.
84. Black and Red Ants, Spiders, Flying Vehicles, Death Queen, Large Transports.
85. Everything but the kitchen sink.

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Online Mission List
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1. Ants
2. Ants
3. Ants
4. Retiarius
5. Ants, Retiarius.
6. Ants, Spiders.
7. Spiders
8. Spiders
9. Ants, Spiders, Retiarius.
10. Ants, Drones, Transports, Mothership. Ends when Ants and Drones are cleared. Other stuff just for show.
11. Drones
12. Ants and Transports. 3 waves.
13. Ants and Transports(3).
14. Drones and Hectors.
15. Ants with Tunnel Exits(3), Spiders with Tunnel Exit.
16. Walking Fortress with Hectors and Drones. (Timed)
17. Spiders and Transports (4).
18. Hectors. 2 waves.
19. Hectors, Shield Bearers.
20. Black and Red Ants with Tunnel Exits(3), Shield Bearers,
21. Ants, Red Ants, Spiders.
22. Ants and Spiders.
23. Hectors
24. Ants, Spiders, Red Ants, Shield Bearers, Transport (invincible).
25. Ants, Spiders, Drones, Transports(4).
26. Spiders with Tunnel Exit, Retiarius.
27. Red Ants
28. Red Drones
29. Red Ants, Tunnel Exits(3).
30. Hectors, Drones, Black and Red Ants, Shield Bearer.
31. Black and Red Ants, Spiders.
32. Ants, Spiders.
33. Ants, Retiarius, Tunnel Exits(2).
34. Ants, Spiders, Queen Ant(2).
35. Hectors, Black and Red Ants, Shield Bearers, Mothership.
36. Spiders with Tunnel Exit(3), Retiarius.
37. Hectors, Drones, Red Ants, Spiders, Transports(5).
38. Black and Red Ants, Drones, Red Drones, Queen Ant.
39. Mothership (This one actually dies when you shoot it)
40. Ants, Red Ants, Spiders, and Tunnel Exits(6).
41. Ants and Spiders with Tunnel Exits(3), Hectors.
42. Ants, Bees.
43. Ants, Spiders, Bees, Tunnel Exits(5).
44. Black and Red Ants, Bees, Flying Machines. Panels in the sky and Large Transports.
45. Drones, Flying Vehicles.
46. Deroys, Panels in the sky.
47. Black and Red Ants, Spiders, Large Transports(6).
48. Blue Hectors, Large Transports(2).
49. Black and Red Ants, Spiders, Bees, Shield Bearers.
50. Black Ants, Drones, Hectors(2), Transports(3).
51. Ants, Spiders, Bees, Retiarius.
52. Walking Fortress with Red Ants and Drones. Timed?
53. Ants, Hectors, Blue Hectors.
54. Red Ants, Spiders, Bees, Tunnel Exits(6).
55. Drones, Red Drones, Flying Vehicles.
56. Spidergeddon
57. Red Ants, Spiders, Flying Vehicles, Large Transports(5?).
58. Spiders, King Spiders.
59. Deroys, Flying Vehicles, Panels in the sky.
60. Ants, Hectors, Transports(3).
61. Ants, Dragons.
62. Dragons
63. Dragons, Deroys.
64. Spiders with Tunnel Exit, Retiarius.
65. Bees
66. Walking Fortress, Ants, Hectors.
67. Black and Red Ants, Spiders, Dragons.
68. Drones, Red Drones, Flying Vehicles, Spiders, Large Transports(4).
69. Ants with Tunnel Exits(9), Queen Ants(3).
70. Deroy Walker, Blue Hectors, Ants, Transport.
71. Red Ants with Tunnel Exit, Dragons, Large Transport.
72. Argo, Flying Vehicles.
73. Black and Red Ants, Spiders, Tunnel Exits(4), Shield Bearers.
74. Bees, Hive. Kill the hive.
75. Spiders, King Spiders.
76. Spiders, Bees, Death Queens.
77. Deroys
78. Dragons
79. Ants, Drones, Shield Bearers, Deroys, Large Transports(2).
80. Black and Red Ants, Bees.
81. Black and Red Ants, Spiders, Dragons.
82. Ants, Flying Vehicles, Shield Bearers, Hectors, Blue Hectors.
83. Bees, Dragons. Large Transports(3).
84. Ants, Spiders, Bees, Transports, Large Transports.
85. Dragons, Greater Dragon.
86. Black and Red Ants, Spiders, Bees.
87. Spiders, Retiarius, Transport.
88. Argo, Flying Vehicles, Blue Hectors, Large Transports(2).
89. Dragons, Giant Dragon, Death Queen, Queen Ant, King Spider.
90. Ants, Spiders, Hectors, Blue Hectors, Deroys, Flying Vehicles, Large Transports.
91. Bees with Hive(3), Ants and Spiders with Tunnel Exits(2), Blue Hector, Death Queen.
92. Deroys, Ants, Red Ants, Spiders, King Spider.
93. Black and Red Ants, Spiders, Flying Vehicles, Death Queen, Large Transports.
94. Everything but the kitchen sink.

