Welcome to Bad Company, no other company has higher casualty rates you will be fighting alongside Haggard, Sweetwater and Redford. This story walkthrough will walk you through each mission, there are two difficulties that need to be played on Normal and Hard. We will run through on Normal and knock out all the various achievements before speeding through the battles on Hard.
Welcome to Bad Company
For this mission we will be going for no-deaths as-well, just remember to reload the checkpoint if you die and remember not to rush as there are not that many enemies in this level. To avoid doing a separate playthrough for this achievement, you can attempt it on Air-Force One where you will pilot a HIND and will only see occasional ground combat.
Anyway after the initial cutscene and a long scenic drive full of introductions you will get hit by artillery and seemingly die. Well don't worry a handy tutorial is on hand to get you back into the game, fairly standard jump, crouch, sprint, blow-up walls, use your gun etc.
Now follow the rest of the tutorial to repair your set of wheels and drive on to the artillery position. Once there you will need to fight through a small group of enemies you will find the first two weapons there.
Weapon 1-2/5 : Those weapons are the AEK971 and the S20K. These are the standard weapons the enemies in the whole game carry. No need to search for them, just walk to the dead and scavenge them as you go. Those are actually also available on other missions, so just pick them up whenever you want.
Now head-on to neutralise the enemy artillery positions and all the enemies around each one, some of them will head boxes and other bits of cover. So if you get hit, fall-back and heal up, then throw a grenade in their direction. Another cut-scene and you will obtain the objective to use the artillery to destroy enemy forces.
Once they are all dead, you will need to head up the road and get into the waiting jeep. An enemy vehicle will rush-up so either use your grenade-launcher or the jeeps turret to take it out. Repair your vehicle and move up to Objective RAM, here will be the next collectible.
Weapon 3/5 : Automatically obtained when going for objective RAM, inside the house (its the XM8).
Pick-up the lovely XM8 and complete the objective, now drive further up the road for the next objective. You will need to take out a small base filled with enemies, I would recommend picking off as many as you can and then moving carefully up to avoid dying. Eventually the last enemy will be killed and you will need to hold-off a counter-attack. Use the turrets near the creek-bed to do this and eventually once enough of them die, a light tank will show-up. An attack helicopter will make short work of the tank and you can move up to the smoke.
Once the cutscene ends take the jeep to the left and instead of heading straight, go right along a shortcut to get the next weapon.
Weapon 4/5 : When prompted for objective MUSTANG and proceeding towards the farm there should be a small area that cuts through the trees and there should be enemies gathered around a small destroyed building. Rush in, kill them and the weapon should be inside (its the 870MCS)
Next-up is a cluster of farm buildings that are defended by a group of soldiers using emplacements and other heavy weapons, also when you kill them all a tank will come out of the barn. So carefully move through each building making sure to swap out the power tool for an RPG that is located in the centre farm building. Once the tank spawns, keep hitting it until it blows up making sure it doesn't kill you by hiding until your cover is destroyed and then waiting for the tank to reload.
Now for another objective, after the cutscene of the downed helicopter you must destroy the AA turrets. However instead we will go for an achievement once we have cleared the area, first clear the main road where some enemies will hide near a truck. Now move up the trenches, killing as many as you can however fallback if you are getting shot from too many directions. Once the final enemy is dead, we will enter an AA turret and destroy the countryside for:
Now grab the C4 from around the trenches and blowup the AA turrets. Nope not done yet, time to hit the road again.
We will be taking a farm but first behind us should be the next weapon:
Weapon 5/5 : When prompted for objective BRONCO, before you head north to the farm, behind you should be a destroyed bridge and in the small building near the bridge is the last Weapon, the SCAR.
You will also get:
Now to take the farm ignoring the soldiers along the way or running them over, either way works. The intersection will have a turret in the barn and should be taken out ASAP. Now you must kill everyone and then hold the position which of course involves a tank which you can blow up with C4 or RPGs. To set-up for the offensive, it is best to lay C4 around the intersection and then use your grenade-launcher to wreck the jeeps/trucks. When the tank shows up hit the C4 button and it should blow-up. If not the house across from the barn has an RPG in the attic, which can be used to finished the BMP off.
