NOTE: English is NOT my native language so be nice oka?
James Bond 007 Blood Stone, edited by Activision, developped by Bizarre Creation (RIP), released the 5 november 2010. Yeah, its a SHOOTING game developped by a RACING game developper...
At first this game was supposed to be released in 2009 but they decided to wait a bit more because MW2 and finally got released in 2010 at the same times of Black Ops, no luck
This game is NOT bad, but NOT excellent either...
The campaign mode is short as usual, theres 5 mission divided in 4 or 5 parts.
The gameplay is similar to Splinter Cell Conviction because of the melee system and the Focus Aim (when you do a melee kill you get one and then you can use it to kill easily and quickly one enemy, you can get 3 maximum), the controls are weird, for jumping over stuff you have to press B and and for melee you have to press X... There are infiltration phases too, its not bad but its not Splinter Cell.
There are indeed racing parts, very well done but NOT fun to play, you get one accident, the time for you to get back on the road its already game over because the bad guy left, but its still not frustrating as TNT racer...
I dont remember anything about the musics, honestly they didnt marked me at all..
Overall, the campaign is very empty, theres nothing to say about it, i think Bloodstone will be quickly forgotten by the gamers, except when talking about Bizarre Creation's fall...
16 players max
Ugwoh, when at first i was playing the campaign mode i told myself "Man, cant wait to try the multiplayer mode!"
There are only 3 modes:
-Mission mode (some king of invasion mode from Halo Reach)
-Survival mode (calling this mode a desert place is a huge insult for the other desert places...)
Yeah, only those 3 modes.... WHERE THE HELL IS THE GOLDEN GUN MODE? IT WAS THE MOST PLAYED MODE IN QUANTUM OF SOLACE DAMMIT! And of course not domination, no capture de flags... nahh...
There are TWO maps, those 2 map are both divided in 3 parts, for mission mode one team must reach some door and then blow the door and you get access to the next part of the map...
The deathmatch is often getting ANNOYING, the maps are divided in 2 parts, theres one base for the red team and another one for the blue team, when you get killed you're respawning at your base and then you have to walk to get back to the fight, theres NO weapon selection screen, everything is in your base, there are 4 boxes of weapons, for assault rifles, shotguns, automatics and sniper, and the middle of the map you can find too a Grenade Launcher and yeah its overpowered
The most annoying thing in the deathmatch is the MASS spawn killing, the best and less boring way to win is just go to the enemy's base and then the poor weaker team get raped in his base and then happy deathmatch.
There are 16 weapons available this game:
-3 assaults rifles
-3 pistoles (the third one its more balanced and has a silencer so a-the 2 other guns are tottaly forgotten)
-3 automatics (same story with pistols)
-3 snipers (one of them can shoot 3 bullets at once
-3 shotgun (those shotgun are well balanced, nothing to say)
-and the grenade launcher...
But it would ba SHAME to forget about the... MULTIPLAYER MELEE SYSTEM! The most messed up melee system i ever saw in a video game, its just terrible! Its a bit like QoS, but its so damn glitched, sometimes you hit before you even hit 3 times its not working but the enemy miss you but still kill you... oh and you can use focus aim with the melee system too!
Theres another annoying problem too its the LAG! Anyone who played a fps game got at least killed one time exactly the same times as the enemy because they probably shooted each other or got hit at the same time, its not happening often its ok... but IN BLOODSTONE IT HAPPEN A LOT! And sometimes when you kill someone he dies like one seconds after he get killed, like he was (oh i got shoot i think i must die now!) and it give him the time to kill you back and its really annoying... Its happening indeed with the messed up melee system, it almost look like Laurel & Hardy!
Nothing to say about the campaign's cheevos except for the speedrun one...
The multiplayer cheevos are just HORRIBLY UNBALANCED! After your first match you get already some cheevos "first victory", "first medal", "first breath", then you say "cool ill get them all in no time!" but you are WRONG. The last cheevos i need are "500 kill with every weapons, that mean 500 kills with assault rifles, 500 kills with gun etc... and having like 500 victories in all game modes (include desert modes) and more...
This game isnt bad, sure many bad things happen in it but its still a nice average third perso shooter, i must admit i had fun with the multplayer mode for some weeks, its not boring as breach!
Thank you for reading my review and sorry again for mispells etc blah blah blah cuz im not English, see ya!