Blues & Bullets Reviews

  • Mr VelezbianMr Velezbian389,387
    12 Jan 2016
    10 4 1
    Blues and Bullets is the latest game by A Crowd of Monsters, and is a choice based interactive episodic adventure in a similar fashion to that of Telltale games and Life Is Strange. The story follows Eliot Ness, former cop and now the owner of a diner, as he is brought into a mystery that brings more questions than it does answers. When more and more children start disappearing, Ness’ experience is needed to find out why. Toss in a couple of wise guy mafioso's, including historical figure Al Capone, and Eliot is bound to run into some trouble. Without the constraints of the law, he tackles the case in a variety of ways which are entirely up to the player.

    Like other popular episodic adventures, Blues and Bullets is heavily influenced by and primarily dialogue based. Players choose their outcomes and actions mainly through speech, with some choices having more potential to influence the future of the series than others. Actions throughout the game will have effects on future episodes. Within the first episode, however, none of your choices seem to directly have an impact within the one and a half to two hours of gameplay within it. At the end of it, you can see statistics regarding your choices compared to other players, but none of the actual outcomes are influenced by your actions so far. It makes the start of the story less challenging in a sense, but regardless interesting.

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    There are some cult and supernatural elements to the story that really drew me in. The status of some of the missing kids is revealed right from the get go, which was a smart move because the scene was packed with mysteries. Not many answers are given yet, but the player is introduced to several different gameplay mechanics. For one, there are a few shootout scene where the player gets to switch between cover, shoot, aim and reload. They are fun, but I do wish it was free to run around during these segments. There are also the quick time events that are to be expected of the genre, which for the most part run smoothly. One of the more unique parts of the episode was where you are tasked with piecing together a crime scene. While not as challenging as I wish, it was fun all the same. It would be interesting if, as opposed to needing all the clues, you could attempt to piece it together with a percentage of the clues and have that affect later outcomes.

    The graphics are what initially drew me in, that combined with 50’s setting. It gives off a Bioshock-esque feel, which is always a win for me. The score also sets the mood well for much of the scenes. Some of the lip syncs and character models are sub-par, but the lighting and shading are enough to win me over. The game does its best to stay entertaining, which it is, but there are a lot of transitional moments and some dialogue that come off dull. The story though is enough to make me want to come back, and I am hoping that it keeps drawing me in towards a satisfying conclusion.
    FINAL SCORE: 6/10
    +Art Style
    +Gripping Story
    -Often Bland
    Showing only comment.
    Sol76Please beware !!
    There are probably not going to be more episodes , the site of the studio is out of order and the twitter account seems dead. There are only 2 episodes at the moment , enjoyable but somewhat useless without the rest of the story ever coming out. It would be nice to add to the game hub that this game is not going to be a complete game.
    Posted by Sol76 on 01 Jul 17 at 14:00
  • BionicTriforceBionicTriforce797,602
    18 Nov 2023
    0 0 0
    It feels hard to review a game that is incomplete. Not in the sense of 'Oh there's bugs, or you can't finish the story without DLC.' No, this game came out in the wave of episodic games that flooded the market for a while. Only this one only ever had two episodes, the initial one, and a second chapter. You can pick up both episodes in one pack as of this writing and it's pretty cheap. Achievements are easy, and you can pick up 400 gamerscore in a few hours. So I suppose it's up to you as whether that's enough.

    As it is, the story will be forever unfinished. But in two episodes it never got that deep into things anyway. The main plot seems to be about a strange, possibly-supernatural cult that abducts children, but that really only comes up in 20 minutes of the combined runtime. What we do play is fine as is, you're a disgraced cop who tries to help Al Capone find his kidnapped granddaughter. Most of the gameplay is walking at a very plodding pace, examining things. Sometimes there is some very base shooting that is pretty hard to screw up. Checkpoints are plentiful, and while there are some missable collectables, the guide for this game is beyond reproach, so kudos there.

    But, there are no ways to skip scenes, which makes the game take longer than it should given its futility. I suppose it comes down to, is it worth your time to play through the game just for gamerscore, knowing you'll only get 2/5ths of a plot? For me, it wasn't.
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