Game Discussion: Cuphead Forum

Cuphead patch update December 1, 2017

Posted on 01 December 17 at 19:38, Edited on 01 December 17 at 21:53 by fredflintstoned
I just wanted to let you all know that there is a new patch that was released for Cuphead on December 1, 2017. Here are the patch notes below per the following site:

Several of the changes they've made in this patch will make the game harder including NOT being able to shoot the devil (last boss) off screen, not being able to duck the Devil's goat attack and weakening / nerfing the charge shot.

So it might be best NOT to install this new update and try to get the achievements offline instead. Note: achievement notifications and pop-ups may not appear offline. But if you've acquired or met the requirements of the achievement offline, the achievement should pop-up once you've logged back in online.

Patch Notes:

Fixed various freezes caused by controller disconnection/reconnection
Fixed infinite controller rumble bug
Fixed various freezes and soft-locks and crashes
Improvements to saving and loading
No longer possible to create a Mugman army.
Fixed rapid-weapon-swap damage glitch
Slight charge weapon damage reduction
Charge weapon charge is now maintained during parry
It is now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press “Y” to unequip)
Mr. Chimes no longer gets stuck or goes off-screen
King Dice’s Start Over square will now only trigger once per attempt
Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
Dice Palace score now properly resets when retrying the level
Fixed improper hit boxes on the Devil’s snake attack
Fixed Devil’s goat attack so it hits ducking players
Elevator on Rugged Ridge no longer locks if Player 1 dies
A+ grade now possible on Funfair Fever and Treetop Trouble
No longer possible to damage bosses that are off-screen
Fixed rare crash when parrying on Carnival Kerfuffle
Fixed Roundabout shots not coming back on screen on select stages
Baroness Von Bon Bon death results now properly displays progress on phase 3
Dr. Kahl’s Robot death results now properly displays progress on phase 1
Fixed various minor collision bugs
Various art and animation polish
Minor sound effect bug fixes and polish
Added spooky Mausoleum announcer
Touch fuzzy, get a little dizzy
New Paralyzer
New Paralyzer
Posted on 02 December 17 at 06:30
Hmm nice changes. I finished the game so I won't be going back anytime soon but it's nice to see some fixes. Shame the Devil trick will be patched but he's easy to beat without it lol
Posted on 31 December 17 at 01:36
No longer possible to damage bosses that are off-screen
That's not true. Just yesterday I beat this boss, while shooting upwards at him, off screen.

video proof. happens at around 1:15 video time:
Leap Frog 2017 - 4x 6.4+ Ratio!! (Croaked on Day 29) --
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