4. Costume Quest Costumes

Main Game Costumes

Robot Costume

Location: Auburn Pines.
Costume Pattern: At the beginning of the game, the black cat leads you to it.
Materials: Cardboard Box, Aluminium Foil, Roller Skate Shoes. All found in coffins at the start of Auburn Pines.
Basic Attack: Ranged. Match the timing of one button to increase basic attack.
Combat Ability: Missile Barage (Damages and applies a damage-over-time fire effect to all enemies).
Exploration Ability: Boost.

Knight Costume

Location: Auburn Pines, worn by Everett.
Costume Pattern: N/A.
Materials: N/A.
Basic Attack: Melee. Press one button to increase basic attack.
Combat Ability: Guardian Shield (A magical Shield protects one party member from enemy attacks).
Exploration Ability: Shield.

Statue of Liberty Costume

Location: Auburn Pines.
Costume Pattern: Received by Cindy, a Patriot kid in front of the Patriotic House.
Materials: Sheet (inside sewers), Cardboard, Feather Duster (both from Patriot kids).
Basic Attack: Ranged. Move left stick to increase basic attack.
Combat Ability: Anthem (Restores a medium amount of health to all party members).
Exploration Ability: None.

Space Warrior Costume

Location: The Autumn Haven Mall.
Costume Pattern: Obtained from Security Guard, who is hiding from teenagers.
Materials: Snow Boots, Safety Visor, Empty Soda Bottles. All given by adults in the area beyond the Security Guard.
Basic Attack: Melee. Match the timing of one button to increase basic attack.
Combat Ability: Meteor Avalanche (A giant asteroid is summoned over the combat arena, damaging all enemies).
Exploration Ability: Glow.

Unicorn Costume

Location: The Autumn Haven Mall.
Costume Pattern: Gained by winning the Costume Competition.
Materials: Sparkly Fabric (in a coffin after heading through the secret exit in the arcade and heading downwards), Yarn (Head up the central escalator on the second floor to find a coffin), Glitter (To the lower left of the third floor, break the 'Caution Tape' and jump down to find a coffin).
Basic Attack: Magic. Press one button to increase basic attack.
Combat Ability: My Pretty Panacea (Revives a KO'd party member and heals them to full health).
Exploration Ability: None.

Ninja Costume

Location: The Autumn Haven Mall.
Costume Pattern: Given to you by Derek on the second floor after collecting three monster horns.
Materials: Scarf (Given to you by Devin for defeating BoJonn in the Arcade), Sweatpants (Given to you by Lucy in the secret passageway from the arcade), Rope (Given to you by Sid, the conductor, after fixing the Mall-O'-Rail problem).
Basic Attack: Melee. Match the timing of one button to increase basic attack.
Combat Ability: Kitsune Shroud (A smoke bomb that protects a single party member from enemy attacks for 1 turn).
Exploration Ability: Sneak

Pumpkin Costume

Location: Fall Valley.
Costume Pattern: Given to you by the Scarecrow in the Graveyard of Auburn Pines Subdivision.
Materials: Paper Mache (Auburn Pines), Orange Paint (Autumn Haven Mall), Leaves (Fall Valley). All Materials are given to you by the Scarecrow / Dorian.
Basic Attack: Ranged. Move left stick to increase basic attack.
Combat Ability: All Hallow's Eve (A powerful tornado that cuts all enemies' health in half).
Exploration Ability: None.

Vampire Costume

Location: Fall Valley.
Costume Pattern: Given to you by Henry at the Carnival gates in Fall Valley.
Materials: Scary Fangs (In coffin under Ferris wheel), Black Cloth (In coffin in cave, near path back to town from the Carnival exit), White Makeup (In coffin to the lower area before the black gate).
Basic Attack: Magic. Press a single button repeatedly to increase basic attack.
Combat Ability: There's a Bat in My Hair! (A flock of bats attacks all enemies and returns health to the party).
Exploration Ability: None.

French Fries Costume

Location: Fall Valley, given to you by Chip, the French Fry vendor.
Costume Pattern: N/A.
Materials: N/A.
Basic Attack: Melee. Press a single button repeatedly to increase basic attack.
Combat Ability: Salt Assault (Salt and hot frease stuns all enemies for one turn).
Exploration Ability: Lure.

Black Cat Costume

Location: Fall Valley, earned by collecting all Creepy Treat Cards.
Costume Pattern: N/A.
Materials: N/A.
Basic Attack: Magic. Press one button to increase basic attack.
Combat Ability: The Cat's Meow (A booming roar with a chance to cause each enemy to flee).
Exploration Ability: None.

Grubbin Costume

Location: Fall Valley
Costume Pattern: Given to you by the Defector Grubbin in the final area of Fall Valley.
Materials: Burlap Sack, Dirty Socks, Grubbin Mask. All Materials are given to you by Grubbin Prisoners in various areas of the maze.
Basic Attack: N/A.
Combat Ability: N/A.
Exploration Ability: N/A.

Grubbins on Ice DLC Costumes

Pirate Costume

Location: Repugia.
Costume Pattern: Given to you by Cranston, a Revoluntionist, inside the not-so-secret cave.
Materials: Eyepatch, Plastic Hook (both given to you by Revolutionists), Newspaper (found in coffin beyond another revolutionist).
Basic Attack: Melee. Press one button to increase basic attack.
Combat Ability: Dead Men Tell No Tales (The Pirate summons a ship that lets loose a barrage of cannon fire, damaging all enemies).
Exploration Ability: Zipline.

Eyeball Costume

Location: Repugia.
Costume Pattern: Found in a coffin in the lower part of the area where you begin.
Materials: Crepe Paper (Jump down break in wall from the Grubbin area and open coffin), Track Suit (In cave after jumping down), Wire Mesh (After using Zipline to reach new area to the left, open a coffin in the cave).
Basic Attack: Melee. Move left stick to increase basic attack.
Combat Ability: EYE-Agara Falls (The eyeball gushes forth a powerful torrent of tears that damages one enemy).
Exploration Ability: Survey.

Yeti Costume

Location: Repugia. Given to you by a Crestwailer in the Yeti's cave.
Costume Pattern: N/A.
Materials: N/A.
Basic Attack: Melee. Match the timing of one button to increase basic attack.
Combat Ability: Abominable Armor (The Yeti stomps on the ground, causing icicles to fall from te sky and form a shield in front of the friendly party for 1 turn).
Exploration Ability: None.

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