Hello, and welcome to my review of Clicker Heroes.
To start off, I'm rating the game for what it is without a biased opinion.
Achievements i find this aspect a little difficult to gauge, but it's an important part to be looked at. At first glance, I thought to myself that the achievements look pretty straightforward... I was wrong. Getting to zone 3,600 took me personally a ridiculously long amount of time (552 hours making tough decisions when to ascend or transcend).
All other achievements will come naturally before you even get close to the finish line, but in the end, getting the completion will take time and definitely overstays its welcome.
3.5/5Gameplay There's 2 different playstyles in the game essentially. Before any of that though, you'll need to buy the x2 permanent damage boost (it costs 50 rubies which will come naturally or by microtransactions).
Active playstyle is what you'll need to be doing at the very beginning until you can afford the idle ancients and gold boosting ancients. Highly would not recommend this playstyle for the long haul (unless you hate yourself and want thumbs of steel).
Idle playstyle is what I personally did. I set myself up to be able to take on as many zones as I could before my progress stopped instakilling. If you wait any longer, you're simply not being efficient. I kept the game running in the background while watching movies. After about almost 2.5 hours, I would ascend again spending my hero souls in areas that I thought I'd need to improve on to get a few zones further next run.
Now, I do think that this idle genre is somewhat interesting and can definitely appeal to people who want to play something in some way, but are obligated to focus on studies or jobs they have to take home. It's a bit more comprehensive than you'd imagine at first glance.
Having a near mandatory microtransaction at the beginning while trying to somewhat tempt people to buying rubies has got to make it lose points though. I'd rather pay an upfront fee than having the game try and sell things constantly (the developer said they made a lot of money off it and feel bad for it though...).
4 for being a unique experienceOverall ranking should be
3.75, but to be generous because it is an interesting concept you won't see built upon too much on the xbox currently, I bump it up to a
4.
4.0