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Console Racing Comes Of Age

AuthorMessage
Shinnizle
701,435
Shinnizle
Posted on 21 August 16 at 00:00, Edited on 21 August 16 at 00:00 by Shinnizle
Burnout Paradise was such a fucking masterpiece. I LOVED that game. Being a huge fan of both Takedown and Revenge, I was one of the many people that were skeptical after the announcement that Paradise would be an open-world racer. But boy did they pull it off well!

BulgyDragonZord said:
Ah that was the other one we we're talking about the other day...

Road Rash
They did release a really good spiritual successor to that game on Steam almost two years ago... Road Redemption. According to its Wikipedia page, it's slated for a January 2017 release on Xbox One, so there's hope.
Broke is a state of wallet. Poverty is a state of mind.
NawtyCawty
461,909
NawtyCawty
Posted on 21 August 16 at 00:13
Burnout Paradise was definitely the best racer ever for me. All the rally and Forza games are okay, but they can get tedious real quick. And as for Project Cars. Ahem. Well.
KACG FeaR
278,238
KACG FeaR
Posted on 21 August 16 at 02:05, Edited on 21 August 16 at 02:06 by KACG FeaR
After reading such a beautifully written article, it kind of disappoints me to scroll down and read the comments. Felt like I was reading a bickering between who will be a better president.

What the article is mentioning, these simulation games are getting to a point that racers, I will elaborate in a second, can finally sit down behind a wheel and feel immersed in a full lap around Nurburgring.

All of you commenting that simulation has stayed too long and developers need to go back to arcade style games, you missed the entire point. Forza literally makes 2 games, one for simulation-esqe players, Forza Motorsport, and one for arcade racers, Forza Horizon. Of course driving around a track with a controller and leading from the second turn gets boring. You're using a controller. The entire point of the article, and simulation racers, is more to lean towards racers and players that want to sit down with that wheel or setup they spent their money on to immerse themselves in the experience. The author, Andrew Ogley, did a fantastic job pointing out the difficulties of using a TRUE racing wheel with all the assists turned off. It forces you to think and react, more than following your drive line and hitting the left trigger when it turns red.

I, myself, have not yet invested in a race setup for my xbox. I also lean towards the arcade style racers because it is easier and tends to be more fun to sit down for 30 minutes and enjoy the free roam and few activities in an arcade style game. But with these titles like Asettoe Corsa coming out, it is more of a reason to invest and take on the challenge.

The future is looking brighter for these games and gets me excited about whats to come.

(UNDER NO CIRCUMSTANCES WAS I BASHING ANY ARCADE RACERS FROM THIS COMMENT SECTION, PLEASE DO NOT FEEL THE NEED TO GET DEFENSIVE OVER MY STATEMENTS, I LOVE EVERYBODY EQUALLY)
N0T PENNYS B0AT
Posted on 21 August 16 at 03:37
Just like he did with his piece on DOOM's influence on the industry, Andrew again wrote from a place of great knowledge and passion. It totally comes through. Awesome read, and I don't even play most racing games.
Lucky Brian
256,366
Lucky Brian
Posted on 21 August 16 at 06:58, Edited on 21 August 16 at 07:03 by Lucky Brian
KACG FeaR said:
After reading such a beautifully written article, it kind of disappoints me to scroll down and read the comments. Felt like I was reading a bickering between who will be a better president.

What the article is mentioning, these simulation games are getting to a point that racers, I will elaborate in a second, can finally sit down behind a wheel and feel immersed in a full lap around Nurburgring.

All of you commenting that simulation has stayed too long and developers need to go back to arcade style games, you missed the entire point. Forza literally makes 2 games, one for simulation-esqe players, Forza Motorsport, and one for arcade racers, Forza Horizon. Of course driving around a track with a controller and leading from the second turn gets boring. You're using a controller. The entire point of the article, and simulation racers, is more to lean towards racers and players that want to sit down with that wheel or setup they spent their money on to immerse themselves in the experience. The author, Andrew Ogley, did a fantastic job pointing out the difficulties of using a TRUE racing wheel with all the assists turned off. It forces you to think and react, more than following your drive line and hitting the left trigger when it turns red.

I, myself, have not yet invested in a race setup for my xbox. I also lean towards the arcade style racers because it is easier and tends to be more fun to sit down for 30 minutes and enjoy the free roam and few activities in an arcade style game. But with these titles like Asettoe Corsa coming out, it is more of a reason to invest and take on the challenge.

The future is looking brighter for these games and gets me excited about whats to come.

(UNDER NO CIRCUMSTANCES WAS I BASHING ANY ARCADE RACERS FROM THIS COMMENT SECTION, PLEASE DO NOT FEEL THE NEED TO GET DEFENSIVE OVER MY STATEMENTS, I LOVE EVERYBODY EQUALLY)
Thank you! Thought I was the only one who noticed that...

As for getting a race setup, I really recommend it if you enjoy simulation or simcade racing games. It will make them so much better, even games like Forza which take well over 100 hours to comlete are still fun in the end.

The only downside is that they are pretty expensive. But if you use it a lot then it is well worth it in my opinion. I currently have the Thrustmaster TX Leather Edition (with clutch pedal) and an external TH8A H-shifter. Cost me about €470, while my 1TB Xbox One was about €310... shock
Stig Assassin
401,148
Stig Assassin
Posted on 21 August 16 at 07:28
Excellent article! My first game was Mario Kart 64 and as I got older I kept getting more and more interested in racers. Even within console generations you could watch them evolve and improve. They've come a long way and some of the simulators are just amazing.

And the racing wheels are nice, but anything worthwhile costs as much as a console. Getting a wheel by itself is the entry level price, but it just doesn't feel right. Hopefully with more advances a decent pedal and wheel setup will be made at a low price that will allow more to experience it.

