Full list of all 67 Alan Wake achievements worth 1,500 gamerscore. It takes around 15-20 hours to unlock all of the achievements in the base game on Xbox 360.
The base game contains 50 achievements worth 1,000 Gamerscore, and there are 2 DLC packs containing 17 achievements worth 500 Gamerscore.
You calmed the fury of the storm.
You completed the game on Normal difficulty.
You completed the game on Hard difficulty.
You completed the game on Nightmare difficulty.
You have examined every sign and point of interest in the Bright Falls area.
You have discovered every thermos of coffee.
You have discovered all of the hidden chests.
You shone a light upon this night of otherworldly fiends.
You have found every manuscript page in the game.
You have found every manuscript page in Normal mode.
You checked out some important messages.
You listened to Hartman's recordings.
You managed to make it all the way from the dam to Cauldron Lake without firing a single bullet.
You fought your way through the streets of Bright Falls without getting killed.
You made it all the way to the Cauldron Lake lookout in under 30 minutes.
You haven't missed a single radio show.
Not a bird lover, are you?
You drank 'em bot' up.
You have heartlessly knocked over five defenseless can pyramids.
You have watched every single TV show on offer.
Cynthia Weaver has taken you to the Well-Lit Room.
It is the east, and the flaregun is the sun to 50 Taken.
You have dropped 50 Taken with the hunting rifle.
Truly, you are the master of floodgates.
Oh, so THAT'S what happened.
20 Taken have been drowned, electrocuted, or dispatched by some other indirect means.
QWERTY? DVORAK? 50 Taken know it's neither.
You wiped out four Taken with a single flare.
You found the kidnapper, but what he had to say wasn't what you wanted to hear.
You made the train engine run out of steam.
You changed batteries 100 times.
You have destroyed 20 poltergeist objects.
50 Taken have felt your fury. Also, your flashbangs.
You bought yourself some breathing time with a flare.
You capped 100 Taken with the revolver.
You have peeled 15 Taken off your bumper.
You have found 25 coffee thermoses.
You destroyed the bulldozer.
You took out two Taken with a single barrel.
You blasted four Taken into ashes with a single flashbang.
You survived Elderwood National Park.
You have discovered 25 manuscript pages.
You have discovered five of the hidden chests.
You managed a slow-motion dodge 20 times.
You disobeyed the park ranger's instructions.
You finally managed to make that phone call.
Unlike Stucky, you enjoy incontestable health benefits. Namely, you're not dead.
You have restored power.
You were enlightened by a dream.
You avoided getting hit -- with style!
You found the 10 hidden alarm clocks.
You found all of your cardboard buddies.
You made it through The Signal in one glorious go.
You defeated the horror at the sawmill in less than 1 minute and 30 seconds.
You completed The Signal without ever entering a vehicle.
You made every furnace cough up its fiery death goodies.
You found the point of contact with Thomas Zane.
You found Barry, or at least the next best thing.
You put your imagination in its place.
You heard what "Alice" had to say.
You took a little elevator ride.
Special 2: Make it through the approach to the lighthouse without firing a weapon.
Special 2: Complete the episode without reloading the game or restarting a checkpoint.
Special 2: Survive the final encounter without being seriously hurt.
Special 2: Make your way past the tornado in under 60 seconds.
Special 2: Discover 10 Night Springs video games.
Special 2: Discover the secret area.