Acorn Assault: Rodent Revolution Reviews

  • KingsOfDispairKingsOfDispair1,436,419
    11 Jan 2017
    2 2 0
    Viva La Revolution!
    By Brett Wolfe
    Reviewed on Xbox One
    Released on January 11th, 2017 on Xbox One, also on PC and PS4
    Developer: High Tale Studios     Publisher: Black Shell Media

    Original Post:

    Whether it was from history class, a documentary, or even your favorite movie, everyone has learned a bit about the French Revolution. Well, have you ever thought about adding squirrels into the mix? No? Neither did we, but somebody did and they made a game about it. Get ready to collect some nuts (uhh…acorns, you know what I mean).

    Acorn Assault: Rodent Revolution is a turn-based strategy title developed by High Tale Studios and tells the story of Charles Demontesquirrel, a revolution leader, on his path to dethrone King Louis for his ill ruling and mistreatment towards the people. This title contains five chapters with five levels each leading up to each boss. Each chapter has one boss but there really is not a boss fight. You fight the boss on each level of their specific chapter and they get more difficult as the chapter goes on. Each boss has a special ability that adds an annoying factor to their chapters and gives a challenge to completing some of the later levels. My least favorite ability would have to be the Tax Man’s, where he takes a certain amount of acorns away from you bank every turn. These acorns are used to purchase upgrades at the end of each turn. The three upgrades that you can purchase are attack damage, defense, and health and they last for one cycle. Each upgrade cost 200 acorns and you can purchase them up to four times per round with increasing effects. You can earn acorns two different ways. One way is by placing characters on top of piles of acorns that spawn randomly on the grid and the other way is by upgrading friendly combatants. Each character upgrades to a higher class when three of the same unit is placed beside each other either in a line or in an ‘L-shape’ formation. These acorns are essential to victory and that is the biggest reason that the Tax Man’s ability is such an annoyance. There is also a multiplayer feature in this game but is quite standard. It consists of the campaign levels, but you can face your friends in local multiplayer.

    ​When looking at the visuals and audial aspects of this game, they are pretty bad. The game has the visual styles of early PlayStation 2 graphics, but do not provide any type of nostalgic feelings as the game just doesn’t look good. Even for a cartoon inspired design the game looks very basic and doesn’t have any gleaming qualities in the category for visuals. The sounds are no different, they are very bland and there aren't that many different sounds in the game. There is the background music that barely changes and then the sounds that the units make when they attack, and when there are only three different enemy types with one attack type each, the sounds get very repetitive fast.



    This title was a rarity as it was one that I personally requested to work on, instead of being given it. I have requested it because I am very fond of the turn-based style in video games and I felt that the game had some potential to be a decent title that would be overlooked to due to the odd nature of the concept and the strange title. Unfortunately, I was disappointed on both aspects that I felt this game would shine with. While I had fun with the turn-based action and thought they implemented it well, the game was just extremely underwhelming and rudimentary in design. The title does not require you to purchase units and just randomly gives you a set of attacking characters and defenses and this random factor leans heavily in favor of the enemy. The title is extremely repetitive during the chapters as the opponents play style does not change at all. An unexpected aspect of the game that hit me was the difficulty of some of the levels. The randomness makes beating some of the levels challenging. This is one title that I figured would have potential and unfortunately, I was wrong.

    Overall, Acorn Assault: Rodent Revolution is an interesting concept that just didn’t work out well. The game is priced at $10 USD, which I feel is a fair price. However, unless you are in need of a turn-based strategy game about squirrels, I would steer clear of this title until it goes on sale. It is fun but gets very mundane quickly.

    *Note: A copy of this game was provided for the purpose of the review.

    Final Score: 4.5/10

    ​+Cheap Price
    ​-Poor Graphics
    -Mundane Gameplay
  • FullMoonBeaverFullMoonBeaver1,489,761
    13 Jan 2017
    2 3 2
    Acorn Assault: Rodent Revolution Review
    Developed by: High Tale Studios
    Published by: Black Shell Media
    Release Date: January 11th 2017
    Price: $9.99

    Here we are with yet another I die title to kick-start a new year. No doubt we are going to get a mixed bag as is the norm. But what of Acorn Assault? Well, we have a turn based strategy game featuring squirrels. I can honestly say I've never come across a combination like this. So it's a unique idea in that sense.

    The game board is split in half, with each side getting half a board to play on. You place troops and barrels, sometimes on squares with acorns which act as your currency. Placing 3 of the same type will upgrade barrels to a sandbag wall, and troops from pistoleers, to gunners then bombers etc. Works well an forces you to plan your moves ahead of your opponent's next move. That being said, once you reach the 2nd boss, The Gatekeeper, you will find that your opponent is rater over powered an will regularly gain the upper hand. More tiles to place per move and more defense. Iirc was one level away from the boss fight and just couldn't stomach attempting the same battle anymore. To try point that the same went from being ok, to downright tedious. Before then I had a decent challenge, but one that was not impossible.

    One feature that did raise a smile was the Monty Python reference. But aside from that, you have a cast of characters that you feel nothing towards. Even the squirrel who is valiantly fighting the oppressive Tax Man, Gatekeeper etc. It just felt a hollow character.

    There is some Multiplayer you can indulge in. If the Campaign is just frustrating you to hell and back. If you have friends who want to play as well. Made more interesting if you had unlocked extra characters during our time in Campaign.

    After hearing about this Indie, I didn't hold high hopes in the sense I expected a ground breaking title. But I was certainly intrigued. On occasion I like to try genres I don't usually partake in. Turn based, Strategy and Tower Defense genres just don't do it for me. However I felt that I could get into Acorn Assault, and at first I did. But the novelty quickly wore off due to the frustration of the Gatekeeper levels.

    During the game once you've made enough acorns, you can purchase upgrades to your health, offence and defense. This is essential to keep an eye on and critical decisions must be made on what to purchase to ensure that you win the round.

    Rough, poorly rendered and could do with a lot of polish. Doesn't affect the gameplay, but requires some attention.

    Nothing to write home about. In fact you could well turn the sound off and listen to your favourite music instead.

    Turn based strategy, and not a huge wealth of options compared to some better known titles of this genre available. It's simple enough, sure. Unfortunately, there is little depth to the game. A newcomer to the genre would find it a suitable introduction to how the genre works. For hardcore fans, it will be overlooked.

    If you have a boat load of determination then you will be replaying levels frequently to advance. Although I can't see this being a long term investment of your time.

    On paper, they are simple. So achievement Hunter's may be tempted to part ways with their cash. Probably in a sale if the $10 is too much for you. In short, complete the game, and you will likely have them all.

    By no means the worst game available for Xbox One. But you won't be rushing to buy it. Unless you have bought all the games you already want to play and are looking for anything to buy. Hopefully, High Tale can learn from this and go on to make something more appealing to the masses. It had potential, but fell short of the mark. An interesting concept, and a funny Monty Python reference. Though it takes more than a pop culture reference to make your game stand out.

    A copy was provided for review purposes.