Final objective after all the cutscenes and explosions die down, watch the convoy get torn apart and move in to clear the radar jammers. First up use any grenades, grenade launcher or any explosive to destroy the two emplacement or they will rip you apart. These are in the big white guard posts, there are some other explosives in one of them that you can use to destroy the jammers. Once the jammers are done, the airforce will destroy the enemy position ahead of you and you will move in to secure the position. At this point the Legionnaire will show up and fight you, so kill them all or just the ones in your way. Get to objective to finish the mission.
As you use the artillery piece in the level you will be tasked with destroying vehicles, now just destroy all these vehicles to get:
Now the mission is complete you will get for playing on normal:
If you did not die:
Complete one mission without dying (any difficulty)
And also this, if not the next mission:
Acta non Verba
After the opening cut-scene, you will shorty afterwards be helpfully pointed towards your first gold bar.
Gold Bar 1/5 : Automatically obtained after searching the house for it.
Will unlock once you pick up the gold bar:
Now you will be up against a group of enemies that will be between you and the river, so take them all out. Use your grenade launcher on the house to take out the unshielded emplacement. And clear out the building and pick up the next gold bar while doing so.
Gold Bar 2/5 : When heading towards the "move out, kill all enemies" objective, you come to an area where the road circles around some buildings. One of the first buildings has a turret and on the west side an "acta non verba - sign" on it. Its on the upper floor, rather easy to spot.
Now to grab the boat and head-on over to the next objective which is split up into the fuel dump and weapons depot. Instead we will drive our boat southward to an enemy outpost to get the next gold bar.
Gold Bar 3/5 : When prompted to destroy the fuel depot, take a boat and head southward on the river until you reach a small enemy encampment. Dismount and dispatch them all and head to the southern part of the camp to a small ditch with 2 small bridges above it. Its inside that ditch.
For the objective we will clear either the fuel dump or weapons depot, your choice. You have infinite respawns, so just keep running into the areas and killing everyone. There will be some objectives that will need to be blown up, using C4 scattered around the area or other explosives that are on hand.
If you took on the weapons depot first, after blowing up all the missile launchers in factory (Explosives on second story in a room) you will need to head on to the fuel depot. Just outside the weapons depot is a armoured car that you will need to take out, use your grenade launcher again. There will also be a KORD launcher, that will fire missiles in your direction so try and take it out from a distance.
Now repeat the process of clearing the area and destroying the fuel tanks as you go, some will be hidden behind walls so just throw grenades at those ones. After the area is cleared out you will need to pickup a mortar-strike device and use it on a bridge. Pretty simple just point and hold down to rain mortars down on the bridge.
Grab a vehicle parked near the fuel depot and drive on to the next objective. The objective is a town filled with enemies, a tank or two and emplacements, you will need to clear the town out for the allied armor to move ahead. Whip out your mortar device and just start going to town on any houses you see, this will take out a number of the enemies however a few will be left in the houses to give you problems. Not much else to say use it on the various emplacements within the town and the one light tank which will be hiding in the middle of the town. Otherwise use the KORD launcher in an upstairs attic, look for RPGs of fallen enemies or just use the power-tool.
Once the town is clear go after the next gold bar.
Gold Bar 4/5 : When going for the stationary guns, when being attacked by a tank there should be a shielded turret in the same area. Dispatch them all, head upstairs to the turret (acta non verba sign should be visible) and search the adjacent room. The place is also signed with a X on your map.
While using the mortar on the town we can work on another achievement, once you have you destroyed enough wall you will get:
Now we have a new objective to keep the tanks alive until the next waypoint, where they will get wiped out anyway after all of that. So grab the power-tool near you and follow the tanks. You can jump into some of the tanks and use the secondary gun however it is better especially on hard to run ahead and kill anything you see. During the first ambush along the path you will find the only weapon for this level.
Weapon 1/1 : When prompted for the keep the tanks alive objective, at the first ambush head to the house with the RPG inside (marked with a X on your map) and the M249 is on a Weapon crate inside.