Oh, and thanks for using a good picture of my cousin. laugh
TheGreatKoala
207,795
TheGreatKoala
Posted on 21 August 16 at 09:13
Comment sections, especially the whole "mario kart 64 is part of the wipeout series" shit, ruin good articles
kintaris
256,826
kintaris
Posted on 21 August 16 at 09:48
I have no interest at all in sim racing but I love that they exist, and that they are getting more advanced. The amount of passion and dedication that the genre receives from the developers and gamers is astonishing, and we need more people like that pushing the boundaries of gaming technology. It's almost like NASA inventing necessary tools that later become essential household items - as the sim genre demands and produces more beautiful, complex and immersive experiences, the tools that the developers invent to do so get passed along and used in other genres.

Great article!
Sam Quirke | @kintaris | TA Newshound | PM me if you need a Famous Piñata!
NMANOZ
587,656
NMANOZ
Posted on 21 August 16 at 10:33
I always wondered what happened to the Midtown Madness series.
MizerisMoney
388,150
MizerisMoney
Posted on 21 August 16 at 12:05
You spelled tires wrong.
MizerisMoney
N0T PENNYS B0AT
Posted on 21 August 16 at 13:47
MizerisMoney said:
You spelled tires wrong.
Regional difference, but maybe you know that.
Haukkis
437,669
Haukkis
Posted on 21 August 16 at 15:50
Forza, Gran Turismo, TOCA, RacePro, Project Cars... there are lots of fantastic race sims these days. Does anybody here remember Ferrari F355 Challenge from Dreamcast and PS2? Originally an arcade cabinet. Very realistic and difficult game back in 1999...
X ScorpionNL X
Posted on 21 August 16 at 17:02
IdleEnigma said:
BulgyDragonZord said:
We want PGR 5
We want Forza 1 - X1
We want Sega GT - X1
We want Toca Tour Car - X1
We want Crash Bandicoot Team Racing - X360 & X1
We want Halo Kart 64
We want Gears Of War: Double Dash

None of these will exist in these terms. Oh well. Must re-read this.
Loved the TOCA Touring games! Definitely need something like that again.
Great article! Damn i loved the TOCA games. Best racing game i say.
Shadow 00 Fox
537,650
Shadow 00 Fox
Posted on 21 August 16 at 18:44
TheGreatKoala said:
Comment sections, especially the whole "mario kart 64 is part of the wipeout series" shit, ruin good articles
Your comment is hilarious.. laugh

NMANOZ said:
I always wondered what happened to the Midtown Madness series.
I really do to! I remember Midtown Madness 3 came out but I think it was for PS3 maybe? I had the previous two on PC if I remember correctly and loved playing them with my brother--we got some wild mods and had a ton of fun on the gold chase modes..
Linkx41
61,269
Linkx41
Posted on 21 August 16 at 19:45
Project Cars is just awful... Thank goodness for DriveClub.
Hooray for Windows 10!
Oriole2682
1,902,460
Oriole2682
Posted on 21 August 16 at 20:35
Test Drive Unlimited 2 is the best game i've ever played by far. NFS Carbon & PGR3 were the games that got me into Xbox (my brother & roomate had them) and PGR4 is the reason I bought my first 360 and it was the first game on my ag.
Shadow 00 Fox
537,650
Shadow 00 Fox
Posted on 21 August 16 at 21:27
Oriole2682 said:
Test Drive Unlimited 2 is the best game i've ever played by far. NFS Carbon & PGR3 were the games that got me into Xbox (my brother & roomate had them) and PGR4 is the reason I bought my first 360 and it was the first game on my ag.
Have you ever played NFS Most Wanted(2006) or The Crew? NFS MW was not multiplayer but was the most fun I've ever had racing...
The Crew is VERY reminiscent of TDU2 except better in lots of ways, although I missed out exploring every road and buying every house and car like in TDU2. lol..
Oriole2682
1,902,460
Oriole2682
Posted on 22 August 16 at 00:37, Edited on 22 August 16 at 00:39 by Oriole2682
Yea of course i've played those...the one thing I hated about MW and Carbon were the cop chases, I could never get away from them no matter what I did. I don't think The Crew can even be talked about in the same sentence as TDU2. I wasn't aware that you could have houses or garages in The Crew, there is no character customization, the events are nowhere near as diverse or fun. Just the casino in TDU2 could be its own standalone game. In conclusion...The Crew is poo compared to TDU2.

EDIT: BTW there was MP in NFS MW but no achievements and they shut the servers down a few years back. I got to lvl 58 online in Carbon and beat an EA Moderator legit (not on my tag) before I owned a 360. Back then I played more for fun than completely for achievements.
Cubivore
282,618
Cubivore
Posted on 22 August 16 at 02:10
Allgorhythm said:
xPut Name Herex said:
Console racing came of age and reached its peak with Mario Kart 64, don't be ridiculous.
I hope this is tongue in cheek. Although a good game, Mario Kart 64 was just the PS One Wipeout with a Mario skin. The game is considered part of the Wipeout series and even uses many of the same tracks as the original Wipeout. Although it was the third game in the Wipeout series, it was not as good as Wipeout 2097 for the PS2. On the Nintendo 64, itself, although Psygnosis's Wipeout Mario Kart 64 was a good game, as a futuristic racing game it was not as good as Nintendo's own F-Zero X.
This is one of the most nonensical and baffling things I've ever read in my 23 years on the internet.
Allgorhythm
254,042
Allgorhythm
Posted on 22 August 16 at 02:15
Cubivore said:
This is one of the most nonensical and baffling things I've ever read in my 23 years on the internet.
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