Castlevania Puzzle (WP) Reviews

229,032 (146,752)
TA Score for this game: 270
Posted on 11 April 12 at 04:57, Edited on 11 April 12 at 19:29
This review has 12 positive votes and 2 negative votes. Please log in to vote.
As with all my WP7 reviews, this review is based on the game as a mobile game, and not compared to full-fledged console titles.

First off, this game isn't really anything new. You won't find any groundbreaking puzzle mechanics here, or any new Castlevania lore. You won't be mind-blown by the controls or graphics. If you love puzzle games or can't get enough of everything Castlevania, you will enjoy this. If you're looking for quick and easy gamerscore, you may want to look elsewhere.

If you've played Dr. Mario, you should know how this game works. If you haven't, let me explain: You have sets of two bricks that fall from the sky, two halves of one or two colors. You must match three or more of these to destroy them, sending increasing numbers of "locked" blocks to your opponent's side of the board based on how many matches you make in a row.

The graphics are your standard low-res puzzle game fare. The game consists of you running around the castle room by room, encountering enemies in each room with a few boss battles thrown in for fun. The sound is forgettable but not tedious for a mobile game. It's almost like a Castlevania game ripped out of days gone by.

Controls are passable but sometimes spotty. I often found myself trying to drop a brick to the bottom of the level, and instead turning it on its side. This is a minor inconvenience. My biggest issue, however, is that the game doesn't support quick-pause. Have a phone call or want to respond to a text? Better hope you aren't close to killing a difficult boss, because you're about to lose your progress.

Combat works off the mechanics specified above, with damage being dealt both over time and if your (or your opponent's) screen fills up. Blocks fall and as you make larger chains of matches, you send larger amounts of locked bricks to your opponent's board. Locked blocks can only be unlocked by making a match directly in contact with them. You also have some spells to use that can be used to heal yourself or damage your opponent, among other things. These are purchased by leveling up, usually by defeating a boss, and putting ability points in to corresponding stats.

Graphics: 4 / 5
Nothing special, but then they aren't trying to revolutionize the genre.

Sound: 4 / 5
Your typical 8-bit, Castlevania feel.

Controls: 3.5 / 5
Sometimes spotty, mostly acceptable. Major points off for no quick-pause / resume.

Achievements: 5 / 5
Nothing too hard. No glitched achievements (a seemingly rare occurrence on the Windows Phone....) and only minimal grinding required for the cards.

Replayability: 5 / 5
If you enjoy puzzle games like Dr. Mario then you will love this game. After playing through the story you can continue to battle in arcade mode against computer opponents. Or you can start a new save and go through the story mode again. It's a puzzle game, enjoy it.

Overall: 4.5 / 5
If you're looking for a new puzzle game to occupy your time and earn some achievements as well, then you won't be disappointed. If you're looking for some easy and quick achievements, at 10+ hours this game doesn't go away quickly. That can either be very good or very bad, depending on how you feel about it.
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