Achievers Review of: Batman Arkham OriginsBatman Arkham Origins was one of the games of 2013 that I was most curious in. I was really interested to see how the game following Arkham City would stand up, and a prequel at that. With Rocksteady no longer at the head of the project, there were so many things going against this game. Does the prequel do the series justice, or should we forget this installment in whole?
Gameplay (Story, mechanics, and difficulty)Right off the bat, the game presents itself with a vastly different story than the previous two games in the series. With Batman being younger than his previous games, he isnt fully comfortable with the law yet, or even known by a good amount of the villains, creating a pretty unique experience. The story has Batman being hunted by 8 assassins that are after the bounty of millions placed on his head by Black Mask. The story has you trying to figure out who Black Mask is, and why he placed the bounty, mean while, fighting against the assassins that all want the bounty. Very unfortunately, at about the half way point the story shifts, to something vastly more familiar. However within the downgraded story, does come a good hand full of really great moments that do offer something different. Aside from those few moments, the story does devolve into something we have seen before, just done in a different light.
The story has you fighting the assassins as previously mentioned, but not all of them. I think the story has you fight about five of them, the other three you have to go out of your way to find. All in all its not a bad thing, but if your are just grinding the story, then your going to miss out, and could have been added into the story to draw out the story's short length. In total, you could easily go through the game in about 5 to 6 hours. Aside from the main campaign, there isnt much to go back to. Aside from the assassin's there are a couple other villains to hunt down, and some Enigma (Riddler) packages to get. The packages themselves are pretty boring to get, and dont have the same challenge as the trophies. Completely missing are the riddles themselves which are greatly missed. There is nearly no reason to ever go back into the city once the story is done.
The combat from the previous games is back, and generally the same. Although this time, something did feel easier about it. I was able to pull off higher chains, than the last game, and I cant reason why. Almost all the gadgets return as well, with the edition of one new item, which I have a problem with. This time around you get the Electrocutioners gloves, which adds some more bite to your punch while you fight. My main problem is that, these are extremely useful, so why would Batman not continue to use these in the future, they seem to help greatly. Aside the fighting, there is the usual gliding across the city, which would be okay if not for the fact that when grappling to a rooftop, it veers you off course either a little or alot.
Each assassin and villain in the game is fought in a boss fight sort of sense. Each range from pretty good to pretty bad. There is even a boss fight that is just a re-skinned version of the Harley Quinn boss fight from Harley Quinn's Revenge. Other boss fights do fare a tad better, some are pretty original and challenging, like Copperhead's fight or Bane's. Other boss fights, like Anarchist's or Firefly's, are pretty bad and are either repetitive, or too easy for it's own good.
When your not fighting or gliding, your trying to solve murders. The game does a great job at making you feel like a detective, and figuring out what happened piece by piece. Although the game has you do nothing more than just find certain areas that will further on the investigation, it feels as though you are actually doing something. When actually looking at it, the game does all the work, and you just find it.
In the end, the game is pretty easy when you look at it. There isnt any one thing that will give you trouble. Altough some boss fights can but up a slight challenge, they are not anything too bad. Even the predator rooms seem to be easier than before, and any of the combat areas dont but up that much of a fight.
Technical Aspect (Design, Graphics, and Bugs)This is a freaking pretty game, like really pretty. Everything looks really great, and the cut scenes are even better. The in game graphics are basically a barely improved version of the Arkham City engine, but that engine is really great. The cut scenes themselves are astonishing, I want a movie made in the engine they used to produce those cutscenes.
The map layout is pretty similar to Arkham City but different enough to feel new. The main new thing is the addition of the bridge....I think, I havent played Arkham City in a while, but I dont remember the bridge at all, because gliding across the bridge takes why to long for its own good. The fact that at times, fast travel is unavailable, means that you are forced glide across the bridge, which is probably just put in there for filler.
The game is broken up into different segments when you look at it, very similar to Arkham City. You visit each area where the head of that area is, and you go down down corridors, fight baddies, and do a predator area or two. Altough each area is ascetically different but in the end very much the same. Each area is decorated with varied Christmas decorations in honor of the holiday. They are nice little additions when you explore each area, even though you can find repeated designs everywhere.
Plenty of times I had a hard time figuring out what to do. There are many times where the game is not clear at all what it is that it wants you to do. I found myself wandering around until there was something that looked right. Most of the other times, the game is blatantly clear as to what it wants you to do. It will have Batman repeat lines over and over just to make sure you know what to do. It holds your hand way to much at times, and not too much at others.
The character design is pretty usual. Batman looks like Batman, Bane looks like Bane, and so on. The Joker character model is pretty usual aside from one thing. At all times, the Joker model constantly looks angry as compared to past games. I had this pointed out to me, and I couldnt help but notice it. Its not a big flaw, but its just a really unusual choice in design.
All around there is pretty awesome voice acting. Even though almost no one is back from previous installments, everyone does a really good job. I was a huge fan of most of the Joker's lines this time around, even most of Batman's lines as well.
The game runs pretty smooth, and I didnt run into any glitches I can remember. Most of the AI responds and acts properly. At some points, the frame rate did dip down, but not often enough for it to be a problem.
AchievementsOverall, this is a bad game for achievements grinders. The campaign itself only lends about seven achievements, to an end result of only about 200. The others are a mix of collecting, upgrading, combos, and multiplayer feats. Nothing is completely hard to get, but it will take a good amount of time to fully max out the game.
Fun FactorIf you are at all a fan of the previous game, you will like this game. That combat is smooth and fun enough to keep you coming back to the challenge areas, while the predator areas are a tad lacking this time around. The collectibles here are no where as fun to collect as previous games, but can take some time if thats your thing. I had no chance to try the multiplayer, so I cant imput any opinion there. In the end, the short campaign will fully keep your attention, and I had a good time playing through it.
OverallThis is clearly the weakest of the three Arkham games. The game isnt that hard, and the story isnt that great. However, what made the last games great, makes this game pretty good. The combat is still fun, and the addition of the detective scenes are a nice addition. In the end, there isnt enough here to justify the 60 dollar price tag.
+ Fast and Fun Combat + Beautiful Graphics + Some Great Boss Fights - Half of a Familiar Story - Mix of Clarity - Short Campaign 3.5