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DLC Mission Pack 1
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1. Ants, Red Ants, Spiders, Tunnel Exits.
2. Blue Hectors.
3. Ants, Red Ants, Retiarius.
4. Ants, Tunnel Exits, Shield Bearers, Deroys, Transport Ships(2).
5. Argo(3), Flying Vehicles, Large Transport Ships(2).
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DLC Mission Pack 2
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1. Bees, Death Queens(2).
2. Dragons, Hectors.
3. Hectors, Blue Hectors, Flying Vehicles.
4. Ants, Red Ants, Spiders, Bees, Tunnel Exits.
5. Argo, Flying Vehicles, Blue Hectors.
6. Ants, Gold Ants.
7. Deroys, Blue Hectors, Ants.
8. Ants, Red Ants, Spiders, Bees, Tunnel Exits(50!!!).
9. Ants, Red Ants, Spiders, Blue Hactors, Tunnel Exit, Shield Bearer, Large Transport Ship.
10. Spiders, Silver Spiders.
11. Spiders, Blue Hectors.
12. Ants, Red Ants, Gold Ants, Silver Spiders, Tunnel Exits(7).
13. Yellow Dragons, Red Dragons.
14. Red Ants, Teunnel Exits(3), Retiarius, King Spiders.
15. Walking Fortress, Flying Vehicles
16. Spiders, Silver Spiders.
17. Ants, Bees, Queen Ants(4?), Death Queens(2), Gold Queen Ants(2).
18. Spiders, Blue Hectors, Deroys.
19. Gold Ants, Silver Spiders, Red Dragons.
20. Yellow Dragons, Blue Hectors, Mothership.
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DLC Mission Pack 3
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1. Ants, Bees, Spiders, Transport Ships(3).
2. Ants, Red Ants, Spiders, Silver Spiders, Tunnel Exits(10).
3. Spiders, Red Ants, Retiarius, Hectors, Blue Hectors, Deroys, Tunnel Exits.
4. Ants, Red Ants, Retiarius, Blue Hectors, Tunnel Exits.
5. Yellow Dragos, Red Dragos, Large Transport Ships(4).
6. Ants, Red Ants, Spiders, Deroys, Transport Ships(9).
7. Red Ants, Red Drones.
8. Ants, Gold Ants, Tunnel Exits(10).
9. Greater Dragons(2), Queen Ants(2), Gold Queen Ants(2), Death Queens(2), King Spiders(3).
10. Ants, Spiders, Bees, Shield Bearers(3), Tunnel Exits(7).
11. Spiders, Silver Spiders, Blue Hectors.
12. Gold Ants, Silver Spiders, Gold Queen Ant, Silver King Spider.
13. Ants, Red Ants, Blue Hectors, Shield Bearer, Tunnel Exits(4).
14. Spiders, Retiarius, Deroys, Tunnel Exits(4).
15. Ants, Red Ants, Bees, Flying Vehicles, Death Queens(4).
16. Retiarius, Hectors, Blue Hectors, Deroys, Large Transport Ships(4).
17. Gold Ants, Gold Queen Ants(2), Death Queens(2), Silver King Spider, Tunnel Exits(2), Hive.
18. Argos(3).
19. Ants, Gold Ants, Spiders, Silver Spiders, Yellow Dragons, Red Dragons, Queen Ant, Gold Queen Ant, King Spider, Silver King Spider, Deroys, Transport Ships.
20. Gold Ants, Silver Spiders, Yellow Dragons, Hectors, Earth Eaters, Machine Brain.
100% Onyx MAX on Halo: Reach 6/19/2012: 200+ DAYS playtime, 57+ million credits. 1 million FF kills.
Jaffa Cake King
Posted on 06 March 14 at 14:59
Lots of useful information there mate, nice one. smile
WeisGuy9
564,444
WeisGuy9
Posted on 10 March 14 at 23:25, Edited on 10 March 14 at 23:32 by WeisGuy9
Awesome tips on the split-screen stuff. Thanks a ton!