Now keep clearing the way, there will be tanks which will cause you headaches on hard if not cleared fast enough. So grab an RPG and quickly destroy them, I found the power-tool very effective against enemy armor in this level as-well. Finally there are a few piers with enemies standing next to explosive barrels and one sneaky guy hiding behind some rocks to the right of the ruined fort. Now just run up and clear the fort and you will be in the clear. Make sure to repair the tanks, as on hard they get destroyed very quickly making this one of the more frustrating sections on hard. If they blow up you will need to redo the entire section.
Watch all but one tank get destroyed in the final ambush as they enter the town and do what an armoured column could not do and clear the town out. During the process of clearing the town you will get the final gold bar.
Gold Bar 5/5 : After you protected the tanks and reached the town, to the far south west corner of the graveyard is the last gold crate.
Now assist the surviving tank in reach the objective by destroying emplacements and a load more enemies. Once the tank reaches the objective it will need to be protected while they get the tank working. In the building behind the tank is an emplacement and some RPGs to assist you in holding the town square. On hard, the tank will die quickly from RPGs and the tank that shows up, so pummel them with everything you have.
Finally the infantry will arrive, after you have done all of the work of course and will secure the area. One final objective, grab the humvee and drive on up the road and then proceed on foot. You will see a group of barracks being manned by Legionnaires, time to go down there and finish them off. With that done the mission ends.
Completing the mission on normal, unlocks:
If not already unlocked, you will get:
Things start off badly enough with us crossing into a neutral country, the first objective is to clear out the checkpoint and catchup to Haggard who mysteriously bypassed security. We will first grab a weapon after killing off the first two guards.
Weapon 1/5 : Head down the hill at the start in the small building to pick up the AN-94.
Another weapon in the area.
Weapon 2/5: Go to the southern most part of the town and look for the white X to find the SPAS-12.
There is a KORD emplacement in a building just down the road and an RPG soldier not much further, otherwise to your right is the best way to flank these guys and get rid of the rest of the border security. Grab the mortar device in one of the houses on the left or as shown in the pause map, use this to help clear out remaining enemies and the heavy tank. Now use it to clear security on the other side of the river, ignore the bunkers and cross the river avoiding the heavily defended bridge by going to the right. Kill off the surviving soldiers and catch-up to Haggard.
Now we come to a much more open ended part of the map, we will need to cover our tracks by destroying most of the countryside really just three antennas.
First up as you clear the snipers, emplacements and other various enemies you will proceed to the south most antenna. Here we will find a gold crate and a weapon.
Gold Crate 1/5 : When prompted to destroy the south antenna box, keep heading along the road and youll come to a blocked area. Behind the barrier is the gold crate.
Weapon 2/5 : Same area as above gold crate, you will find the XM8C on the road-side, just at the start of the objective to Cover your tracks.
To get up to these we will need to use mortar strikes to clear out the snipers, as you will die a lot on hard from them. Or if you are on a lower difficulty, rush the hill to take them out. I would suggest even after clearing the hill to watch out for the remaining enemies hiding around the antenna's location, they will be the ones carrying the SV-98.
Also during the clearing out of enemies at the south antenna box, you will find some gillie suit wearing snipers carrying a unique weapon.
Weapon 3/5 : After this point you will face various snipers and all of them will carry the SV98.
To destroy the antenna, use your grenade launcher or some explosives found in a nearby barracks building.
Now for the east antenna, this one will be a lot more difficult due to a helicopter and some dug in enemies with grenade-launchers plus the usual snipers. Use the mortar to destroy their positions and then once you are sure all is quiet move-up. Make sure to clear all the buildings to avoid surprises, also check the guard tower for another weapon.
Weapon 4/5 : When prompted for the east antenna box, you will come across a guard tower on the right (has a X on the map, but hard to spot) with a MG on it. Kill the guard, climb up the ladder and the SVU should be lying there, waiting for you.
Mortar strike the antenna after heading down the hill near it, you will want to get to the AA gun pronto after-all the helicopters are no joke in this game. The HIND will fly around and pummel you with cannon fire and duck into the cover of the tree-line. Just keep hammering the helicopter until it blows-up and remember to heal up if needed. Now go behind the AA gun in the bottom area of the barn will another gold crate.
