Developed by: Spotlightor Interactive
Published by: E-Home Entertainment
Release Date: Out Now
Brought to us by Chinese developer Spotlightor, comes the tale of Candleman. A unique puzzle/platformer, in that it's centered around a sentient candle that can move around the dark and foreboding levels during its journey via a candle holder with a pair of legs. Stay with me, as this is as strange as it gets. The rest of the adventure is told at the end of each level should you find all of the candles and light their wick. Short rhymes let the story unfold gently, allowing you to understand Candleman's goal.
Your story starts off with a simple introduction and level design encouraging progress with a series of easy to navigate levels and platforming sections. It is only once you reach Chapter 2 that the platforming sections begin to offer any tricky situations, an even then you won't struggle too much. It's only once you reach Chapter 3 at the lighthouse where you will likely due several times at most during a level. Despite the lack of any severe challenge, Candleman does have another for of sorts that can leave you meeting an early demise. As his light burns brighter, you candle will melt away, dripping wax over the ground beneath you. So use your burn option wisely.
There are some puzzle elements within the 3 chapters, however you won't feel challenged to the extent of a true puzzle game. This could be criticised, but I feel that the developer intended them to be easy so you can progress through the story. Despite being a candle, you will feel yourself becoming attached to him as you delve further into the game, wanting him to succeed and therefore discovering his reasons for the journey to the lighthouse.
There is a scene, which I won't discuss that is a massive twist I never saw coming. But on the whole, the game is shrouded in dim light and shadows, preventing you from charging ahead and rushing the game. Take your time, as their are plenty of ways to die. From falling down an abyss, to being burnt and even crushed plus several more. Another reason to take your time, is the environments. When the darkness is removed, there is a beautiful world to see. Some levels, mostly Chapter 2, display a wide variety of colours, and diverse level design.
An unusual idea for an Indie title, although the bonus here is that it works. Candleman is a simplistic game, offering simple poetic pieces after each level should you discover all the candles. I'd recommend it not only for the related achievement, but also due I tried fact that the female narrated sections are hauntingly beautiful.
A dark world awaits you for a lot of the game. What you do see, is a world crafted the way it should be for a game focusing on darkness and light. All the artwork within is of a high quality, when they could easily have cut corners.
A case when less is more. Ambient sounds make their presence known throughout. Your tiny footsteps echo across a variety of platforms and echo accordingly to whether your moving mg over wood, metal or whatever else you run along. Creaking noises from the ship at the beginning create an uneasy atmosphere as you expect something untoward to happen.
As easy as move, jump and burn brighter. No complex control scheme in place, and very easy to play for anyone.
The only real reason to play again, is to find the candles you may have missed. Over 330 spread across the 3 chapters. You are made aware how many per level, and thorough exploration will ensure you don't need to replay. However I played through a second time just to enjoy the world around me.
A very easy 1000g on offer for you, and as said above, thorough exploration will ensure you don't have to replay any levels. An achievement hunters dream, and a fantastic game to boot.
An excellent Indie game with a price that is reasonable, especially when there is a lot worse for more money. The and will rarely challenge you, and neither will the achievements. The developer have almost nailed it. I would like to have seen tougher puzzles, and some more enemies to add a tricky edge to the levels designs. But overall, an excellent game and one that is certainly worth picking up.
A copy was provided for review purposes.