How do you sign in the second controller. Can you just sign it in as a Guest account and still get the armor/weapon credit?
CEO/GSSP: Not polite, patient, or politically correct.

Removed Gamer
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Posted on 11 March 14 at 01:17, Edited on 11 March 14 at 01:19 by
WeisGuy9 said:
Awesome tips on the split-screen stuff. Thanks a ton!

How do you sign in the second controller. Can you just sign it in as a Guest account and still get the armor/weapon credit?
Yeah, that works both online and offline.. I should note though, that if anyone invites you to a "Friends Only" lobby while you have a Guest, you won't be able to join because the guest isn't on their list. It's retarded. We keep having to use public lobbies because of that.
100% Onyx MAX on Halo: Reach 6/19/2012: 200+ DAYS playtime, 57+ million credits. 1 million FF kills.
WeisGuy9
564,444
WeisGuy9
Posted on 11 March 14 at 01:49, Edited on 11 March 14 at 01:59 by WeisGuy9
Thanks for the info. That's gonna save me a buttload of time. Just getting into this, but when I come up with some good tips/strategies, I'll come add them to the thread.

Thanks for the work you've put into this.
CEO/GSSP: Not polite, patient, or politically correct.
Humpyrton
688,499
Humpyrton
Posted on 25 March 14 at 13:23
Great help, thanks. If i'm reading this right the smart thing to do would be to play online with second controller. This way you can get two classes done, and more weapons.

Is there a way to unlock the levels without having to play them offline and online?
WeisGuy9
564,444
WeisGuy9
Posted on 25 March 14 at 13:39
Here's a bunch of stuff that I wrote up as solutions for some of the achievements:

Online mode vs. Offline mode
The easiest way to complete all the missions is obviously to play Online co-op with three other friends. The bad part about Online mode is that there are caps on the weapon levels that vary by difficulty, and slowly increase as you advance in the missions. Once you've completed all the missions in Online mode, you can manually remove the level cap on weapons, but that probably isn't the case for you yet if you are reading this. Also, enemies have more health in Online mode.
1 or 4 players - enemy health is x3 (yes 1 player is as hard as 4 players)
2 players - enemy health is x1.875
3 players - enemy health is x2.5
If you are doing this by yourself, or with one other person, Offline mode is definitely the way to go, since there are no weapon level caps and enemies are also easier in Offline mode.

Use split-screen mode!
Split-screen mode, while limiting your view a bit, will make your life about 1000% better in this game. Just sign in a second controller as a guest account and you can put it down and ignore it while you play. Even battery-powered controllers are okay for the second controller, because the game will not pause even if the second controller times out and shuts off. Here are some of the benefits:
- While playing in split-screen mode, both players get credit for armor crate pick-ups. For example, if Player 1 is a Ranger and Player 2 is set to Wing Diver, both the Ranger and the Wing Diver will get credit for the armor crates you pick up with Player 1. In addition, if you use two of the same class (i.e. two Fencers) you will get double credit for the armor pickups. Weapon crates, however, will only count for Player 1. Note, if you play Online mode, weapon pickups will count for both players, even if they are different classes.
- You can complete the campaign for one character class using a different character class. The game is much easier to complete with the Ranger and Wing Diver classes, and more difficult with the Fencer and especially the Air Raider. What you can do, for example, is set Player 1 to Ranger class and set Player 2 to Air Raider class. Now play through a mission using the Ranger, and the Air Raider will get credit for playing that mission at that difficulty as well. Completing all the missions will unlock the achievement for the Ranger class. Once you complete all the missions in this fashion, change Player 1 to Air Raider class and complete any mission, even Level 1, and the achievement will pop for completing all missions as the Air Raider. In this manner, you can complete all the missions for two separate classes in a single playthrough. To check which mission each class has played, and at what difficulty, press the "Y" button on the mission selection screen.
- If you're having a hard time with a particular mission, use your second controller to make your life easier. If your Wing Diver isn't cutting it on a mission, put a Ranger on your second controller and go blaze away at some bugs, or put an Air Raider on the second controller and call in some airstrikes or drop in a tank. Your second controller is also handy for reviving you if you go down.

