FightingMegaFoo said:Agreed . Furthermore, comparing Battlefront to COD Blops 3 and BF4 was a mistake since Blops 3 has 3 full modes (SP, MP, and Zombies), while BF4 has full SP and MP. The SP in Battlefront was just tutorials and doesn't qualify as a campaign.
There is nothing wrong with MP only, but if you're going to release it at $60, you better add extra content to make up for the lack of SP. Titanfall did it correctly with its variety of quality maps, modes, and customization. Some of the Star Wars maps are so bare, it looks like they're still in Alpha.Ok, so lets get this straight, it supposedly wasn't about single player vs multiplayer, as quoted below. Below, you also mentioned lack of maps, but since we have since established equal maps, you are now complaining about the maps not having more junk on them compared to what you would see in the movies.
Above, you are talking about Blops 3 having 3 full modes, which include a single player, multiplayer and horde mode. So since Battlefront has a multiplayer and a horde mode, your remaining mode is single player, but supposedly you aren't referring to that. Of course, then you bring up sp in Battlefront again.
So if you are talking about incomplete games, the missing MP qualifies just as much as missing a four hour story. So I will point out again how some rpg's have great mp available, but others seem to be missing that.
FightingMegaFoo said:I'm not referring to SP vs. MP. I'm referring to lack of content. Like I said, I've played 10 hours through EA access and I've seen everything. Lack of maps (a small map full of snow and caves with nothing else, really?), lack of heroes (where's Chewbacca, Yoda, Darth Maul, Gary the Stormtrooper, etc.), lack of ships (where's the Y-wing, B-wing, etc.)matdan12 said:Your remarks prove the point that Battlefront is sad pile of junk and that sticking with just the Original Trilogy was a dumb idea. Considering the original BFIII had Taun-Tauns, playable Ewoks, Clones, decent melee combat not the garbage slap each-other with lightsabers until someone dies system, an actual campaign (Sorry but Battlefront's 'single-player' isn't worth mentioning at all), space combat leading to ground combat, more variety in maps (Coruscant, Kashyyyk, asteroids), new characters and I could probably go on.
Even comparing it to Titanfall and Battlefield with DLC it wouldn't match them content-wise. The announced DLC doesn't add enough to create a variety in the vehicles or balance them, isn't likely to create enough unique weapons to match the large arsenal that BOIII/BF4/Titanfall have, not enough interesting game-modes to keep it going and I really can't say I buy games on graphics which is what Battlefront has going for it.
Also you mentioned balance which is laughable when all I see is massive kill-streaks with Boba Fett.When is the last time you played Battlefront 2? You should add to the ideas forum for ms for them get an id@xbox team to port it. They don't more staff, the game isn't as good as you remember. It will be like how everyone was so excited for that GTA port and then kinda disappointed. You might note, this isn't a sequel to the game from 10 years ago so it doesn't matter what that game had. They would get hated on no matter what they do.
When I was talking about balance for Walker assault, I suppose you could just let Y wing players kill the at-ats at the beginning of the round, that wouldn't generate any complaints when the rounds are 30 seconds long.
My nephew commonly gets 25 kills and 1 or 2 deaths in Halo, my other nephew does the same in Cod, so it surprises you in some way that someone might get runs in star wars?
Most of the matches I have played, whoever ran boba fett(or any hero) didn't seem to stand out too much, maybe because the players I was around would tend focus appropriately. For dogfighting mode, the hero ships did tend to get bigger runs but that is true with the movies. It is nice it isn't kill streak dependent, so it is balanced in that way, so that everyone gets a chance of feeling heroic.