Clicker Heroes Reviews

  • TheCharityGamerTheCharityGamer1,057,464
    14 Mar 2017
    23 10 14
    Get ready to get carpal tunnel and mash that x button multiple times as we dive into the world of Clicker Heroes!

    For starters let me start off by saying I play the mobile version of this game every day for the last 2 years.....Now onto the review.

    Clicker hero's is a free to play game with little to no pay to win mechanics. Rubies can be obtained in game by little fish that pop up and have a chance to drop a ruby. In your first world you will prolly get 40 rubies, 50 is needed for the big buys, it's different than most free to play games as most of them will never give you the in game currency.

    The ability to ascend is the only way to get further and further in this game, so the beginning grind is the worst, there's no way to make it better. Between the ancients you can get and Hero souls that increase your dps. The game just gets easier to climb those levels. Eventually you will get to the point where you fly through the first 100 levels in minutes. Sadly the downfall to this game is the early grind and prolly your first 10 ascensions, Therefore it's going to turn away a lot of people as the game get's better the more you play.

    Gilded heroes is another thing you can buy with rubies but you also get 1 free one every 10 levels after level 00 ( you also get one for beating level 100) so once again you can earn those "pay to win" elements fore free.

    Also I know the first 100 levels suck having to hit RT every time you wanna move to the next level but after you beat level 100 for the first time you get an auto progress button that will move you to higher levels by itself and this will be extremely useful when you begin flying through levels in seconds.


    To get all the achievements is going to be a long haul due to the fact that this version of the game is not the current mobile version, hence why I gave it a lower score.

    I love this game and I hope they update to the current mobile version, because then we could climb to the 10,000 level with clan bonuses and minion bonuses, since these make farming hero souls and rubies so much easier. I understand it starts slow but it is truly a fantastic game for free.
    4.5
    Showing most recent comments. View all comments.
    I8ITackyticsI8IThis game ends up owning you. I am currently at level 250. I would love to know how much 'in game' time I have spent playing this but it doesn't show this in the stats.. Good game but extremely addictive.
    Posted by I8ITackyticsI8I On 11 Apr 17 at 10:06
    Leo AscendentLet us count the number of "Tap Tap X" games I have on my phone, too many. I am addicted to these style of games.
    Posted by Leo Ascendent On 20 Apr 17 at 21:54
    Burnah BrosI got the Auto-Clicker and was instantly disappointed that it did not do what I thought it would do. Then when I logged back in the next day was even more disappointed to see that my Auto-Clicker had done literally nothing at all and was a complete waste.
    Posted by Burnah Bros On 08 Dec 17 at 23:34
  • Ostrowidzki1989Ostrowidzki1989776,227
    26 Jul 2018 26 Jul 2018
    5 5 4
    Hello, and welcome to my review of Clicker Heroes.

    To start off, I'm rating the game for what it is without a biased opinion.

    Achievements i find this aspect a little difficult to gauge, but it's an important part to be looked at. At first glance, I thought to myself that the achievements look pretty straightforward... I was wrong. Getting to zone 3,600 took me personally a ridiculously long amount of time (552 hours making tough decisions when to ascend or transcend).

    All other achievements will come naturally before you even get close to the finish line, but in the end, getting the completion will take time and definitely overstays its welcome. 3.5/5

    Gameplay There's 2 different playstyles in the game essentially. Before any of that though, you'll need to buy the x2 permanent damage boost (it costs 50 rubies which will come naturally or by microtransactions).

    Active playstyle is what you'll need to be doing at the very beginning until you can afford the idle ancients and gold boosting ancients. Highly would not recommend this playstyle for the long haul (unless you hate yourself and want thumbs of steel).

    Idle playstyle is what I personally did. I set myself up to be able to take on as many zones as I could before my progress stopped instakilling. If you wait any longer, you're simply not being efficient. I kept the game running in the background while watching movies. After about almost 2.5 hours, I would ascend again spending my hero souls in areas that I thought I'd need to improve on to get a few zones further next run.

    Now, I do think that this idle genre is somewhat interesting and can definitely appeal to people who want to play something in some way, but are obligated to focus on studies or jobs they have to take home. It's a bit more comprehensive than you'd imagine at first glance.

    Having a near mandatory microtransaction at the beginning while trying to somewhat tempt people to buying rubies has got to make it lose points though. I'd rather pay an upfront fee than having the game try and sell things constantly (the developer said they made a lot of money off it and feel bad for it though...). 4 for being a unique experience

    Overall ranking should be 3.75, but to be generous because it is an interesting concept you won't see built upon too much on the xbox currently, I bump it up to a 4.
    4.0
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