I need a better gun!
As you advance through the missions, they will become more and more difficult until eventually you will not be able to progress. When you start getting to the point that you are dying a lot, it's time to get some better weapons. The game is structured so that you can only get weapons up to a certain level on any particular difficulty level. To get higher level weapons, you need to play on higher difficulties.

What you need to do now is go back and play some of the early levels on Hard difficulty and grab some weapon drops. You still may get some weapons that you already have, but you'll also score some higher level weapons too. If you feel comfortable on Hard, then go ahead and play some on Hardest, or even Inferno difficulty. If you can manage to score some Inferno level weapons, you can easily use them to beat the entire campaign on Normal difficulty.

Here are some good levels to grind some high level weapons:
Level 1 - Reconvene: pretty straight forward. Stay back and pick off ants from a distance.
Level 28 - Brute Force: Lots of hectors. Hang back and don't engage the AI troops to follow you. Run away and let the hectors focus on the AI troops while you pick them apart from a distance.
Level 11 - Air Force: Run away and let the superpowered AI troops in this mission thin out the gunships, then come in and clean up.

After obtaining some good high level weapons, you're ready to go back to the lower difficulty level and lay waste to everything with your new overpowered guns.

Loot everything!
At the end of a mission, you want to pick up every armor and weapon crate that you possibly can. The best way to accomplish this is to advance through the mission until there are only 2 or 3 enemies left. Once you are at that point, you have the leisure to run around and loot every crate that you can get your hands on. If you find that the AI troops are killing the last enemies before you can grab everything you want, you can turn traitor and shoot and kill all of the AI troops to stop them from killing the last enemies.

Note that there is a limit to how much health you can gain in a single mission. For Wing Divers you can pick up armor crates equivalent to 200HP in a single mission. After that, it will do you no good to pick up any more armor crates. For Air Raiders and Rangers the maximum is 400HP, and for Fencers it is 500HP. However, there is no maximum level to which you can raise your health. You can grind your health up past a million, if you want to put the time into it. Armor crates are not, unfortunately, a 1-to-1 conversion from crates to HP. The conversion rates vary by class and are listed below:
Wing Diver - 0.232-to-1
Air Raider and Ranger - 0.464-to-1
Fencer - 0.58-to-1
So, for example, as a Wing Diver you can pick up approximately 862 armor crates before they cease to do you any good.

