Borderlands 2 Reviews

shadow walkerOZ
209,694 209,694 GamerScore
shadow walkerOZ
TA Score for this game: 720
Posted on 11 May 15 at 08:04
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Borderlands: The Handsome Collection
Borderlands 2 was one of the standout games from the 7th generation of consoles and almost two and a half years later, it’s back in a package with the recently released Borderlands The Pre-Sequel along with all of the DLC thus far released for both games, and will also include any upcoming season pass content for the Pre-Sequel. The only real question is, is it worth paying full retail price for?
The answer to that question is dependent on whether you’ve already played either of those games. There is an incredible amount of content here, but since neither of the games can be purchased separately, it is hard to justify a purchase for anybody that has already played Borderlands 2 or the Pre-Sequel, unless they really want to play through it again. The upgrade to 1080p, 60 FPS is great, but not worth the asking price for anybody that’s already played either of the bundled games.
On the plus side, Borderlands 2 is a fantastic game. It has a whole host of interesting characters, fantastic writing and perfect voice acting. Most notable is the titular Handsome Jack who is probably the most well written antagonist in a video game since GLaDOS. Just like GLaDOS, you do not meet him until the end of the game, but he is a constant companion throughout via radio communications but unlike GLaDOS, he is less passive-aggressive and more regular aggressive. After creating your Vault Hunter, you are recruited by CL4P-TP (AKA Claptrap) to help him get to a place called Sanctuary, which is controlled by a group of rebels who call themselves the Crimson Raiders and are fighting to prevent Handsome Jack from finding and opening something called the Vault of the Warrior, which contains an ancient super weapon. Along the way you will meet a cast of quirky characters, some of which are returning characters from the first Borderlands game, but all of which are memorable. With all of the side quests and exploration, there is more than enough content here to keep most people entertained for well over 100 hours.
Borderlands the Pre-Sequel is set sometime between the first and second game and actually shows Handsome Jack before he became the megalomaniacal psychopath that we know and love from Borderlands 2. For all intents and purposes it plays the same as Borderlands 2 does, with the added mechanics of low gravity and needing to manage your oxygen levels due to most of the game being set on the moon Elpis, which is orbiting Pandora. There are safe zones, which have an atmosphere, but the rest of the moon surface is a barren wasteland filled with rivers of molten magma and interspersed cracks in the ground that allow you to replenish your oxygen reserves. This time around, the game was actually developed by 2K Australia instead of Gearbox and as such, almost every character in the game has an Australian accent which is equal parts off-putting and hilarious. The low gravity in combination with your oxygen kit (called an Oz Kit) allows you to jump higher than in the previous games as well as granting the ability to pull off new moves such as a double jump, hover and super slam at the expense of a portion of your oxygen.
The story is told in the form of a flashback from the point of view of Athena, an assassin for the Atlas Corporation, who is being interrogated by Lilith, Brick and Mordecai (three of the vault hunters from the original Borderlands) and starts with you rescuing Handsome Jack from an army trying to take over Helios, the Hyperion moon base that is visible from the surface of Pandora in Borderlands 2. Jack then sends you to the surface of the moon to find and shut down a jamming signal that is preventing Jack from activating the Helios’ defense systems. On the technical side of things, it does look and control great, but there was an extreme amount of screen tearing on the Xbox One version that I played. Of course, this will vary from person to person depending on their television or monitor, but I did find it rather distracting while playing.
In terms of the controls, both games are responsive and play like most other first person shooters on the market. Left stick controls movement, right stick to look, left trigger to aim down sights, right trigger to fire etc. It’s nothing new but it’s also a proven control scheme that works, so if it ain’t broke, don’t fix it.
Both games also allow for up to four player co-op, both online and split-screen, but I was unable to test these out while playing.
Even though the Pre-Sequel is a lengthy game with loads of side quests, it was impossible to shake the feeling that I was just playing campaign DLC for Borderlands 2, no matter how many hours I spent playing the game, and therein lies the problem. It’s hard to justify the $99.95 price tag for the package seeing as the better of the two games was originally released in September 2012. If they had gone the route of the Metro Redux collection and sold it for $69.95, or $34.95 for each game separately, it would be easier to recommend for people that might only want to play the Pre-Sequel, since it was originally released on last gen consoles and anybody that upgraded and didn’t hold onto their old console missed out.
If you haven’t played either of the games already (or just love the Borderlands franchise and don’t mind playing through it again), then I would have to say it is definitely worth checking out. The massive amount of content in Borderlands 2 alone is practically worth the asking price on its own.
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