Gold Crate 2/5 : When prompted for the northern antenna box and fleeing the helicopter you will come to a small encampment with a barn. The barn has a basement underneath it and it can be entered through the southern entrance. Its right inside there.
Keep on going to the south, in your pause map will be a vague equipment spot, here will be the weapon. If not you will head here as you flee to the harbour.
Weapon 5/5 : Head farther down the road until you reach a dirt path that leads to the west until you reach a small hut. You can find the MG36 just inside (its marked with a X, has a powertool inside as well).
Also there is a gold crate.
Gold Crate 3/5 : Its just inside the above mentioned building.
Now take on the final antenna, this one will be fairly easy after the last two boxes. Grab a vehicle and head on over to it, being aware that the buildings along the way may contain enemies. Once there use the turret of your vehicle or rush for cover as there will be a number of enemies and an RPG being fired at you, that will destroy your vehicle. Mortar strike them if you still have the device otherwise pick them off one by one, being careful of your use of explosives as there is a tank we will want to borrow. Once you get to the tank, use it to clear out remaining enemies and destroy the last antenna.
First destroy an armoured car, that will do no damage to your tank and shortly after a tank will race across your path to take you down. Now to use the smokescreen (), and hammer the tank with everything you have. It may be worth noting that this tank can kill you and rob you of your vehicle which can be a problem. An earlier equipment spot contains a tank otherwise you can get away with sprinting to the harbour.
Anyway as you head off-road you will encounter more tanks, armoured cars and RPG soldiers trying to wipe you out. Use the smokescreen and remember heavy tanks on hard can take you out in two hits. I would advise after killing everything between you and the harbor to check the equipment spots for the mortar strike, as that will make the next section a breeze.
Eventually you will make it to the harbour without your tank, so either you still have the mortar strike or you will need to get creative with the grenade launcher to take out the machine gun emplacement. Using the mortar strike, destroy everything and the gas explosions should wipe everything out so you can move up. There will be an armoured car after clearing the initial area, so blow it up or shoot the gunner. Now to find another gold crate.
Gold Crate 4/5 : When prompted to scout the harbor, after you crossed the 2 water trenches youll find a set of blue and brown containers to the northern part after the 2nd trench. Head up the stairs on the left and jump down on containers to find the crate.
Now we will clear out the warehouses and blowup or shoot everything in sight. An alternative is after clearing the warehouses and taking out some of the emplacements is to sprint to the objective. However before we do that head to the right after the warehouses and there will be the last crate.
Gold Crate 5/5 : When dropping down to the dock, to the far south west corner of it is a small green little house. The last crate is just inside.
Now sprint to the end and the level finishes, couldn't be more easier.
After finishing the level you will get:
And for hard:
During the mission you will get:
Par for the Course
After a brief cut-scene you will find out you are on a golf course and then after a short walk will find yourself a vehicle. Drive onto the first town and kill everything here including the car. Be wary of RPGS and grab the power tool here as-well as a fresh vehicle, before leaving grab a weapon that is handy to have as-well.
Weapon 1/8 : After heading down the path from the start you should come to a small Russian outpost. Kill the enemies and check for a nearby house with a X on the map and the VSS is inside.
Now move onto the first missile launcher, you can destroy it from a distance with some well-placed grenade launcher shots if not there is a mortar device nearby which you will need anyway so pick it up. Now go find another weapon after destroying the base and killing the enemies.
Weapon 2/8 : Once you reach the base with the first rocket launcher, the NS2000 is in one of the southernmost buildings (It's also marked with a X).
On hard picking up the power tool before entering the light tank ahead is a good idea, as there is a car not too far down the road that will need to be destroyed. Again before doing this on the side of this area is a pier with a boat, use it to go for a gold bar and weapon.
Weapon 3/8 : Now grab a boat and head to the northwest corner of the map to a lonesome island. The M24 should be in the building with the X marked on the map.
Gold Crate 1/5 : It's in the same building as above weapon.
Again with the boat pickup another gold bar and weapon.
Weapon 4/8 : Now head to the far northwest corner of the map to a small outpost with no rocket launcher in it and 2 X´s on the map. In a building should be the M16 (near the lower mentioned gold crate).
