Bound in Blood is an arcade style western game that draws you in with good gameplay and a fantastic storyline.
The story was well written,following the lives of 3 brothers,Ray,Thomas and William McCall.
I wont reveal the story at all so you can relax,all i shall say is the story kept my intrest for the whole game with a stunning,and emotional ending.
There's plenty of twists and turns along the way,which while not too surprising can still make you sit up and say "whoah".
Only 2 of the brothers are playable in this game,Ray and Thomas as William is a man of faith and as such wont fight.
Sadly this game lacks co-op,which is almost unbelievable as the game is almost perfectly built for it as each level revolves around the 2 brothers working together.
Ray is the heavy hitter who can dual wield pistols and kick down doors,he also wears body armor and can throw dynamite which acts as the games grenades.
Thomas is the faster brother,who can climb on objects and is better with a rifle for long range,he also carries a lasso to get to high postions and can use short range throwing knives and carries a bow as well.
You will quickly find a fave brother,at first mine was Ray but i quickly came to prefer Thomas.
Which brother you choose will alter your path through a given level as well,and what levels! the level design was very well done with some great area's,like fighting down the side of a cliff.
The game lacks any real set piece's except for the duals,as fans of westerns know this involves 2 men facing each other down,at the sound of the bell you have to draw your gun and fire.
This is done with a great control scheme,the camera angles down so your looking past your gun holster,the LS controls your movement in a circle,this is used to keep the opponent in view,while your RS controls your hand,the aim is to keep your hand as close as possible to the gun without drawing,and on the sound of the bell draw and fire.
It's a tense moment and gives you a nice thrill as you manage to draw and fire quicker than your opponent.
The gunplay is also well down,as this game boasts as a great cover system,though it is hard to describe,
Simply move behind and object and you will take cover,then use the RS to aim and your character leans around the object to fire.
It took a while to get used to but once i did i loved it!
Slow mo makes an appearence,though in diffrent ways.
For Ray ou "paint" the enemies by moving the RS over them and then once time is up he then quickly unleashes bullets into them.
Thomas's is diffrent as well,you have to pull the RT and then flick the RS back and forth like cocking a gun,the faster you go the more you kill.
Thers also co-op slow mo,where you and your brother stand opposite sides of a door then burst through,two crosshairs float across the screen,one for each gun in your hand and you take down as many as you can.
Grapphics are very good,though it suffers from pop up quite a bit which is a shame,and most of the game takes place in sparse landscapes meaning the color choice is brown.but there are some spectacular views.
About 2 hours into the game it becomes a free roaming game,though on a small scale,it gives you the chance to "check out the nieighberhood" by stocking up on supplies,getting some sidequests,which take the form of bounties etc.
It does this twice,each time theres just one small shop and a handful of quests but it's and intresting break.
Another complaint is the story mode is far too short,i completed meduim in roughly 6 hours,but there are 2 more difficulty settings after that.