Kinect Fun Labs: Build A Buddy Reviews

  • ExissExiss223,689
    26 Aug 2011
    11 2 0
    As MasterDanielKun mentioned this isn't really a game. It rather is a showcase of the Kinect-possibilities, or at least it tries to do that.

    So in this showcase you can create a "living" buddy from any object and play around with it. I gave it a few tries with different objects, from a teddy bear to our cat and basically all the attempts pretty much failed on me.

    Or at least the results were disappointing. The scanned objects didn't resemble any of the scanned objects. The game isn't making you laugh either, so it's not really fun to do.

    A more possitive note is that it's free and you can earn an awesome amount of 50g, but earning two of the achievements (
    Kinect Fun Labs: Build A BuddyBuddy, Can You Spare A Dime?The Buddy, Can You Spare A Dime? achievement in Kinect Fun Labs: Build A Buddy worth 25 pointsShare 10 times
    and
    Kinect Fun Labs: Build A BuddyBuild A Buddy ProThe Build A Buddy Pro achievement in Kinect Fun Labs: Build A Buddy worth 28 pointsBuild 25 buddies
    ) is really not fun at all.... In most games grinding can still be kinda fun, but in this one it's not... Hopefully you got 25 friends who are interested in doing this for you. At least then you can sit back and relax.
    2.0
  • MasterDanielKunMasterDanielKun15,789
    16 Aug 2011
    14 5 0
    Let me start off by stating that I dont really consider this a game so my review may seem a little harsh.

    The one thing when reading this review that you must remember is, this game in terms of gamerscore is only valued 50g and can make your profile seem to have an incomplete game at first glance, if you hate seeing a 50g on your profile simply walk away from this game.

    Now that the negative aspect in regards to this game and achievements are gone lets look at the positives of this game...
    There actually aren't many except the fact that the game supports the use of the kinect sensor & allows the user to bring life to objects that the player holds facing towards the kinect sensor bar. Once the process of "animating" an object from the real world is done, the process of playing with the "said" item begins. You as the user are the prompted with various options which grant you access to create a personality set for you item which will bring to a point into the game which allows you to move your object with various motions, based on the personality type you select for your object not only will it react in various ways but you will also respond to you in different ways.

    The simple way to put it,your creating a life within a game that does almost little to nothing, & in terms of achievements it takes approximately an hour & a half of grinding to achieve 50g as the achievements are repetitive and require you to build endless buddies of various types and share them with players via xbox live.

    If you have time to kill or simply want something to do, you can try the game but I recommend just passing.
    1.0
Hide ads