Gold Crate 2/5 : Same spot as the weapon, in a house with a power drill inside.
Now head-back for the tank or make your own way through the level. Once at the tank clear out enemies as you approach the second launcher and either take it out from a distance or clear the area on-foot to find gadgets and weapons. Some boats will drop in, when on-foot however you will not get those boats back in the water so just get back to the tank.
Onto the third launcher now, across the bridge however is a rocket launcher emplacement in a hut so take that out ASAP and the light tank hiding just beyond. Repair your tank and destroy the third launcher as-well as any enemies near it. Now before regrouping, go over to another weapon location.
Weapon 5/8 : After heading down to the 3rd missile launcher there should be on the northern side of the outpost near the missile launcher and an explosives shack, the MG3 lying around.
Now regroup and watch the cutscene that unfolds at the location before getting your next objective. This is a supply point which will contain a handy laser designator that can kill the heavy tank that decides to show up at that point. Once done, search the area for another weapon and gold bar.
Weapon 6/8 : Once you reached the supply point, to the furthest west is a building you can climb up. The PP2000 is on the first floor.
Gold Crate 3/5 : Same spot, slightly to the north of the Heli Pad should be a tee-off with the gold crate on it.
At the supply point is again a gold bar.
Gold Crate 4/5 : When you head to the smoke, you can spot a X to the north on your map. I should be next to the power drill
Now we fight on to another enemy outpost, at the entrance there will be a power tool if you haven't got one yet. Simply clear out each building and head up the slope until the end. We will grab a tank at this point and drive up the road. Kill the enemies as you progress and clear your way towards a building near a section of green lawn. This area will contain a few tanks before and after this section, so make sure you clear each part of this map. If your tank does get destroyed, it is possible to sprint by all the tanks on the far left side of the map. This will allow you to get to a shack half-way through your sprint which is marked as an equipment spot, here will be some explosives. Use them to clear the one tank that will get in your way or grab a tank on the green also marked on the map, doing this will skip three tanks. However if you stick with your tank and manage to scrape through, you will reach some barracks before a long bridge we will grab a weapon.
Weapon 7/8 : Before you actually reach the bridge you come through a small outpost. The UMP is the northernmost X (there are actually 3) in a small toll-booth.
The bridge will blow up as soon as you start walking on it and you may get killed shortly after by VSS wielding snipers from across the bridge-span. A lucky shot with a sniper grabbed from the barracks or one of the dead sharpshooters hiding in the bridges structure can be used to clear the sniper in the barracks building across the bridge. Otherwise clear out the bridge sections bit by bit and eventually you will get through all the snipers and other enemies. Once at the end take-out the emplacement that may fire at you and enter the pathway to the palace grounds. As you clear the various M16 wielding soldiers and emplacements you will see a destructible golden statue, go there for another weapon.
Weapon 8/8 : Before entering the palace you can get the PKM near the stairs in front of the feet of the golden statue.
Finish clearing up the palace grounds and enter the building they will fire down at you and from the stairway from in front so use grenades and explosives to clear the place out. Once done we can get our final gold crate, so don't head upstairs yet.
Gold Crate 5/5 : Before heading upstairs and finishing the level, head to the back of the palace and take the gold crate on the first floor on the western side of the room.
Head upstairs and finish the mission.
Upon mission completion normal:
Air Force One
Things will start off with a golden HIND which after the cutscene you will be instructed to land and make repairs to the 'crippled swan'.
Also an achievement will pop:
So land after the cutscene and get the repair tool from the only house nearby. Once the HIND is repaired, you will get to use the machine gun and rockets on some trucks bringing in reinforcements. You will be wanting to use the cannon for clearing areas out and the rockets to quickly destroy buildings as well as tanks that will appear later in the mission.
Continue on, destroying any patrol boats you see or ignore them. You will reach the dame where you will be set a few objectives, that involve destroying various buildings. Here will be a chance to land and get a gold bar as-well as a SV-98:
Gold Crate 1/5 : When prompted to destroy the military Infrastructure, land on the southern side of the dam and you should see a white building. The crate and a sniper rifle is in there.
