Arkanoid Live! Reviews

  • BLYASTBLYAST1,216,467
    07 May 2009 13 May 2009
    17 0 4
    Highlights

    The Good: Intense & addictive nostalgia, easy to learn, 360 control works well in place of "vaus", 60+ levels, local co-op/versus/online mp, leaderboards and scoring are excellent

    The Bad: Game does not include episodes 3 & 4, which are to be made available for DLC later, no save feature for running games

    GamePlay:
    Viewing a few screenshots for this game can provide you with most of the information you need on what to expect from this XBLA remake. To put it short, this game delivers in all areas it can. Many gamers are familiar with these "breakout" style games via flash games over the internet. However, these flash games cannot come close to comparing with this classic. There are numerous settings you can tweak before starting the game, including difficulty, rules regarding your lives or barriers at start, and whether enemies are turned on an off.

    Gameplay revolves around a simple concept - eliminate all the bricks on screen with your ball, and don't let it hit the bottom. As simple as it sounds, it can prove to be a challenging feat from levels the gamer must face. Obstacles such as enemies, which are tasked with hitting your ball rapidly away in unexpected directions, unbreakable bricks, and the faster moving ball create a challenge which requires the gamer's full concentration. As the player breaks bricks, he or she can unlock power-ups such as laser, missile-ball, multi-ball, slow ball, catch, barrier, extra-life, large vaus, and mini vaus. Fans of the original will remember these well and should take comfort in knowing that the player has the ability to combine certain power-ups to enhance play, an example being lasers - where you can collect two to acquire the "power-laser."
    5/5 stars

    Controls:
    Very simple concept here. The original series used a knob known as the vaus that which players could spin to control. On this XBLA version, players can use either the joystiq or d-pad to move left and right. It's as simple as controls get and it works flawlessly.

    The only thing that could have been possibly added here is the ability to move your "vaus" or space vessel faster. However, this can be argued against by noting that if it was possible to move any faster, the game may become too easy.
    5/5 stars

    Sound:
    The music for this game is based off a few looping tracks. There are very easy to zone out too, and some are fairly catchy. They are not great, but they get the job done. This is one area the game could have benefited slightly more from, maybe just a few more tracks.

    The sound effects themselves bring old-school fans joy. It seems they've ported over many of the game's original sound effects rather than revamping them, such as the ball hitting the walls. This adds to the feeling of nostalgia. There is nothing annoying about the effects themselves.
    4/5 stars

    Graphics:
    Being an arcade game, and an old one at that, the graphics are not that big of a deal. However, they can add to the game itself as many game remakes have shown via XBLA. The makers of this game have added background visuals for both beauty and to enhance the difficulty at times. The HD remix and polish to this game is great on the eyes, and even after sitting through a game for nearly an hour without blinking, players won't find their eyes aching at all.

    Lastly there are some great level designs here, both new and old which add to the beauty of the game.
    5/5 stars


    Co-op:
    Unfortunately co-op is only available locally. However, Arkanoid adds an interesting twist to the gameplay. The co-op gameplay has one player in the front, and one player in the back. Players alternate positions every level, with the player in the front pulling most of the workload, and the player in the back watching his back or collecting power-ups. This can prove a very fun way to kill time if you have a friend to play with in person, especially on a harder difficulty.
    4/5 stars


    Multi-Player:
    Multiplayer is both local and online. Players can square off against each other in two modes. One is a rush to destroy all of the blocks, and the other is more of a precision mode where players must only destroy a block of one colour. Adding to the battle modes of multiplayer are specific power-ups which players can collect. These power-ups will try to throw the opposing player off when collected by shrinking their ship, adding more blocks, or speeding up their ball. The multiplayer is nothing special due to the fact that much of the winning factor comes from luck rather than skill, based on what power-ups you acquire to help you destroy the blocks.
    3/5 stars

    Replay Value:
    This game has great replay value and is perfect for playing with friends anytime, especially since many people are familiar with it.
    4/5 stars

    Achievements:
    Estimated Time = 3-7 hours
    Achievement Difficulty = 6/10

    These achievements present a nice challenge that is within reason. Do not be scared of the "get to a certain level without continuing" achievements. The game allows you to tweak settings (aka easy difficulty & 7 lives) to make life easier. With some concentration and willpower, players will find that all of these achievements are attainable.
    5/5 stars
    5.0
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    System of a DomWasn't sure about getting this! But after reading your review i will deffinatly give it a go! (Having played it to death as a version on the old BBC B computer)
    Posted by System of a Dom on 08 May 09 at 11:06
    hidetheclownGreat review, must have taken you a while to write!
    Posted by hidetheclown on 08 May 09 at 15:45
    Mr J1mReally good review, everything covered in detail. Good stuff!

    Shame that the game isn't complete though. Half an XBLA games for 800 pts, someone is having a laugh. I wonder how much the rest of this one will cost.

    Is it just me or is this too much for a Pong remake?

    800 pts would be ok for the whole game but not half.
    Posted by Mr J1m on 12 May 09 at 13:24