Amnesia: Collection Reviews

297,976 (159,145)
TA Score for this game: 2,884
Posted on 28 May 19 at 16:22
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Amnesia: The Dark Descent, what more need be said? The masterclass of survival horror that many have attempted to replicate, the atmosphere is chilling and immersive, the music veers between relaxing, ambient and intense, the lighting gives that foreboding look to the whole experience.

Although having played the game in 2014 I can say there are many faults, namely the odd map hole and virtually all enemy encounters are scripted, it does lose its threat when one realizes the monsters appear at certain locations for certain times. That aside it's still an exciting journey through murky, claustrophobic environments.

Amnesia: Justine: I find it difficult to gauge my exact feelings toward this stand alone expansion, as it's too short to get that immersive feeling that made The Dark Descent so memorable, a single playthrough can be done in twenty-five minutes. Because of its brevity there's no save function, which can be an annoyance as the protagonist dies in one hit. I also have qualms about the voice acting, the game is set in France and no-one speaks with a French accent, at all. (Assassin's Creed: Unity did the same thing) Although, the previous title was set in Germany and no-one had accents there either.

Amnesia: A Machine for Pigs is definitely a step down, it feels more like a horror-themed waking simulator than a survival horror. Gone are the inventory and supply management, monster encounters feel like an obstacle than a danger, there's less of that isolated, trapped feeling as one wanders illuminated rooms and puzzle solving is a matter of carrying an object to a location. It is not without its moments, but the game does not measure up to its predecessor.

P.S. I look forward to the day Frictional Games ports their previous series Penumbra to consoles.
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