Get back in the helicopter and clear out the area around the dam of soldiers and trucks before heading onto the next objective. First objective is to destroy fuel soldiers, be wary of the AA tank that will destroy you quickly on hard. Fire rockets and clear RPG soldiers out with either cannon or rockets. Now just fire rockets into the silos until they are all destroyed.
Now to destroy the barracks which may take a while so make sure to land if and hunt down any surviving soldiers as they may be hard to spot in the helicopter. Also in the barracks buildings is an AN-94 which you may need if you missed the earlier one.
Final objective for this part is to take out the radio equipment which is also Serdaristan's internet and the only way to do this is land then lob explosives at the servers. Use the helicopter to destroy all vehicles and soldiers before landing to finish those hiding out in the buildings basement. As you go down into the basement a gold crate will present itself:
Gold Crate 2/5 : When you land the heli to reach the radio equipment, head downstairs and its in the adjacent room.
Just head down to the basement clearing remaining hostiles and then blow up the servers on either side of the room until the objective updates. Now we get back on our helicopter and move on to the next objective. Next up we will want to grab another gold bar this will be shortly after destroying another AA tank and the island will have some ruins on it.
Gold Crate 3/5 : When heading back to the heli, you will head across a very small island (its near the horn of the larger island) with some ruins on it. It's inside the ruins
Now we will want to disrupt supply lines by destroying all the trucks, you may need to be on foot on hard as there are a large number of AA tanks and RPG soldiers defending them. You can use a mortar strike found in a double-story barracks to clear the AA tanks and soldiers out. Once done, head on over to the other side to find another gold bar.
Gold Crate 4/5 : Once you destroyed the trucks on the eastern side, head to the southern side of the base to find a white building near the water (It's the X on the furthest south with a power drill inside)
Now some AA boats with some serious fire-power will show up when you are back in the helicopter and all trucks have been destroyed. You may need to drop down for repairs as they pack serious punch on hard and can destroy the helicopter very quickly.
Now we have a time limit as our fuel has run low and we need to land at a refueling base or you will crash and die (Not really but the mission will fail). So head on over at full throttle to the refuel place and ignore the patrol boats. On hard this is crucial to land as quickly as possible, once done you will be told to refuel the helicopter.
First up, repel the counter-attack and destroy the armored car using the machine gun emplacements around the area, be aware if you die that enemies will sneak up on the right to destroy the helicopter. You will only know when the mission fails, so clear the right ASAP. Once done, move up to get the last gold bar.
Gold Crate 5/5 : When searching for a fuel truck, to your left down the ramp is a white building with a power tool inside. The crate is inside the building.
Now grab a fuel truck as marked on the map in one of the warehouses near the gold-crate location and drive it back to the helicopter. Once done, a final counter-attack will occur and you must stop them destroying the helicopter while Sweetwater gets it working. Use the rocket-launcher emplacement to destroy the VODNIK and the machine-guns to clear out infantry. After a short-while an armored column will roll-in but a cutscene will occur before then, ending the mission.
For completing on normal:
Complete 'Air Force One' on normal
Complete 'Air Force One' on hard
You should get 2 more achievements at around this time. The first is for destroying 50 AI manned vehicles which you should've reached by now. If not, you will earn it during your playthrough on normal. The 2nd is for destroying 25 enemies whilst in a chopper and that should've been unlocked easily in this level.
Crash and Grab
After the helicopter crashes, you will start out with a pistol and no other weapons. So get a weapon from a patrolling enemy, will be a AEK-971 this weapon should have plenty of ammo for it. Another can be found as you clear the town.
Weapon 1/3 : At the start of the mission, head down to the X at the small village by the boats and you find the M95 in a small building with the rocket launcher.
After clearing the town out, head to the objective and get another cutscene as-well more enemies. Clear them out and grab a boat from nearby and head to the western X on the map. There will be an outpost, this will contain a mortar device which will come in handy. Grab the car nearby and drive on until you meet a patrol, eliminate it. Instead of heading to objective we will continue to get a weapon.
