matdan12 said:What does Battlefront 2 have to do with this? I clearly said Battlefront III Lucas Arts cancelled beta of the sequel to Battlefront 2, you need to read my post fully before posting. And yes Battlefront II is still a better game then Battlefront EA Edition, no stupid power-ups, able to access all the vehicles rather then having to find a circle on your map and hope it isn't a TIE Fighter and larger player counts.
Everything I mentioned was in the cancelled beta for Battlefront III before Disney bought Lucas Arts, it suffered the same fate Star Wars 1313 did. No decent ideas survive Disney's corporate BS so we are stuck with Battlefront a gimped game and definitely not a sequel to Battlefront 2.
You talk about modes and not depth to those modes which show your general lack of knowledge towards shooters. Blops Zombies mode is just about it's own game and cannot be compared to a lackluster and mediocre Survival mode. Nor would it compare with the other great horde modes Reach Firefight, GoW Horde or Blops Zombies. I would compare it to Future Soldiers or Bulletcounts mediocre mode, as BF Survival mode lacks anything decent to keep it from becoming a slog.
I guess we can jump to your idea of story mode, 4 hours for a campaign? I can only think of a few Battlefield 4 and Modern Warfare 3. Most shooters that have campaign's have a 10 hr story at least.
Are you really comparing games where you have the same health as everyone to a hero that has a 100 health and can just camp? Also there is a big difference to a pathetic 25 kill streak which anyone can do BTW compared to a 60+ kill streak.My apologies, I thought you were talking about a game actually exists and just stuck an extra I in by accident. I don't know how I could have possibly made that error considering how hard it was for me to even find information on the game after you mentioned it wasn't a typo.
To further your point, Battlefront by EA is terrible compared to Watch_Dogs 4, so I see exactly where you were coming from. I mean those features of Watch_Dogs 4, they make every game look bad. Same with Aliens Colonial Marines 2, it even makes that Battlefront III seem like it wasn't even released. Set aside the fact that people were angry that the first game of both of those weren't like the original pre-release slices.
I think the time it takes for the story depends on the player a bit, what difficulty, how much they look around, but it wouldn't be a common knock on shooters if the stories were all fairly long. Howlongtobeat.com lists every call of duty game between 6-8 hours. Every Battlefront 6-8. Gears games are all 10 and under, Halo games 7-10 for shooters. Since that is average, you cut time off or add time based on the above factors. To give proportion it list the Order 1886 as 7 hours and that one is hugely criticized for length. I swear I finished The Order 1886 in 3 hours and I was looking around while playing normal difficulty. So maybe your memory is short because you are doing all the achievements or something while you work through the story if you only remember 2 games as being short.
Maybe you play a little too many shooters when you start thinking that a 25 kill streak in halo or cod is pathetic and think that anyone can do that. You ever think about applying to MLG? Slap a video together for us, shouldn't take long if anyone can do it. I have watched a couple players on twitch that were really good and they never got anywhere close to that kind of streak.
Though I prefer Gears horde mode, Survival mode in Battlefront is still fun. It recreates the feel of the movies from sound and visuals. Maybe it doesn't hold up to the game that doesn't exist that you are comparing it to, but you can't shoot storm troopers in any other horde mode at this time.