A-Train HX Reviews

  • borandiborandi238,658
    02 Dec 2008
    22 3 7
    Sim City started the revolution. I have fond memories as a youngster wiling away hours upon hours, on my father’s Atari 512 STE, playing this 2D classic. Since then, simulation type games have become addictive to the masses, absorbing many hours that could have been dedicated to family, friends, or significant hobbies.

    As encapsulating as these games are, A-Train HX is the first to grace the Xbox 360, eighteen months after the 360s release*. This game is the next incantation of the A-Train series (none of which I have played), involving the manipulation of railway services to build a prosperous city.

    I say ‘a prosperous city’, which in A-Train correlates to ‘allow the AI to build it’ around your creation. By and large, the A-Train HX dynamics can and will confuse – even the most hardcore simulation game fan will become unstuck at some point. As the Fat Controller, you decide where the train stations and tracks go. You have ultimate control of which trains to put on the tracks – ranging from short freight to large 2000-seater fast trains, or tube trains permeating underneath the ground. In order for the AI to kick in, ‘materials’ need to be transported to stations via freight trains from either outside the cities of factories on your map. When the population starts to build, commuter trains help populate the area and more materials result in a larger set of flats or high rise buildings.

    At least this is the gist of the game I get. Even after completing the game and writing a quick start guide for a popular achievement website, I couldn’t tell you much else. There is no tutorial regarding the gameplay, let alone the controls. Oh, the controls! As unintuitive as they are frustrating. Many, many times I hit the right button, but I wasn’t selecting the appropriate item to perform the function I intended – it’s not obvious just which item is selected.

    Gameplay wise, there is no story mode often associated with modern simulation games. However, provided are eight default maps on an increasing scale of difficulty, ranging from flat plains to mountains and archipelago. Also provided are the tools to create your own maps, to distribute and challenge your friends. If they have the game, which they probably wont.

    A-Train HX is easy on the eye, and on the ear. The only visual hiccup worth noting is the camera manipulation near the end of the map, but all the sounds aid the simulation experience.

    Ages 3-15 are not recommended ages for this game. I’m not even sure 16+ is appropriate. In fact, I’d recommend it solely to those who either enjoy their trains, or their simulation games. Also for achievement hunters – a simple achievement set for those that can get to grips with the gameplay and controls. A-Train rewards completing certain tasks, but fifteen hours or less is all that is needed for the gamerscore.

    I enjoyed A-Train HX, but I like simulation games. And achievements.

    borandi

    * In English in Europe – in Japan A-Train HX was released a year earlier, and at time of writing, has not been encouraged to approach US shores.

    (c) Author retains all rights and copyright.
    4.0
    Showing most recent comments. View all comments.
    SpectreSubZeroIt's Sim Streets with Trains!
    Posted by SpectreSubZero on 24 Aug 09 at 20:37
    DS I FuRY Ia
    Posted by DS I FuRY I on 13 Oct 09 at 14:56
    ERIKDOTCOMSo, was this ever released in the U.S.?
    Posted by ERIKDOTCOM on 24 Oct 09 at 14:34
  • BrasshandeBrasshande2,210,548
    19 Feb 2011
    7 2 0
    If you're a hardcore fan of trains and/or urban planning, you'll probably enjoy this game. Fans of easy Achievements will also find something to enjoy here. The casual gamer, though, may find this more like hard work than anything else. In theory, the game is similar in its concept to classics like the Will Wright-helmed Sim City, though in practice it is a continuation of the inferior A-Train series that actually predated that all time gaming legend, though without Wright's input, never came close in terms of quality. The overall concept is similar, build various buildings and increase the size of your city, though as the title suggests, it is heavily weighted towards developing the railway network. And that's as exciting as things get unfortunately, it probably isn't even as interesting as i've made it sound in my initial description there. On the plus side for the avid Achievement hounds on this very website (of which i do count myself), a good Gamerscore is child's play to pick up, especially if you follow my man borandi's guide, easily findable online as i did myself, probably even through his own trueachivements.com page. Personally, i'd recommend renting the game, spanking a good Gamerscore out of it for the couple of hours or so that it will take you, then never thinking about it again.........
    2.0