Weapon 2/3 : When prompted to reach the Com center, Head along the river to the south. There should be 2 X´s on the shore, south of the previous village and in the northern building with the X, is the XM8 LMG.
Now continue towards the big bridge and there will be a gold crate, in a house nearby beware of snipers.
Gold Crate 1/5 : Take the boat to the Easternmost bridge, follow the bridge south to a small outpost, take the car east along the dirt path and follow the dirt path until you reach a dead end with a small house. Inside is a M16 and a gold crate.
We will continue along, there will be snipers and a road-block stopping you from reaching the com-centre. Eliminate them and a hill near the objective will be a good place to assault the buildings. Kill the sniper perched there and use the mortar to wipe out enemy resistance, once done go for the gold crate.
Gold Crate 2/5 : Take the round path up to your objective and you should see a small dirt path to your right (you see a circle of buildings on your map) and check the southernmost building for the gold.
Once back in the base you will find there is a weapon, also located on many Russian on this map.
Weapon 3/3 : When you enter the base from the southern entrance you should see a green building to your left. Enter the first one and you find the AKS74u.
Now we will head into the comm centre, to get a cutscene locating your team-mates at a monastery and shortly after an ambush will occur. Wipe out the enemies that will assault the base. As you get near the exit below you, more enemies will come and even more in vehicles. Follow the road they came from in a vehicle, one of the trucks will do or a jeep in the base. Shortly down the road 2 jeeps will try to gun you down, just use the jeeps weapons or take them out on foot. Finally you will enter a town where you will be ambushed although the mortar device will again clear out all the hidden enemies in the attic.
Keep going and eventually you will get past a dam, along this way will be a gold crate.
Gold Crate 3/5 : When heading for the monastery, you will come past a dam. stay along the east coast until you reach a small group of houses on the northernmost part of the map. Grab a car, and head east along some dirt path and take a left when you reach some houses. The gold is inside one of those.
Next up will be another town containing a tank and load of infantry, look around the town while avoiding the tank for some explosives. Or use the mortar device, eventually it will be destroyed. Now to keep going up the mountain road, clearing the roadblock here will be a gold crate.
Gold Crate 4/5 : Still on the way to the monastery you will have to fight a tank and head up a pretty windy path. Take a turn after you fight a turret to the right (blocked by roadblocks) and head that windy path up. Youll spot some ruins on your right and on your left some flat area without anything at it. Drive your car north from there and you should find another ruin with the "acta non verba" sign. Head into it and the gold is in there.
Heading to the right of the monastery, you will see some ruin hiding some dug in snipers who will kill you quite quickly. So move in and clear them out and grab another gold crate.
Gold Crate 5/5 : Still on to the monastery, after backtracking from the previous gold, head across the 2nd bridge and look as far up and to the right as you can. You should spot some ruins which contain the last gold crate in this area.
Now move in on the monastery, clearing the barracks buildings and heading into the entrance to the monastery. There will be an emplacement that will kill you, so try and take it out or dig in behind a building in the courtyard. Once the emplacement and surrounding area is clear, you will want to fight your way towards the gun fire. Once there an achievement presents itself, climb to the top of the tower behind your team-mates to get:
Now fend off the Legionnaires and drive as fast as possible to exit as it will be a pain to destroy all the enemies that will hunt you down. Once there you will need to still kill a few tanks, a helicopter and boats. The boats will be easier if you use a boat against them and will be the quickest way to get back to the start area, you can get one from the dam you past earlier. Once all enemies in the area are dead, a cut-scene will occur and the mission will end.
Upon mission completion you will get:
And on hard:
Also if not unlocked yet:
At the start you will need to sprint to the first area, which will be filled with MEC soldiers on the roofs and manning emplacements, thankfully near those red barrels. So after clearing out these guys, head to the shed building near you and grab the RPG to take out the light tank the MEC will drive-in. After-all of this you will talk some more and get a chance for some common MEC weapons.
Weapon 1/6: In the first confrontation with the enemy you can find an AUG on almost every enemy.
Weapon 2/6: Same area as above weapon, you can find the 9A91 in the building furthest to the west near the rocket launcher.
Weapon 3/6: Same area as above weapon, the QJU88 can be found on the easternmost building on the 2nd floor. C4 spawns there too.