A few other tips
- On missions where you encounter Eartheaters (the huge octagonal sections that block out the sky) you need to take out the red/orange glowing sections as quickly as you can. Destroying one of the glowing sections will cause it to explode, taking out all the sections surrounding it as well. This will vastly reduce the number off cannons shooting down at you from the Eartheaters. While they don't do a lot of damage individually, their vast numbers can quickly wear away your health bar.
- Also when encountering Eartheaters, take out the hatchs that drop drones and gunships (and even hectors and deroys) as soon as you can. Shoot them when they open.
- Always carry a balance of weapons. Normally, you want to make sure you have one close quarters weapon and one powerful, long range weapon at all times. On some missions you will want to change this up, depending on the types of enemies you encounter in the mission. If you're having a hard time with a particular mission, try using a different combination of weapons.
- AI troops will follow you around and fight with you if you enlist them. If you see a soldier with a red triangle over his head, you can approach him and he will join you, and the triangle will turn blue. If he is a squad leader, the entire squad will join you. While this is pretty cool, it's generally a bad idea. AI troops make excellent decoys for the insects. AI troops are best used by leaving them in place and letting the enemies focus on them, as opposed to coming after you. This way you can stand off at a distance and whittle down the enemies while they are attacking someone other than you.
- Try to keep your distance from larger enemies like hectors, retiarius, and deroys. Stand off and let them focus their attention on the AI troops while you pick them apart from a distance. Don't be afraid to run away.
- Mobility is life! Keep an eye on your radar and be aware of where the large groups of enemies are coming from. Keep moving and position yourself so as not to be surrounded or swarmed. Use missiles and rocket to whittle down large groups of enemies before they get close. Running backward and shooting forward is a great tactic. I like to call "advancing to the rear". This causes the enemies to close with you more slowly, giving you more time to wear them down before you get swarmed.
- When getting swarmed by dragons, the "advance to the rear" technique works wonders. The dive-bombing dragons will keep crashing into the ground in front of you as you run backwards, allowing you to blast them with near impunity.
- This may be elementary to some players, but don't pick up health crates that you don't need. If you are at full health and there are a couple of health crates laying around, leave them there. Thirty seconds from now you may take a hard hit from a hector, or get swarmed by spiders, and you'll be wishing you still had those health crates back there. Save those health crates for when you really need them.
- You can check the progress for each character class for each difficulty in the Battle History tab from the mission preparation screen, as well as a wealth of other stats.
CEO/GSSP: Not polite, patient, or politically correct.
Humpyrton
688,499
Humpyrton
Posted on 30 March 14 at 10:31, Edited on 31 March 14 at 06:40 by Humpyrton
Fencer Boosting(boost cancelling), you either need a shield and melee weapon, or javalin catapult and melee.

With shield you can alternate LB and RB to infinitely boost without the pause until the shield runs out of charge and needs reloading.

A better method is javelin catapult and melee. The javelin catapult is a level 14 weapon under artillery it has 300 bullets, but they do not do much damage, but that isnt its purpose here. Equip it your left hand and a melee in the right.

Hold LT, and mash RB you will boost until the catapult runs out, which takes a while at 300 shots. The shooting of the catapult cancels the pause animation making you boost as fast as you can hit RB.

Armor Farming method:
Mission 17 offline (Normal):
Requirements, Rubberband:
Fencer with at least Level 26 Jackhammers(if you only have lvl 6 do this on easy)
Other weapon set a gun capable of killing at 400m

Second character does not matter, they will be picking up everything

First kill the 5 grunts in front of you, kill all spiders and transports, once the spiders are gone, go into the valley.

Once in the valley kill one of the transport ships.

Kill the spiders.
Now position yourself so you can kill the spiders right as they drop or midair. Get the rubberband on both triggers, set it up so one hammer is half full upon rubberband. This way you never are not fisting spiders.

Have the second player grab the other stuff lying around, then go pick up the pile of armor-wepons on the ground, you should not get hit by the jackhammer.

Now either wait for other guy to kill transport, or periodically grab the pile.
forkettle
69,884
forkettle
Posted on 04 April 14 at 04:41
I've run into a problem. I was just doing a co-op on mission 13 and my Wing Diver partner died up on the elevated train station platform, so I can't reach her as far as I can tell. All I'm equipped with is an MLRA that won't lock on to the transports, and an assault rifle that won't reach them either...am I completely hosed? I'd hate to think that any level could be made impossible to pass for reasons as dumb as this given how much variety they allow for, so am I just missing something, or am I going to have to kiss all the drops goodbye and reload and change my loadout?
Thank you!
WeisGuy9
564,444
WeisGuy9
Posted on 04 April 14 at 05:17
Yeah, you're pretty screwed if you can't get to where your partner is to revive them. I've run into this a few times as well.
CEO/GSSP: Not polite, patient, or politically correct.
forkettle
69,884
forkettle
Posted on 04 April 14 at 05:22
Yeah, cross posted this question on gamefaqs...that's really unfortunate. How'd they not figure that maybe people would go into a situation with weapons that didn't have enough range to reach the transports? lol. I mean, we had them for the previous two missions...but of course...those ones wouldn't die. Weird...
Anyway, thank you for the reply WeisGuy. :)
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