Now with that all done, grab the tank and drive on down the road to the next village where some rocket emplacements will snipe at you. So try to take them out before they do the same to you and clear out remaining enemies, plenty of explosive red objects around. Now you will end up on foot for a short bit, clearing out the buildings here and you will find down the road a weapon and gold crate.
Weapon 4/6: When prompted to go towards Sadiz, use a vehicle and you will come to a heavily guarded outpost with some roadblocks to your left. Inside the first blue house to the right on the northeastern part of the camp is a spawn for a SPAS15 with probably a guide inside guarding it.
Gold Crate 1/5: After you circled the same area, the last house down the dirt-path before you leave the outpost is having an "Acta non Verba" sign and a gold bar on the first floor inside it.
Now head on to a tank parked nearby, for a chance to destroy more light tanks. First one won't be a challenge however the next part contains three so snipe them and be careful to scrape through. Repair the vehicle and head on to the artillery location where there will be another crate before doing anything else.
Gold Crate 2/5: When coming to an artillery trench with a lot of tanks to fight, head to the right to a rocket launchers spawn. From here you should see a watertower with 3 blue houses. The gold is in the southernmost house.
Now your tank will likely get destroyed while clearing the trenches, so kill the artillery crew of the nearest artillery piece and use it to finish off remaining tanks and then artillery. This part will then be over, with that over with grab a tank and move on to the oil fields to witness a tank column get demolished. Head on up and dismount to check out the destroyed tank. Another cut-scene and a new more hectic mission to destroy bridges with C4 before allied tanks cross them, you will see them as they move up and clear the centre. Stick to the right and avoid the centre filled with emplacements and enemies, you will have to quickly C4 the bridges once at them. Use a C4 on each bridge and take down an additional enemy tank in the process.
Now the area beyond is filled with enemies and again you will have to clear them out with what cover you have. After this 2 jeeps will jump into the fray and will wreak havoc on you if they are not destroyed or neutralised. Once done walk or drive up the road where some machine gunners will pin you down and on hard give you a whole lot of grief. Just keep shooting at them and they will eventually all be dead and you can go under the path. Grab the gold crate here.
Gold Crate 3/5: When prompted to destroy the 2 bridges and ducking down under the pipes, there should be a lonely brown building. Check the north of the building.
Also a weapon.
Weapon 5/6: After the previous gold piece, look to the nearby small shack for the GOL.
Now fight your way to the red smoke and grab the laser designator to use on the fuel silos there. Once done, we will need to use it to kill the tanks which you may have trouble with. After trial and error the area will be clear again for you to move on up to the next objective as-well as a weapon and gold crate.
Weapon 6/6: After using the laser designator, head to the furthest southeast X in the village and inside the small 2 story building you can find the T194.
You will get:
Gold 4/5: Before you head out to the objective, get on the roof of the most northwestern building to get another gold crate.
Finally for this section you will need to clear your way through a construction site while under friendly artillery fire, so head to first construction building you see and get up high to use the designator. It will clear out the remaining tanks however you will die from sniper fire so check all the building floors for those snipers. Once done you can head to the empty vehicles, the tanks will be destroyed however the jeep will be intact. Before this though grab your final gold crate.
Gold 5/5: When prompted to locate the transport, head east from the objective to some empty pools and the crate is just inside.
You will get:
Enjoy the drive and cut-scene that follows before the final boss battle that will occur. We will need that laser designator now for another achievements, to call in a laser designated strike on the helicopter and destroy it. So run through the rail-cars, you will die from either the helicopter or the various soldiers manning emplacements or hiding nearby. Once you get to the final area, kill everyone and watch the AA gun get destroyed. Now abuse those infinite respawns and keep hitting that helicopter with laser designated strikes until:
*Notes: There are boxes near the RPG location, use those for cover when calling in the strike. Wait for the helicopter to start flying into the centre, with luck it will be sitting still to shoot at you for easy hits. Also remember to keep your health-up.
Watch the cutscene and enjoy the achievements popping up, that will be the final mission for the game. Repeat on hard to finish the single-player up.
A link to the video guide:
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